Player Matchup

Freya
Freya
Annoo681
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,030 Elo+
Party 2
Skadi
Skadi
I Ki snique I
Skadi
Level 148
God Stats
0W - 1L
1,656 SR
Queue Stats
7W - 20L
1,337 Elo+
Party 2
Zeus
Zeus
Karolyn7
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 18L
974 Elo+
Party 2
Rama
Rama
WakkoO07
Rama
Level 22
God Stats
0W - 3L
1,283 SR
Queue Stats
1W - 15L
1,113 Elo+
Party 2
Anhur
Anhur
aKa Leito
Anhur
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 211L
1,388 Elo+
Party 2
Team Averages
Level 70
1,488 SR
1,168 Elo+

VS

Team Averages
Level 108
1,490 SR
1,452 Elo+
Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Faiblard
Chronos
Level 124
God Stats
2W - 2L
1,400 SR
Queue Stats
79W - 90L
1,413 Elo+
Party 3
The Morrigan
The Morrigan
LightxKuvo
The Morrigan
Level 68
God Stats
2W - 1L
1,458 SR
Queue Stats
72W - 49L
1,488 Elo+
Solo
Bacchus
Bacchus
bad_-papi
Bacchus
Level 144
God Stats
5W - 2L
1,593 SR
Queue Stats
115W - 113L
1,466 Elo+
Party 1
King Arthur
King Arthur
zrom
King Arthur
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 57L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Annoo681
Freya
17
2 / 8 / 2
9,264
662
5,477
14,984
7,620
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 3 / 4
8,744
625
6,658
10,481
5,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
14
0 / 8 / 3
8,115
580
5,528
12,110
5,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rama
16
3 / 6 / 0
9,103
650
9,644
11,654
5,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anhur
aKa Leito
Anhur
14
1 / 8 / 3
8,741
624
8,276
13,166
6,163
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
13 / 2 / 14
11,805
843
16,753
16,457
17,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Faiblard
Chronos
20
2 / 0 / 21
11,571
827
7,906
6,316
3,599
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

The Morrigan
LightxKuvo
The Morrigan
20
10 / 1 / 15
12,282
877
16,079
9,644
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
bad_-papi
Bacchus
17
3 / 2 / 24
10,754
768
10,645
13,927
20,582
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
zrom
King Arthur
17
5 / 2 / 21
10,682
763
7,393
17,861
18,020
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
128
6
Kills
33
33
Deaths
7
12
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
13
2
14
10
L
Freya
Annoo681
Freya
2
8
2
0.38
W
Chronos
Faiblard
Chronos
2
0
21
12.5
L
0
3
4
0.67
L
Zeus
0
8
3
0.19
W
The Morrigan
LightxKuvo
The Morrigan
10
1
15
17.5
L
Rama
3
6
0
0.5
L
Anhur
aKa Leito
Anhur
1
8
3
0.31
W
Bacchus
bad_-papi
Bacchus
3
2
24
7.5
W
King Arthur
zrom
King Arthur
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,583
Damage
58,776
62,395
Taken
64,205
30,380
Mitigated
65,237
7,163
Healing
26,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,753
1,607
1,612
6,251
16,457
17,639
514
2,400
14,057
0
27,991
L
Freya
Annoo681
Freya
5,477
1,350
1,260
1,208
14,984
7,620
0
9,070
5,577
10,146
0
W
Chronos
Faiblard
Chronos
7,906
868
236
1,875
6,316
3,599
3,762
1,257
5,059
36,816
0
L
6,658
2,874
346
2,741
10,481
5,666
0
4,892
5,441
0
28,286
L
Zeus
5,528
115
374
205
12,110
5,260
0
6,797
5,015
15,138
0
W
The Morrigan
LightxKuvo
The Morrigan
16,079
952
1,919
3,592
9,644
5,397
2,039
2,821
6,659
38,499
0
L
Rama
9,644
4,192
340
374
11,654
5,671
0
7,688
3,792
0
21,642
L
Anhur
aKa Leito
Anhur
8,276
2,760
91
224
13,166
6,163
0
6,183
6,548
0
25,277
W
Bacchus
bad_-papi
Bacchus
10,645
221
4,616
1,981
13,927
20,582
795
1,751
11,878
14,905
0
W
King Arthur
zrom
King Arthur
7,393
801
1,998
1,925
17,861
18,020
670
2,776
15,085
0
15,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,967
Gold Earned
57,094
126
Minions Killed
153
0
Camps Cleared
0
1,074,588
Distance Traveled
1,415,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,805
843
7
1
0
283,934
0
L
Freya
9,264
662
7
1
0
227,649
0
W
Chronos
11,571
827
66
5
0
289,057
0
L
Skadi
8,744
625
24
2
0
261,392
0
L
Zeus
8,115
580
24
2
0
203,895
0
W
The Morrigan
12,282
877
55
4
0
279,708
0
L
Rama
9,103
650
27
2
0
194,478
0
L
Anhur
8,741
624
44
3
0
187,174
0
W
Bacchus
10,754
768
6
0
0
287,575
0
W
King Arthur
10,682
763
19
1
0
275,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role