Player Matchup

The Morrigan
The Morrigan
ANBU_Queen
The Morrigan
Level 147
God Stats
1W - 4L
1,296 SR
Queue Stats
230W - 259L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
BloodcodeRequiem
Cu Chulainn
Level 159
God Stats
8W - 3L
1,635 SR
Queue Stats
84W - 76L
1,496 Elo+
Solo
Hades
Hades
TuRkiSh751
Hades
Level 145
God Stats
4W - 3L
1,646 SR
Queue Stats
171W - 168L
1,551 Elo+
Solo
Da Ji
Da Ji
Ufameauma28
Da Ji
Level 191
God Stats
1W - 5L
1,318 SR
Queue Stats
660W - 635L
1,535 Elo+
Solo
Jing Wei
Jing Wei
kennethdark
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,525 Elo+
Solo
Team Averages
Level 132
1,479 SR
1,520 Elo+

VS

Team Averages
Level 138
1,483 SR
1,508 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Darthscape
Ao Kuang
Level 109
God Stats
5W - 0L
1,908 SR
Queue Stats
240W - 223L
1,519 Elo+
Solo
Baba Yaga
Baba Yaga
FCR3WNIT
Baba Yaga
Level 149
God Stats
8W - 6L
1,552 SR
Queue Stats
684W - 703L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ImAComputer
Ah Muzen Cab
Level 121
God Stats
1W - 1L
1,209 SR
Queue Stats
21W - 31L
1,484 Elo+
Solo
King Arthur
King Arthur
Nothingood88
King Arthur
Level 154
God Stats
2W - 2L
1,247 SR
Queue Stats
224W - 216L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ANBU_Queen
The Morrigan
9
2 / 3 / 2
6,796
618
2,857
3,234
1,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
BloodcodeRequiem
Cu Chulainn
17
2 / 2 / 7
9,076
825
11,482
14,029
15,887
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
16
3 / 4 / 5
8,611
783
7,579
12,047
14,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 4 / 6
7,956
723
8,853
11,108
6,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
kennethdark
Jing Wei
13
2 / 4 / 4
7,560
687
7,153
10,597
4,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
3 / 2 / 7
9,236
840
8,306
8,126
4,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ao Kuang
Darthscape
Ao Kuang
16
5 / 2 / 6
9,183
835
7,449
15,239
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
FCR3WNIT
Baba Yaga
16
2 / 3 / 10
9,413
856
11,167
11,233
5,621
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
ImAComputer
Ah Muzen Cab
17
3 / 3 / 11
9,535
867
11,303
7,698
3,710
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Nothingood88
King Arthur
16
4 / 2 / 10
9,311
846
8,775
12,678
20,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
11
Kills
17
17
Deaths
12
24
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
2
7
3.25
L
The Morrigan
ANBU_Queen
The Morrigan
2
3
2
1
L
Cu Chulainn
BloodcodeRequiem
Cu Chulainn
2
2
7
2.75
W
Ao Kuang
Darthscape
Ao Kuang
5
2
6
4
W
Baba Yaga
FCR3WNIT
Baba Yaga
2
3
10
2.33
W
Ah Muzen Cab
ImAComputer
Ah Muzen Cab
3
3
11
2.83
W
King Arthur
Nothingood88
King Arthur
4
2
10
4.5
L
Hades
3
4
5
1.38
L
2
4
6
1.25
L
Jing Wei
kennethdark
Jing Wei
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,924
Damage
47,000
51,015
Taken
54,974
43,584
Mitigated
43,730
16,705
Healing
20,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,306
928
644
1,563
8,126
4,199
22
861
7,265
0
22,787
L
The Morrigan
ANBU_Queen
The Morrigan
2,857
230
386
337
3,234
1,318
78
822
2,274
3,907
924
L
Cu Chulainn
BloodcodeRequiem
Cu Chulainn
11,482
1,111
482
3,466
14,029
15,887
87
4,759
9,179
0
26,298
W
Ao Kuang
Darthscape
Ao Kuang
7,449
1,023
893
7,278
15,239
9,977
993
1,787
13,452
11,000
0
W
Baba Yaga
FCR3WNIT
Baba Yaga
11,167
498
806
3,454
11,233
5,621
323
2,156
9,077
31,225
0
W
Ah Muzen Cab
ImAComputer
Ah Muzen Cab
11,303
4,250
798
720
7,698
3,710
5,058
1,851
5,847
0
27,873
W
King Arthur
Nothingood88
King Arthur
8,775
901
1,270
2,847
12,678
20,223
550
2,907
9,771
632
20,312
L
Hades
7,579
213
2,077
3,875
12,047
14,791
224
4,394
7,481
17,983
0
L
8,853
886
1,089
1,747
11,108
6,702
168
4,032
6,895
0
14,571
L
Jing Wei
kennethdark
Jing Wei
7,153
5,951
836
2,410
10,597
4,886
636
4,266
6,158
0
18,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,999
Gold Earned
46,678
118
Minions Killed
133
0
Camps Cleared
0
911,267
Distance Traveled
1,106,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,236
840
31
3
0
225,334
0
L
The Morrigan
6,796
618
6
1
0
98,860
0
L
Cu Chulainn
9,076
825
23
2
0
222,546
0
W
Ao Kuang
9,183
835
17
2
0
239,280
0
W
Baba Yaga
9,413
856
38
3
0
224,058
0
W
Ah Muzen Cab
9,535
867
26
2
0
205,591
0
W
King Arthur
9,311
846
21
2
0
212,254
0
L
Hades
8,611
783
31
3
0
193,350
0
L
Da Ji
7,956
723
24
2
0
194,139
0
L
Jing Wei
7,560
687
34
3
0
202,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role