Player Matchup

Arachne
Arachne
AimsHeart
Arachne
Level 45
God Stats
2W - 1L
1,565 SR
Queue Stats
89W - 92L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
Juguito_07
Baron Samedi
Level 70
God Stats
34W - 41L
1,430 SR
Queue Stats
248W - 249L
1,433 Elo+
Solo
Medusa
Medusa
TrippinOnFlakka
Medusa
Level 46
God Stats
3W - 3L
1,684 SR
Queue Stats
12W - 15L
1,282 Elo+
Solo
Geb
Geb
Zenak
Geb
Level 36
God Stats
3W - 3L
1,638 SR
Queue Stats
10W - 9L
1,393 Elo+
Solo
Chronos
Chronos
kostantis25573
Chronos
Level 165
God Stats
42W - 42L
1,529 SR
Queue Stats
977W - 990L
1,455 Elo+
Solo
Team Averages
Level 72
1,569 SR
1,394 Elo+

VS

Team Averages
Level 73
1,535 SR
1,415 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
 
Martichoras
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Absolut__CapTain
Vulcan
Level 106
God Stats
8W - 3L
1,601 SR
Queue Stats
122W - 155L
1,367 Elo+
Party 1
Bastet
Bastet
BndyOnDaBeat
Bastet
Level 79
God Stats
4W - 1L
1,601 SR
Queue Stats
68W - 80L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
tothsuo19
Nu Wa
Level 49
God Stats
6W - 9L
1,471 SR
Queue Stats
107W - 137L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AimsHeart
Arachne
9
0 / 2 / 1
4,858
486
1,315
9,450
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Juguito_07
Baron Samedi
9
1 / 2 / 0
4,957
496
6,721
6,223
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 0 / 0
5,207
521
2,608
6,699
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Geb
Zenak
Geb
8
0 / 0 / 2
5,256
526
2,291
5,256
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,561
556
3,811
9,082
4,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 0 / 0
6,897
690
6,346
7,958
5,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
 
Martichoras
8
2 / 0 / 0
5,586
559
3,589
6,268
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 2
5,574
557
5,331
3,551
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
8
1 / 2 / 1
5,013
501
3,917
7,559
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
tothsuo19
Nu Wa
8
1 / 0 / 0
4,944
494
2,158
1,963
629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
5
5
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
0
1
W
Martichoras
 
Martichoras
2
0
0
2
W
0
1
2
1
L
Arachne
AimsHeart
Arachne
0
2
1
0.25
W
Bastet
1
2
1
0.75
L
Baron Samedi
Juguito_07
Baron Samedi
1
2
0
0.5
L
2
0
0
2
L
Geb
Zenak
Geb
0
0
2
1
L
0
1
0
0
W
Nu Wa
tothsuo19
Nu Wa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,746
Damage
21,341
36,710
Taken
27,299
16,203
Mitigated
12,167
12,661
Healing
3,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,346
590
0
1,525
7,958
5,508
0
3,253
4,705
0
58,403
W
Martichoras
 
Martichoras
3,589
860
0
602
6,268
2,318
0
4,431
1,837
0
32,913
W
5,331
1,647
0
950
3,551
1,331
0
2,072
1,479
30,935
0
L
Arachne
AimsHeart
Arachne
1,315
1,207
0
3,821
9,450
3,300
0
1,828
7,622
0
26,601
W
Bastet
3,917
981
0
594
7,559
2,381
0
1,707
5,852
0
21,431
L
Baron Samedi
Juguito_07
Baron Samedi
6,721
48
108
2,548
6,223
3,283
0
2,289
3,934
35,170
0
L
2,608
1,083
0
1,165
6,699
2,172
441
2,221
4,478
0
33,458
L
Geb
Zenak
Geb
2,291
234
198
1,664
5,256
2,920
207
1,151
4,105
14,615
0
L
3,811
1,395
0
3,157
9,082
4,528
0
0
9,082
36,699
4,631
W
Nu Wa
tothsuo19
Nu Wa
2,158
1,320
0
0
1,963
629
9
1,013
950
23,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,839
Gold Earned
28,014
253
Minions Killed
282
0
Camps Cleared
0
952,190
Distance Traveled
944,850
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,897
690
95
10
0
203,317
1
W
Martichoras
5,586
559
55
6
0
166,273
0
W
Vulcan
5,574
557
62
6
0
206,310
0
L
Arachne
4,858
486
52
5
0
225,886
0
W
Bastet
5,013
501
30
3
0
245,528
0
L
Baron Samedi
4,957
496
57
6
0
190,045
0
L
Medusa
5,207
521
57
6
0
163,178
0
L
Geb
5,256
526
21
2
0
198,693
4
L
Chronos
5,561
556
66
7
0
174,388
0
W
Nu Wa
4,944
494
40
4
0
123,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role