Player Matchup

Danzaburou
Danzaburou
BOOMERANG-PR
Danzaburou
Level 155
God Stats
6W - 8L
1,423 SR
Queue Stats
327W - 339L
1,422 Elo+
Solo
Cliodhna
Cliodhna
BackshotThan
Cliodhna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,429 Elo+
Party 1
Geb
Geb
LEWISXvX
Geb
Level 117
God Stats
4W - 2L
1,924 SR
Queue Stats
170W - 147L
1,495 Elo+
Solo
Chaac
Chaac
Mizthos
Chaac
Level 42
God Stats
2W - 1L
1,706 SR
Queue Stats
64W - 66L
1,469 Elo+
Party 1
Zeus
Zeus
raspymarty
Zeus
Level 39
God Stats
16W - 9L
1,649 SR
Queue Stats
170W - 202L
1,395 Elo+
Solo
Team Averages
Level 72
1,641 SR
1,442 Elo+

VS

Team Averages
Level 104
1,358 SR
1,402 Elo+
Baron Samedi
Baron Samedi
LiteskinPrez
Baron Samedi
Level 159
God Stats
2W - 0L
1,395 SR
Queue Stats
97W - 109L
1,440 Elo+
Solo
Medusa
Medusa
Mati92cabj
Medusa
Level 141
God Stats
2W - 2L
1,388 SR
Queue Stats
204W - 186L
1,437 Elo+
Party 2
King Arthur
King Arthur
RenzoR6_22
King Arthur
Level 47
God Stats
8W - 13L
1,385 SR
Queue Stats
193W - 180L
1,409 Elo+
Party 2
Vulcan
Vulcan
isaiasrainbow07
Vulcan
Level 127
God Stats
7W - 8L
1,436 SR
Queue Stats
147W - 144L
1,425 Elo+
Party 2
Cliodhna
Cliodhna
tiki8man
Cliodhna
Level 48
God Stats
1W - 3L
1,187 SR
Queue Stats
32W - 51L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOOMERANG-PR
Danzaburou
9
0 / 2 / 1
5,286
529
4,436
8,022
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
BackshotThan
Cliodhna
11
2 / 1 / 0
6,051
605
3,717
8,427
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 1 / 1
5,294
529
3,426
8,905
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
Mizthos
Chaac
11
1 / 1 / 0
6,032
603
4,571
9,451
7,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 4 / 1
5,310
531
3,650
6,112
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LiteskinPrez
Baron Samedi
9
1 / 1 / 0
5,765
577
5,440
5,837
3,884
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Medusa
Mati92cabj
Medusa
10
1 / 1 / 1
5,857
586
5,376
7,152
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
RenzoR6_22
King Arthur
11
1 / 1 / 0
6,175
618
5,376
10,146
7,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 2
5,572
557
1,653
5,550
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
tiki8man
Cliodhna
11
5 / 3 / 0
6,379
638
3,521
7,153
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
9
9
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BOOMERANG-PR
Danzaburou
0
2
1
0.25
L
Cliodhna
BackshotThan
Cliodhna
2
1
0
2
L
1
1
1
1.5
W
Baron Samedi
LiteskinPrez
Baron Samedi
1
1
0
1
W
Medusa
Mati92cabj
Medusa
1
1
1
1.5
L
Chaac
Mizthos
Chaac
1
1
0
1
W
King Arthur
RenzoR6_22
King Arthur
1
1
0
1
W
1
1
2
2
L
1
4
1
0.38
W
Cliodhna
tiki8man
Cliodhna
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,800
Damage
21,366
40,917
Taken
35,838
20,265
Mitigated
18,047
13,334
Healing
13,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BOOMERANG-PR
Danzaburou
4,436
2,227
0
2,958
8,022
3,006
0
1,902
6,116
0
33,384
L
Cliodhna
BackshotThan
Cliodhna
3,717
610
0
5,003
8,427
3,062
0
583
7,775
0
48,611
L
3,426
639
0
1,405
8,905
5,660
0
2,235
6,670
20,977
0
W
Baron Samedi
LiteskinPrez
Baron Samedi
5,440
925
544
3,449
5,837
3,884
12
1,528
4,309
23,252
0
W
Medusa
Mati92cabj
Medusa
5,376
1,964
0
1,921
7,152
2,482
0
1,907
5,245
0
40,529
L
Chaac
Mizthos
Chaac
4,571
727
0
3,857
9,451
7,117
0
1,129
7,755
1,630
35,925
W
King Arthur
RenzoR6_22
King Arthur
5,376
884
0
3,513
10,146
7,270
0
436
9,710
0
42,635
W
1,653
613
0
1,480
5,550
2,011
560
2,517
3,033
23,121
0
L
3,650
683
0
111
6,112
1,420
0
1,128
4,896
27,955
0
W
Cliodhna
tiki8man
Cliodhna
3,521
280
0
2,219
7,153
2,400
203
1,439
5,714
0
39,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,973
Gold Earned
29,748
273
Minions Killed
275
0
Camps Cleared
0
1,044,949
Distance Traveled
1,029,630
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,286
529
56
6
0
180,420
2
L
Cliodhna
6,051
605
85
9
0
253,059
0
L
Geb
5,294
529
22
2
0
209,677
4
W
Baron Samedi
5,765
577
20
2
0
198,009
2
W
Medusa
5,857
586
84
8
0
188,326
0
L
Chaac
6,032
603
64
6
0
209,481
1
W
King Arthur
6,175
618
63
6
0
199,143
2
W
Vulcan
5,572
557
46
5
0
210,771
0
L
Zeus
5,310
531
46
5
0
192,312
0
W
Cliodhna
6,379
638
62
6
0
233,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role