Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hentys
Kumbhakarna
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
PSALMie
Baron Samedi
Level 65
God Stats
3W - 5L
1,433 SR
Queue Stats
174W - 192L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
Varnam
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,262 Elo+
Party 1
Team Averages
Level 62
1,487 SR
1,421 Elo+

VS

Team Averages
Level 95
1,542 SR
1,536 Elo+
Martichoras
Martichoras
DrRubilax
Martichoras
Level 84
God Stats
1W - 0L
1,518 SR
Queue Stats
14W - 10L
1,513 Elo+
Party 2
Kukulkan
Kukulkan
SanCry
Kukulkan
Level 118
God Stats
2W - 3L
1,370 SR
Queue Stats
3W - 3L
1,454 Elo+
Solo
Geb
Geb
Soapeus
Geb
Level 93
God Stats
8W - 4L
1,550 SR
Queue Stats
200W - 98L
1,576 Elo+
Solo
Freya
Freya
Steelmann
Freya
Level 67
God Stats
9W - 2L
1,627 SR
Queue Stats
10W - 3L
1,598 Elo+
Party 2
Anubis
Anubis
smvit
Anubis
Level 111
God Stats
8W - 1L
1,647 SR
Queue Stats
14W - 8L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
3 / 4 / 4
9,967
1,107
10,993
14,585
5,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
 
Medusa
15
0 / 4 / 7
9,002
1,000
11,703
17,791
7,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Kumbhakarna
Hentys
Kumbhakarna
15
4 / 3 / 4
10,136
1,126
5,766
15,746
8,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
PSALMie
Baron Samedi
15
0 / 7 / 6
8,916
991
6,008
10,790
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Varnam
Tsukuyomi
15
2 / 9 / 5
9,620
1,069
12,163
18,984
7,003
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

146

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DrRubilax
Martichoras
17
7 / 2 / 19
11,648
1,294
17,768
8,526
4,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
SanCry
Kukulkan
16
2 / 1 / 11
9,428
1,048
11,722
4,108
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
16
1 / 2 / 21
10,816
1,202
8,948
15,841
12,883
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Steelmann
Freya
17
11 / 2 / 12
11,725
1,303
16,590
10,550
4,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
smvit
Anubis
16
6 / 2 / 17
10,611
1,179
19,139
11,140
7,120
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
107
9
Kills
27
27
Deaths
9
26
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
4
4
1.25
L
Medusa
 
Medusa
0
4
7
0.88
W
Martichoras
DrRubilax
Martichoras
7
2
19
8.25
L
Kumbhakarna
Hentys
Kumbhakarna
4
3
4
2
L
Baron Samedi
PSALMie
Baron Samedi
0
7
6
0.43
W
Kukulkan
SanCry
Kukulkan
2
1
11
7.5
W
Geb
1
2
21
5.75
W
Freya
Steelmann
Freya
11
2
12
8.5
L
Tsukuyomi
Varnam
Tsukuyomi
2
9
5
0.5
W
Anubis
smvit
Anubis
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,633
Damage
74,167
77,896
Taken
50,165
31,685
Mitigated
31,311
4,672
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
10,993
1,292
809
1,666
14,585
5,148
0
9,998
4,587
38,923
0
L
Medusa
 
Medusa
11,703
5,164
0
632
17,791
7,101
0
14,247
3,544
0
22,356
W
Martichoras
DrRubilax
Martichoras
17,768
3,633
0
1,440
8,526
4,526
0
3,164
5,170
0
37,689
L
Kumbhakarna
Hentys
Kumbhakarna
5,766
552
0
0
15,746
8,099
0
9,096
6,650
12,595
0
L
Baron Samedi
PSALMie
Baron Samedi
6,008
440
1,002
466
10,790
4,334
0
9,034
1,756
15,851
0
W
Kukulkan
SanCry
Kukulkan
11,722
376
234
189
4,108
2,028
0
1,913
2,073
24,918
0
W
Geb
8,948
929
1,776
3,943
15,841
12,883
0
6,427
9,020
18,809
0
W
Freya
Steelmann
Freya
16,590
5,625
0
3,033
10,550
4,754
0
6,172
4,022
32,783
0
L
Tsukuyomi
Varnam
Tsukuyomi
12,163
3,115
0
97
18,984
7,003
0
14,024
4,960
0
31,719
W
Anubis
smvit
Anubis
19,139
913
0
3,332
11,140
7,120
0
3,907
7,113
37,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,641
Gold Earned
54,228
181
Minions Killed
185
4
Camps Cleared
7
764,131
Distance Traveled
824,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,967
1,107
62
7
1
167,314
0
L
Medusa
9,002
1,000
31
3
0
163,234
0
W
Martichoras
11,648
1,294
53
6
0
162,896
0
L
Kumbhakarna
10,136
1,126
23
3
0
164,194
0
L
Baron Samedi
8,916
991
27
3
2
112,146
0
W
Kukulkan
9,428
1,048
39
4
0
147,058
0
W
Geb
10,816
1,202
13
1
1
173,019
0
W
Freya
11,725
1,303
40
4
5
181,795
0
L
Tsukuyomi
9,620
1,069
38
4
1
157,243
0
W
Anubis
10,611
1,179
40
4
1
159,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role