Player Matchup

Anhur
Anhur
Frigid Blitz
Anhur
Level 184
God Stats
3W - 7L
1,541 SR
Queue Stats
472W - 510L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
MikeHoochyzHarry
Ao Kuang
Level 128
God Stats
6W - 3L
1,426 SR
Queue Stats
260W - 231L
1,534 Elo+
Party 2
Merlin
Merlin
Paranoid Oak
Merlin
Level 142
God Stats
2W - 2L
1,241 SR
Queue Stats
82W - 86L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
TraCe_xPJx
Aphrodite
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,507 Elo+
Party 2
Hercules
Hercules
lexcamp
Hercules
Level 143
God Stats
5W - 6L
1,357 SR
Queue Stats
251W - 235L
1,529 Elo+
Solo
Team Averages
Level 145
1,413 SR
1,507 Elo+

VS

Team Averages
Level 126
1,336 SR
1,503 Elo+
Scylla
Scylla
Amishgaygnome
Scylla
Level 154
God Stats
1W - 1L
1,284 SR
Queue Stats
54W - 29L
1,618 Elo+
Solo
Aphrodite
Aphrodite
Blipity
Aphrodite
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,477 Elo+
Solo
Sol
Sol
JeezusTheGoat
Sol
Level 137
God Stats
2W - 1L
1,486 SR
Queue Stats
89W - 91L
1,486 Elo+
Solo
Tiamat
Tiamat
QxPr3d4t0rxQ
Tiamat
Level 108
God Stats
2W - 3L
1,116 SR
Queue Stats
222W - 216L
1,441 Elo+
Solo
Medusa
Medusa
efost71
Medusa
Level 148
God Stats
1W - 1L
1,294 SR
Queue Stats
68W - 81L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 6
10,945
684
9,911
14,553
6,500
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 6 / 3
10,520
658
7,838
22,722
17,492
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
19
3 / 3 / 2
10,903
681
19,631
12,303
5,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
TraCe_xPJx
Aphrodite
17
0 / 4 / 8
9,934
621
8,724
20,432
11,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
lexcamp
Hercules
16
0 / 6 / 8
9,774
611
20,311
31,833
33,642
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 11
11,695
731
29,168
11,519
5,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Blipity
Aphrodite
18
2 / 1 / 14
11,073
692
8,159
16,575
12,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 3 / 13
12,186
762
23,749
17,770
8,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
17
2 / 3 / 10
10,756
672
15,891
19,189
10,721
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
efost71
Medusa
20
7 / 3 / 10
12,598
787
17,781
15,072
7,447
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
11
Kills
22
22
Deaths
11
27
Assists
58
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
W
Aphrodite
Blipity
Aphrodite
2
1
14
9
L
4
3
6
2.33
W
6
3
13
4.17
L
4
6
3
0.92
L
Merlin
3
3
2
1.33
W
Tiamat
2
3
10
2.33
L
Aphrodite
TraCe_xPJx
Aphrodite
0
4
8
1
W
Medusa
efost71
Medusa
7
3
10
4
L
Hercules
lexcamp
Hercules
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,415
Damage
94,748
101,843
Taken
80,125
74,933
Mitigated
44,495
52,445
Healing
48,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,168
1,450
2,609
1,208
11,519
5,948
1,542
3,014
8,505
47,346
0
W
Aphrodite
Blipity
Aphrodite
8,159
578
17,811
11,492
16,575
12,087
281
8,401
8,174
19,631
0
L
9,911
5,538
1,265
4,386
14,553
6,500
845
10,726
3,791
0
26,164
W
23,749
7,344
1,231
7,437
17,770
8,292
3,004
8,999
8,771
43,872
0
L
7,838
2,184
1,083
2,717
22,722
17,492
825
16,746
5,950
13,806
0
L
Merlin
19,631
215
1,689
2,554
12,303
5,749
0
7,999
4,304
47,480
0
W
Tiamat
15,891
589
519
3,596
19,189
10,721
510
9,074
10,115
26,177
0
L
Aphrodite
TraCe_xPJx
Aphrodite
8,724
52
15,913
11,578
20,432
11,550
172
17,324
3,070
25,033
0
W
Medusa
efost71
Medusa
17,781
6,622
1,459
1,062
15,072
7,447
2,718
6,705
8,367
0
45,814
L
Hercules
lexcamp
Hercules
20,311
4,980
636
10,624
31,833
33,642
98
23,916
7,761
0
29,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,076
Gold Earned
58,308
177
Minions Killed
188
0
Camps Cleared
0
1,433,122
Distance Traveled
1,599,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,695
731
46
3
0
335,988
0
W
Aphrodite
11,073
692
33
2
0
347,305
0
L
Anhur
10,945
684
53
3
0
271,906
0
W
Sol
12,186
762
42
3
0
275,155
0
L
Ao Kuang
10,520
658
15
1
0
291,927
0
L
Merlin
10,903
681
67
4
0
276,846
0
W
Tiamat
10,756
672
11
1
0
324,699
0
L
Aphrodite
9,934
621
30
2
0
287,379
0
W
Medusa
12,598
787
56
4
0
316,305
0
L
Hercules
9,774
611
12
1
0
305,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role