Player Matchup

Ymir
Ymir
 
Ymir
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DownwindBrush6
Achilles
Level 129
God Stats
2W - 2L
1,603 SR
Queue Stats
598W - 560L
1,510 Elo+
Solo
Bellona
Bellona
InsaneShinobi
Bellona
Level 197
God Stats
7W - 4L
1,799 SR
Queue Stats
311W - 298L
1,533 Elo+
Solo
Charybdis
Charybdis
SirZoomZ
Charybdis
Level 119
God Stats
6W - 2L
1,930 SR
Queue Stats
46W - 52L
1,527 Elo+
Party 1
Scylla
Scylla
SticksAlt
Scylla
Level 22
God Stats
2W - 2L
1,650 SR
Queue Stats
25W - 22L
1,541 Elo+
Party 1
Team Averages
Level 128
1,696 SR
1,522 Elo+

VS

Team Averages
Level 106
1,655 SR
1,554 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AAJLB
Heimdallr
Level 121
God Stats
4W - 1L
1,837 SR
Queue Stats
25W - 13L
1,671 Elo+
Solo
Scylla
Scylla
AHMEEEEEEE
Scylla
Level 59
God Stats
13W - 16L
1,485 SR
Queue Stats
109W - 111L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
AirFlexVT
Sun Wukong
Level 156
God Stats
18W - 8L
1,681 SR
Queue Stats
395W - 348L
1,579 Elo+
Solo
Olorun
Olorun
WalllessCake154
Olorun
Level 65
God Stats
6W - 1L
1,771 SR
Queue Stats
147W - 146L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 0 / 0
5,438
544
3,427
7,622
4,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
8
0 / 3 / 0
4,824
482
2,523
9,151
3,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
7
1 / 1 / 0
4,903
490
4,998
6,171
5,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charybdis
SirZoomZ
Charybdis
10
0 / 1 / 1
5,510
551
3,274
7,015
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
SticksAlt
Scylla
11
1 / 2 / 0
6,040
604
4,571
5,566
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 0 / 1
5,816
582
3,554
8,008
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
AAJLB
Heimdallr
10
0 / 1 / 0
5,787
579
1,985
5,975
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
AHMEEEEEEE
Scylla
11
3 / 0 / 2
6,591
659
4,682
3,729
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
AirFlexVT
Sun Wukong
10
2 / 1 / 4
6,135
614
4,674
9,526
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
5,987
599
5,620
4,737
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
7
7
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
0
0
1
W
Ymir
 
Ymir
2
0
1
2.5
W
Heimdallr
AAJLB
Heimdallr
0
1
0
0
W
Scylla
AHMEEEEEEE
Scylla
3
0
2
4
W
Sun Wukong
AirFlexVT
Sun Wukong
2
1
4
4
L
Achilles
0
3
0
0
L
Bellona
1
1
0
1
L
Charybdis
SirZoomZ
Charybdis
0
1
1
0.5
L
Scylla
SticksAlt
Scylla
1
2
0
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,793
Damage
20,515
35,525
Taken
31,975
18,749
Mitigated
15,997
11,078
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,427
588
0
2,832
7,622
4,862
0
4,336
3,286
21,154
0
W
Ymir
 
Ymir
3,554
983
0
2,343
8,008
6,257
0
2,796
5,194
17,310
0
W
Heimdallr
AAJLB
Heimdallr
1,985
531
0
2,736
5,975
2,068
535
0
5,465
0
36,998
W
Scylla
AHMEEEEEEE
Scylla
4,682
1,049
0
1,444
3,729
1,107
0
1,349
2,266
47,350
0
W
Sun Wukong
AirFlexVT
Sun Wukong
4,674
1,194
0
2,027
9,526
4,504
0
2,471
6,691
0
40,193
L
Achilles
2,523
769
0
1,213
9,151
3,710
0
4,063
5,088
0
33,526
L
Bellona
4,998
1,581
0
2,123
6,171
5,776
0
279
5,892
0
18,199
L
Charybdis
SirZoomZ
Charybdis
3,274
1,717
0
4,160
7,015
2,629
0
4,012
3,003
0
38,731
L
Scylla
SticksAlt
Scylla
4,571
687
0
750
5,566
1,772
0
1,166
4,400
46,027
0
W
5,620
3,222
240
1,461
4,737
2,061
0
1,080
3,657
49,941
443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,715
Gold Earned
30,316
265
Minions Killed
314
0
Camps Cleared
0
1,021,020
Distance Traveled
1,013,419
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,438
544
25
3
0
228,507
0
W
Ymir
5,816
582
20
2
0
195,969
0
W
Heimdallr
5,787
579
57
6
0
192,639
1
W
Scylla
6,591
659
87
9
0
208,720
3
W
Sun Wukong
6,135
614
60
6
0
233,002
0
L
Achilles
4,824
482
46
5
0
215,707
0
L
Bellona
4,903
490
32
3
0
196,730
0
L
Charybdis
5,510
551
76
8
0
194,415
2
L
Scylla
6,040
604
86
9
0
185,661
4
W
Olorun
5,987
599
90
9
0
183,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role