Player Matchup

King Arthur
King Arthur
Earth Finger
King Arthur
Level 187
God Stats
11W - 3L
1,662 SR
Queue Stats
502W - 517L
1,424 Elo+
Solo
Ravana
Ravana
Jdeeara
Ravana
Level 129
God Stats
3W - 1L
1,818 SR
Queue Stats
30W - 38L
1,401 Elo+
Solo
Izanami
Izanami
Kidman566
Izanami
Level 129
God Stats
36W - 52L
1,485 SR
Queue Stats
254W - 254L
1,431 Elo+
Solo
Kuzenbo
Kuzenbo
Y0NK0_BOSS
Kuzenbo
Level 142
God Stats
1W - 0L
1,220 SR
Queue Stats
33W - 38L
1,426 Elo+
Solo
Shiva
Shiva
boss9game
Shiva
Level 128
God Stats
2W - 1L
1,433 SR
Queue Stats
592W - 571L
1,473 Elo+
Solo
Team Averages
Level 143
1,523 SR
1,431 Elo+

VS

Team Averages
Level 94
1,571 SR
1,443 Elo+
Anhur
Anhur
Gym_Sgt
Anhur
Level 37
God Stats
10W - 7L
1,597 SR
Queue Stats
27W - 41L
1,388 Elo+
Party 1
Vulcan
Vulcan
Huffdoggydawg
Vulcan
Level 66
God Stats
8W - 7L
1,669 SR
Queue Stats
107W - 120L
1,459 Elo+
Party 1
Geb
Geb
JackieAprile_
Geb
Level 66
God Stats
3W - 2L
1,743 SR
Queue Stats
43W - 44L
1,476 Elo+
Party 1
Osiris
Osiris
Riot_Control808
Osiris
Level 157
God Stats
1W - 4L
1,234 SR
Queue Stats
195W - 211L
1,400 Elo+
Solo
Ne Zha
Ne Zha
durablespy
Ne Zha
Level 143
God Stats
28W - 20L
1,611 SR
Queue Stats
409W - 406L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Earth Finger
King Arthur
8
0 / 0 / 0
4,616
769
579
2,292
1,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ravana
Jdeeara
Ravana
8
0 / 0 / 0
4,253
709
1,049
3,753
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Kidman566
Izanami
6
0 / 1 / 0
3,909
652
2,100
3,663
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Y0NK0_BOSS
Kuzenbo
5
0 / 1 / 0
3,839
640
1,778
6,369
3,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
boss9game
Shiva
7
0 / 0 / 0
4,201
700
1,311
4,188
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gym_Sgt
Anhur
7
0 / 0 / 2
3,845
641
3,711
2,045
607
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 0 / 0
4,240
707
2,000
1,534
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 2
4,213
702
2,127
5,102
3,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

2
0 / 0 / 0
2,977
496
181
1,608
757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
durablespy
Ne Zha
7
2 / 0 / 0
4,291
715
1,524
4,703
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Earth Finger
King Arthur
0
0
0
0
L
Anhur
Gym_Sgt
Anhur
0
0
2
1
L
0
0
0
0
L
0
0
2
1
W
Ravana
Jdeeara
Ravana
0
0
0
0
W
Izanami
Kidman566
Izanami
0
1
0
0
L
0
0
0
0
W
Kuzenbo
Y0NK0_BOSS
Kuzenbo
0
1
0
0
W
Shiva
boss9game
Shiva
0
0
0
0
L
Ne Zha
durablespy
Ne Zha
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,817
Damage
9,543
20,265
Taken
14,992
8,526
Mitigated
6,543
8,211
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Earth Finger
King Arthur
579
88
0
500
2,292
1,209
208
0
2,292
0
26,065
L
Anhur
Gym_Sgt
Anhur
3,711
2,695
0
1,328
2,045
607
0
396
1,649
0
24,096
L
2,000
1,117
0
500
1,534
440
0
0
1,534
29,475
0
L
2,127
431
0
1,887
5,102
3,353
0
1,382
3,720
16,194
0
W
Ravana
Jdeeara
Ravana
1,049
225
0
1,627
3,753
1,303
0
1,715
2,038
0
28,780
W
Izanami
Kidman566
Izanami
2,100
1,545
235
1,571
3,663
975
0
705
2,958
0
27,646
L
181
61
0
911
1,608
757
0
0
1,608
0
4,350
W
Kuzenbo
Y0NK0_BOSS
Kuzenbo
1,778
749
64
1,741
6,369
3,612
0
1,422
4,947
6,420
0
W
Shiva
boss9game
Shiva
1,311
112
0
2,473
4,188
1,427
0
285
3,903
0
22,115
L
Ne Zha
durablespy
Ne Zha
1,524
347
0
3,252
4,703
1,386
0
0
4,703
0
17,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,818
Gold Earned
19,566
206
Minions Killed
179
0
Camps Cleared
0
684,151
Distance Traveled
595,068
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,616
769
38
6
0
123,466
0
L
Anhur
3,845
641
51
9
0
127,852
0
L
Vulcan
4,240
707
64
11
0
139,760
0
L
Geb
4,213
702
20
3
0
135,358
0
W
Ravana
4,253
709
55
9
0
148,372
0
W
Izanami
3,909
652
50
8
0
114,631
0
L
Osiris
2,977
496
8
1
0
44,875
0
W
Kuzenbo
3,839
640
12
2
0
135,491
4
W
Shiva
4,201
700
51
9
0
162,191
0
L
Ne Zha
4,291
715
36
6
0
147,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role