Player Matchup

Nox
Nox
AlgosDaimon
Nox
Level 123
God Stats
12W - 10L
1,536 SR
Queue Stats
55W - 47L
1,460 Elo+
Solo
Lancelot
Lancelot
B3RROR
Lancelot
Level 18
God Stats
1W - 3L
1,211 SR
Queue Stats
8W - 11L
1,414 Elo+
Party 1
Ishtar
Ishtar
Novery
Ishtar
Level 49
God Stats
0W - 1L
1,564 SR
Queue Stats
18W - 22L
1,426 Elo+
Party 1
Ymir
Ymir
themaster143
Ymir
Level 54
God Stats
6W - 7L
1,567 SR
Queue Stats
150W - 190L
1,516 Elo+
Solo
Janus
Janus
ЧуркаКиллер
Janus
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 1L
1,762 Elo+
Party 1
Team Averages
Level 49
1,476 SR
1,515 Elo+

VS

Team Averages
Level 89
1,521 SR
1,467 Elo+
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Eldranis
Neith
Level 96
God Stats
2W - 1L
1,531 SR
Queue Stats
21W - 18L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Mermori
Nu Wa
Level 126
God Stats
33W - 19L
1,593 SR
Queue Stats
94W - 95L
1,484 Elo+
Solo
Cerberus
Cerberus
Shuko69
Cerberus
Level 30
God Stats
4W - 2L
1,519 SR
Queue Stats
57W - 89L
1,391 Elo+
Party 2
Scylla
Scylla
TheHauntress
Scylla
Level 88
God Stats
23W - 32L
1,464 SR
Queue Stats
129W - 155L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,980
1,196
2,023
3,916
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
B3RROR
Lancelot
10
1 / 2 / 0
5,920
1,184
1,674
3,543
1,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Novery
Ishtar
10
0 / 1 / 0
5,844
1,169
1,741
4,301
1,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 0
5,240
1,048
0
215
124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 1
6,157
1,231
7,631
4,928
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

355

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 0 / 2
6,414
1,283
3,419
2,914
1,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Eldranis
Neith
11
0 / 0 / 2
6,043
1,209
2,764
3,758
1,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Mermori
Nu Wa
11
0 / 0 / 3
6,003
1,201
4,204
3,116
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Shuko69
Cerberus
11
3 / 0 / 1
6,750
1,350
1,597
2,190
2,024
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
11
0 / 1 / 3
5,864
1,173
1,931
2,079
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
4
4
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
0
2
2
L
0
0
1
0.5
L
Lancelot
B3RROR
Lancelot
1
2
0
0.5
W
Neith
Eldranis
Neith
0
0
2
1
W
Nu Wa
Mermori
Nu Wa
0
0
3
1.5
L
Ishtar
Novery
Ishtar
0
1
0
0
W
Cerberus
Shuko69
Cerberus
3
0
1
3.5
W
Scylla
0
1
3
1.5
L
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,069
Damage
13,915
16,903
Taken
14,057
5,962
Mitigated
6,334
1,078
Healing
2,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,419
437
0
2,017
2,914
1,216
0
1,566
1,348
0
10,111
L
2,023
195
0
0
3,916
1,451
0
1,419
2,457
16,662
0
L
Lancelot
B3RROR
Lancelot
1,674
165
0
105
3,543
1,059
0
1,626
1,795
0
6,802
W
Neith
Eldranis
Neith
2,764
978
0
330
3,758
1,373
0
2,848
910
0
22,584
W
Nu Wa
Mermori
Nu Wa
4,204
1,252
0
210
3,116
1,084
0
2,737
379
16,842
0
L
Ishtar
Novery
Ishtar
1,741
989
0
804
4,301
1,502
0
1,686
2,575
0
15,206
W
Cerberus
Shuko69
Cerberus
1,597
102
0
128
2,190
2,024
0
1,080
1,110
6,067
0
W
Scylla
1,931
179
0
0
2,079
637
0
1,423
656
7,598
0
L
0
0
0
0
215
124
0
215
0
0
0
L
7,631
102
0
169
4,928
1,826
0
2,540
2,344
25,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,141
Gold Earned
31,074
129
Minions Killed
126
4
Camps Cleared
8
480,529
Distance Traveled
567,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,414
1,283
16
3
2
125,834
0
L
Nox
5,980
1,196
38
8
0
107,580
0
L
Lancelot
5,920
1,184
4
1
1
132,312
0
W
Neith
6,043
1,209
48
10
1
107,933
0
W
Nu Wa
6,003
1,201
33
7
0
117,640
0
L
Ishtar
5,844
1,169
43
9
1
113,341
0
W
Cerberus
6,750
1,350
11
2
3
101,445
0
W
Scylla
5,864
1,173
18
4
2
115,077
0
L
Ymir
5,240
1,048
0
0
0
0
0
L
Janus
6,157
1,231
44
9
2
127,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role