Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Japie7
Bastet
Level 127
God Stats
7W - 3L
1,907 SR
Queue Stats
333W - 328L
1,471 Elo+
Solo
Surtr
Surtr
Tomasius117
Surtr
Level 123
God Stats
2W - 3L
1,619 SR
Queue Stats
80W - 80L
1,474 Elo+
Solo
Skadi
Skadi
Zatulet
Skadi
Level 62
God Stats
0W - 1L
1,280 SR
Queue Stats
8W - 7L
1,510 Elo+
Party 2
Cerberus
Cerberus
byJulio-VZ
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 102
1,561 SR
1,491 Elo+

VS

Team Averages
Level 50
1,375 SR
1,372 Elo+
Kukulkan
Kukulkan
TGC_JJMAJuan
Kukulkan
Level 89
God Stats
4W - 1L
1,648 SR
Queue Stats
67W - 60L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
TGC_TheBIG_One
Sun Wukong
Level 29
God Stats
1W - 4L
1,025 SR
Queue Stats
15W - 34L
1,254 Elo+
Party 1
Ao Kuang
Ao Kuang
TGC_isaqui13
Ao Kuang
Level 64
God Stats
3W - 6L
1,394 SR
Queue Stats
43W - 58L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
TMK_Porty
Cthulhu
Level 9
God Stats
2W - 2L
1,308 SR
Queue Stats
5W - 9L
1,275 Elo+
Party 1
Izanami
Izanami
Toterigel
Izanami
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
4 / 6 / 0
9,875
549
9,224
13,289
5,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
Japie7
Bastet
1
0 / 0 / 0
4,812
267
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 1
9,351
520
14,578
17,334
18,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Zatulet
Skadi
13
5 / 4 / 0
7,883
438
12,481
12,073
4,787
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
byJulio-VZ
Cerberus
13
0 / 0 / 2
7,793
433
4,999
11,562
13,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TGC_JJMAJuan
Kukulkan
18
2 / 3 / 3
10,378
577
10,143
11,602
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
TGC_TheBIG_One
Sun Wukong
16
0 / 1 / 2
9,542
530
7,015
17,425
12,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
TGC_isaqui13
Ao Kuang
19
7 / 2 / 3
11,405
634
10,653
15,949
7,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
TMK_Porty
Cthulhu
14
1 / 1 / 1
8,914
495
7,066
10,255
8,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Izanami
Toterigel
Izanami
14
2 / 3 / 2
8,461
470
5,482
15,116
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
10
Kills
12
12
Deaths
10
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
6
0
0.67
L
Bastet
Japie7
Bastet
0
0
0
0
W
Kukulkan
TGC_JJMAJuan
Kukulkan
2
3
3
1.17
W
Sun Wukong
TGC_TheBIG_One
Sun Wukong
0
1
2
1
W
Ao Kuang
TGC_isaqui13
Ao Kuang
7
2
3
4.25
W
Cthulhu
TMK_Porty
Cthulhu
1
1
1
1.5
L
1
2
1
0.75
W
Izanami
Toterigel
Izanami
2
3
2
1
L
Skadi
Zatulet
Skadi
5
4
0
1.25
L
Cerberus
byJulio-VZ
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,282
Damage
40,359
54,258
Taken
70,347
42,849
Mitigated
39,355
17,772
Healing
18,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,224
1,093
0
1,388
13,289
5,909
0
10,334
2,955
80,446
0
L
Bastet
Japie7
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
TGC_JJMAJuan
Kukulkan
10,143
699
0
1,341
11,602
4,750
478
7,863
3,739
95,728
0
W
Sun Wukong
TGC_TheBIG_One
Sun Wukong
7,015
865
0
4,586
17,425
12,389
0
941
15,262
0
75,946
W
Ao Kuang
TGC_isaqui13
Ao Kuang
10,653
2,750
0
3,700
15,949
7,601
1,884
2,684
13,034
93,924
8,795
W
Cthulhu
TMK_Porty
Cthulhu
7,066
1,173
1,997
2,193
10,255
8,944
248
2,756
7,499
35,428
0
L
14,578
4,740
0
7,448
17,334
18,946
0
4,442
12,892
2,673
66,112
W
Izanami
Toterigel
Izanami
5,482
3,940
0
4,990
15,116
5,671
1,619
1,331
13,785
0
62,308
L
Skadi
Zatulet
Skadi
12,481
7,161
0
3,964
12,073
4,787
264
6,287
5,786
0
50,257
L
Cerberus
byJulio-VZ
Cerberus
4,999
588
0
4,972
11,562
13,207
0
6,748
4,814
36,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,714
Gold Earned
48,700
395
Minions Killed
563
0
Camps Cleared
0
1,297,448
Distance Traveled
1,738,869
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,875
549
146
8
0
328,595
2
L
Bastet
4,812
267
0
0
0
630
0
W
Kukulkan
10,378
577
158
9
0
337,846
5
W
Sun Wukong
9,542
530
143
8
0
323,420
0
W
Ao Kuang
11,405
634
130
7
0
387,153
0
W
Cthulhu
8,914
495
41
2
0
367,358
0
L
Surtr
9,351
520
109
6
0
324,349
4
W
Izanami
8,461
470
91
5
0
323,092
4
L
Skadi
7,883
438
67
4
0
317,833
0
L
Cerberus
7,793
433
73
4
0
326,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role