Player Matchup

Sol
Sol
CRedseaC
Sol
Level 27
God Stats
18W - 14L
1,592 SR
Queue Stats
66W - 73L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
T_k_12_7AU
Gilgamesh
Level 124
God Stats
22W - 12L
1,700 SR
Queue Stats
231W - 223L
1,493 Elo+
Party 1
Ishtar
Ishtar
X-Blood45-X
Ishtar
Level 101
God Stats
1W - 1L
1,718 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 84
1,670 SR
1,486 Elo+

VS

Team Averages
Level 59
1,508 SR
1,480 Elo+
Neith
Neith
VacSHh
Neith
Level 48
God Stats
7W - 2L
1,754 SR
Queue Stats
87W - 108L
1,499 Elo+
Party 2
Achilles
Achilles
YSKP
Achilles
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,497 Elo+
Solo
Sol
Sol
rones2131
Sol
Level 29
God Stats
3W - 7L
1,269 SR
Queue Stats
48W - 66L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
10,326
794
14,689
11,860
4,495
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
T_k_12_7AU
Gilgamesh
13
4 / 5 / 2
10,590
815
10,556
19,751
21,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Ishtar
13
3 / 8 / 3
10,653
819
10,229
14,353
6,769
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
VacSHh
Neith
14
7 / 2 / 10
11,361
874
17,578
11,345
5,586
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
YSKP
Achilles
14
5 / 2 / 12
10,678
821
10,771
18,345
26,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 5 / 10
10,756
827
13,426
11,716
4,761
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
9
Kills
18
18
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Gilgamesh
T_k_12_7AU
Gilgamesh
4
5
2
1
W
Neith
VacSHh
Neith
7
2
10
6
L
Ishtar
3
8
3
0.56
W
Achilles
YSKP
Achilles
5
2
12
5.5
W
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,474
Damage
41,775
45,964
Taken
41,406
32,956
Mitigated
37,128
4,266
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,689
3,855
0
2,703
11,860
4,495
223
3,204
8,209
39,861
0
L
Gilgamesh
T_k_12_7AU
Gilgamesh
10,556
1,668
0
1,000
19,751
21,692
156
7,308
11,940
0
25,891
W
Neith
VacSHh
Neith
17,578
9,657
0
1,601
11,345
5,586
1,702
3,779
7,260
0
57,181
L
Ishtar
10,229
4,882
0
563
14,353
6,769
0
3,275
10,771
0
35,253
W
Achilles
YSKP
Achilles
10,771
2,647
0
4,651
18,345
26,781
309
7,438
10,461
0
28,527
W
13,426
4,891
0
3,807
11,716
4,761
1,111
4,094
7,374
35,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,569
Gold Earned
32,795
117
Minions Killed
141
0
Camps Cleared
0
629,830
Distance Traveled
690,568
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,326
794
44
3
0
205,979
0
L
Gilgamesh
10,590
815
21
2
0
229,295
8
W
Neith
11,361
874
71
5
0
237,097
0
L
Ishtar
10,653
819
52
4
0
194,556
0
W
Achilles
10,678
821
24
2
0
235,909
2
W
Sol
10,756
827
46
4
0
217,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role