Player Matchup

Bacchus
Bacchus
Loocidity
Bacchus
Level 46
God Stats
2W - 2L
1,195 SR
Queue Stats
8W - 7L
1,406 Elo+
Party 2
Sol
Sol
outburst827
Sol
Level 78
God Stats
6W - 2L
1,646 SR
Queue Stats
54W - 52L
1,507 Elo+
Party 2
Fenrir
Fenrir
yvngkamuii
Fenrir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,381 Elo+
Solo
Team Averages
Level 82
1,447 SR
1,431 Elo+

VS

Team Averages
Level 85
1,500 SR
1,451 Elo+
Thoth
Thoth
 
Thoth
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
blazintree2096
Ganesha
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Loocidity
Bacchus
10
0 / 4 / 9
7,440
744
3,487
10,511
9,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 1 / 3
8,757
876
9,491
5,318
1,821
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
yvngkamuii
Fenrir
10
3 / 0 / 6
7,950
795
5,531
6,677
2,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
3 / 3 / 1
7,626
763
5,038
5,559
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
 
Thor
9
1 / 1 / 2
7,033
703
3,413
5,385
2,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
1 / 5 / 2
6,856
686
3,048
10,833
11,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
9
Kills
5
5
Deaths
9
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
3
1
1.17
L
Thor
 
Thor
1
1
2
2
W
Bacchus
Loocidity
Bacchus
0
4
9
1.13
L
1
5
2
0.4
W
6
1
3
7.5
W
Fenrir
yvngkamuii
Fenrir
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,509
Damage
11,499
22,506
Taken
21,777
13,935
Mitigated
16,268
4,344
Healing
935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,038
422
0
191
5,559
2,191
0
3,720
1,839
30,906
0
L
Thor
 
Thor
3,413
590
0
538
5,385
2,973
0
3,610
1,775
0
14,658
W
Bacchus
Loocidity
Bacchus
3,487
757
174
476
10,511
9,653
216
4,044
6,364
15,494
198
L
3,048
441
0
206
10,833
11,104
0
5,728
5,105
9,296
0
W
9,491
3,407
0
2,221
5,318
1,821
2,339
2,136
3,028
40,249
0
W
Fenrir
yvngkamuii
Fenrir
5,531
2,638
227
1,246
6,677
2,461
343
2,132
4,432
0
15,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,147
Gold Earned
21,515
91
Minions Killed
70
0
Camps Cleared
0
525,387
Distance Traveled
446,756
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,626
763
48
5
0
153,354
0
L
Thor
7,033
703
22
2
0
142,478
0
W
Bacchus
7,440
744
25
3
0
160,341
0
L
Ganesha
6,856
686
0
0
0
150,924
0
W
Sol
8,757
876
51
5
0
166,627
0
W
Fenrir
7,950
795
15
2
0
198,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role