Player Matchup

Kukulkan
Kukulkan
GLXXY I manouch
Kukulkan
Level 69
God Stats
2W - 4L
1,437 SR
Queue Stats
33W - 62L
1,360 Elo+
Solo
Neith
Neith
Noahuchiha25
Neith
Level 86
God Stats
8W - 9L
1,418 SR
Queue Stats
16W - 22L
1,278 Elo+
Solo
Ra
Ra
YOUNGRAPHAEL268
Ra
Level 87
God Stats
10W - 7L
1,500 SR
Queue Stats
48W - 52L
1,419 Elo+
Solo
Team Averages
Level 81
1,452 SR
1,352 Elo+

VS

Team Averages
Level 82
1,470 SR
1,362 Elo+
Ra
Ra
 
Ra
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
RDJ_904
King Arthur
Level 52
God Stats
7W - 13L
1,246 SR
Queue Stats
70W - 79L
1,282 Elo+
Solo
Kali
Kali
lucklessbirf
Kali
Level 104
God Stats
1W - 1L
1,664 SR
Queue Stats
247W - 349L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 2 / 2
10,335
795
7,214
7,100
2,910
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 5 / 3
9,235
710
8,080
12,358
4,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

3
0 / 0 / 1
7,353
566
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 2 / 5
10,478
806
9,669
7,165
2,894
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
RDJ_904
King Arthur
13
2 / 0 / 3
10,165
782
5,560
10,218
7,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 3 / 3
10,639
818
2,804
9,425
4,067
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
7
7
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
5
2.25
L
Kukulkan
3
2
2
2
L
1
5
3
0.5
W
King Arthur
RDJ_904
King Arthur
2
0
3
3.5
L
0
0
1
0.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,294
Damage
18,033
19,458
Taken
26,808
7,502
Mitigated
14,330
2,873
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,669
730
1,237
1,365
7,165
2,894
1,103
3,694
3,471
47,336
0
L
Kukulkan
7,214
996
145
1,459
7,100
2,910
0
3,370
3,730
41,573
0
L
8,080
3,314
0
1,269
12,358
4,592
0
6,288
5,927
0
26,345
W
King Arthur
RDJ_904
King Arthur
5,560
643
0
1,715
10,218
7,369
192
3,160
7,058
0
32,252
L
0
0
0
0
0
0
0
0
0
0
0
W
2,804
1,588
0
1,954
9,425
4,067
1,514
1,422
8,003
0
33,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,923
Gold Earned
31,282
96
Minions Killed
155
0
Camps Cleared
0
367,586
Distance Traveled
691,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,478
806
70
5
0
210,178
0
L
Kukulkan
10,335
795
63
5
0
204,380
0
L
Neith
9,235
710
33
3
0
163,206
0
W
King Arthur
10,165
782
39
3
0
244,720
0
L
Ra
7,353
566
0
0
0
0
0
W
Kali
10,639
818
46
4
0
236,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role