Player Matchup

He Bo
He Bo
BADA55NOOB
He Bo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,296 Elo+
Party 1
Sun Wukong
Sun Wukong
BTente
Sun Wukong
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,230 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rangermeme
Tsukuyomi
Level 133
God Stats
6W - 2L
1,703 SR
Queue Stats
37W - 41L
1,544 Elo+
Party 1
Ishtar
Ishtar
bitsyrain
Ishtar
Level 116
God Stats
2W - 7L
1,416 SR
Queue Stats
15W - 26L
1,494 Elo+
Party 1
Khepri
Khepri
gerberbaby3
Khepri
Level 127
God Stats
1W - 1L
1,851 SR
Queue Stats
11W - 16L
1,498 Elo+
Party 1
Team Averages
Level 102
1,594 SR
1,413 Elo+

VS

Team Averages
Level 140
1,663 SR
1,544 Elo+
Bellona
Bellona
Kenpachi_Susano
Bellona
Level 236
God Stats
6W - 1L
1,778 SR
Queue Stats
667W - 678L
1,479 Elo+
Party 2
Anhur
Anhur
Laggin4DAYZ
Anhur
Level 154
God Stats
10W - 7L
1,558 SR
Queue Stats
281W - 263L
1,444 Elo+
Party 2
Eset
Eset
Pneumonie
Eset
Level 97
God Stats
59W - 20L
1,730 SR
Queue Stats
74W - 32L
1,692 Elo+
Party 3
Athena
Athena
XelemQc
Athena
Level 87
God Stats
87W - 68L
1,607 SR
Queue Stats
232W - 200L
1,550 Elo+
Party 3
Hun Batz
Hun Batz
ragewave
Hun Batz
Level 125
God Stats
3W - 2L
1,640 SR
Queue Stats
208W - 190L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
7
0 / 7 / 0
4,224
422
1,061
6,915
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
BTente
Sun Wukong
8
0 / 4 / 1
4,587
459
2,072
9,922
4,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Rangermeme
Tsukuyomi
9
2 / 4 / 0
5,285
529
3,058
7,509
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
bitsyrain
Ishtar
11
0 / 0 / 1
5,752
575
4,270
2,801
1,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
8
1 / 3 / 0
5,703
570
1,829
8,510
5,155
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,982
598
5,453
6,706
5,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 0
5,889
589
1,545
5,153
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
12
12 / 0 / 4
7,764
776
12,389
4,480
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
XelemQc
Athena
9
1 / 1 / 8
5,915
592
4,111
10,277
6,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
ragewave
Hun Batz
12
4 / 1 / 5
6,881
688
2,705
8,618
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
18
18
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
0
7
0
0
L
Sun Wukong
BTente
Sun Wukong
0
4
1
0.13
W
1
1
3
2.5
W
0
0
0
0
W
Eset
12
0
4
14
L
Tsukuyomi
Rangermeme
Tsukuyomi
2
4
0
0.5
W
Athena
XelemQc
Athena
1
1
8
5
L
Ishtar
bitsyrain
Ishtar
0
0
1
0.5
L
Khepri
1
3
0
0.33
W
Hun Batz
ragewave
Hun Batz
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,290
Damage
26,203
35,657
Taken
35,234
15,287
Mitigated
18,887
4,627
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
1,061
136
0
510
6,915
1,977
0
5,043
1,872
11,875
0
L
Sun Wukong
BTente
Sun Wukong
2,072
428
0
1,210
9,922
4,494
0
2,449
6,763
0
19,112
W
5,453
977
0
1,952
6,706
5,757
0
802
5,904
0
34,155
W
1,545
832
0
1,861
5,153
1,520
0
358
4,795
0
39,700
W
Eset
12,389
1,644
578
1,267
4,480
1,484
369
769
3,711
51,879
0
L
Tsukuyomi
Rangermeme
Tsukuyomi
3,058
773
0
262
7,509
2,601
0
3,886
3,582
0
31,686
W
Athena
XelemQc
Athena
4,111
1,275
119
2,160
10,277
6,919
0
750
9,527
18,301
0
L
Ishtar
bitsyrain
Ishtar
4,270
2,971
0
1,503
2,801
1,060
0
452
2,349
0
47,335
L
Khepri
1,829
211
0
1,142
8,510
5,155
0
4,670
3,840
12,435
0
W
Hun Batz
ragewave
Hun Batz
2,705
874
0
1,195
8,618
3,207
295
897
7,721
0
55,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
32,431
225
Minions Killed
322
0
Camps Cleared
0
974,491
Distance Traveled
1,064,977
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,224
422
18
2
0
177,532
0
L
Sun Wukong
4,587
459
32
3
0
181,064
0
W
Bellona
5,982
598
57
6
0
201,361
1
W
Anhur
5,889
589
87
9
0
173,161
2
W
Eset
7,764
776
73
7
0
217,903
0
L
Tsukuyomi
5,285
529
63
6
0
216,878
0
W
Athena
5,915
592
21
2
0
251,741
0
L
Ishtar
5,752
575
98
10
0
200,582
2
L
Khepri
5,703
570
14
1
0
198,435
4
W
Hun Batz
6,881
688
84
8
0
220,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role