Player Matchup

Ne Zha
Ne Zha
EmPac
Ne Zha
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,439 Elo+
Party 2
Chronos
Chronos
FXXZ99
Chronos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 123L
1,438 Elo+
Party 1
Xing Tian
Xing Tian
Jdoty71
Xing Tian
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,427 Elo+
Party 2
Rama
Rama
Kartöffel
Rama
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,057 Elo+
Party 1
Hel
Hel
lilmoup
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,451 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,362 Elo+

VS

Team Averages
Level 88
1,502 SR
1,422 Elo+
Skadi
Skadi
Diam0ndDog
Skadi
Level 107
God Stats
5W - 4L
1,532 SR
Queue Stats
175W - 170L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
Milthred
Kuzenbo
Level 123
God Stats
8W - 10L
1,437 SR
Queue Stats
772W - 805L
1,446 Elo+
Solo
He Bo
He Bo
SKD SpiriTS
He Bo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,401 Elo+
Solo
Heimdallr
Heimdallr
Serge63
Heimdallr
Level 88
God Stats
1W - 1L
1,766 SR
Queue Stats
173W - 194L
1,421 Elo+
Solo
Aphrodite
Aphrodite
ZootBird Gborg
Aphrodite
Level 87
God Stats
0W - 1L
1,277 SR
Queue Stats
26W - 51L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EmPac
Ne Zha
18
6 / 2 / 13
10,249
854
21,733
13,530
7,631
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
FXXZ99
Chronos
18
7 / 3 / 11
10,251
854
17,465
15,625
7,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Jdoty71
Xing Tian
14
0 / 5 / 9
8,470
706
7,076
17,117
18,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 1 / 14
10,113
843
13,155
12,229
6,409
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
17
4 / 2 / 12
9,579
798
8,547
12,668
6,716
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
4 / 4 / 7
9,386
782
21,002
13,741
7,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
Milthred
Kuzenbo
15
2 / 3 / 8
9,123
760
12,651
22,618
25,509
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 7 / 11
7,949
662
6,258
10,743
4,273
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Serge63
Heimdallr
17
5 / 5 / 6
9,828
819
13,978
14,227
6,670
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
ZootBird Gborg
Aphrodite
16
2 / 4 / 6
8,602
717
8,528
16,636
9,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
51
23
Kills
13
13
Deaths
23
59
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Skadi
4
4
7
1.88
W
Ne Zha
EmPac
Ne Zha
6
2
13
6.25
W
Chronos
FXXZ99
Chronos
7
3
11
4.17
W
Xing Tian
Jdoty71
Xing Tian
0
5
9
0.9
W
6
1
14
13
L
Kuzenbo
Milthred
Kuzenbo
2
3
8
2
L
0
7
11
0.79
L
Heimdallr
Serge63
Heimdallr
5
5
6
1.6
L
Aphrodite
ZootBird Gborg
Aphrodite
2
4
6
1.25
W
Hel
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,976
Damage
62,417
71,169
Taken
77,965
47,444
Mitigated
53,535
31,335
Healing
31,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
21,002
3,656
709
2,779
13,741
7,393
32
7,487
6,254
0
37,468
W
Ne Zha
EmPac
Ne Zha
21,733
3,090
1,318
4,247
13,530
7,631
339
5,682
7,848
0
38,941
W
Chronos
FXXZ99
Chronos
17,465
2,406
1,358
3,243
15,625
7,784
689
6,022
9,603
31,196
0
W
Xing Tian
Jdoty71
Xing Tian
7,076
361
0
0
17,117
18,904
145
5,607
11,510
15,995
0
W
13,155
10,418
261
2,471
12,229
6,409
528
4,922
7,307
0
29,826
L
Kuzenbo
Milthred
Kuzenbo
12,651
3,312
2,781
7,976
22,618
25,509
0
7,014
15,604
21,941
0
L
6,258
363
615
247
10,743
4,273
0
4,896
5,847
11,250
0
L
Heimdallr
Serge63
Heimdallr
13,978
6,803
763
2,129
14,227
6,670
57
5,920
8,307
0
30,344
L
Aphrodite
ZootBird Gborg
Aphrodite
8,528
1,556
6,162
7,297
16,636
9,690
0
7,771
8,865
17,345
0
W
Hel
8,547
441
10,626
7,811
12,668
6,716
0
5,204
7,464
16,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,662
Gold Earned
44,888
142
Minions Killed
132
0
Camps Cleared
0
1,236,982
Distance Traveled
1,089,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,386
782
36
3
0
206,371
0
W
Ne Zha
10,249
854
30
3
0
262,905
0
W
Chronos
10,251
854
42
4
0
225,338
0
W
Xing Tian
8,470
706
16
1
0
293,212
0
W
Rama
10,113
843
40
3
0
214,231
0
L
Kuzenbo
9,123
760
16
1
0
248,257
0
L
He Bo
7,949
662
9
1
0
224,261
0
L
Heimdallr
9,828
819
47
4
0
196,679
0
L
Aphrodite
8,602
717
24
2
0
213,818
0
W
Hel
9,579
798
14
1
0
241,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role