Player Matchup

Janus
Janus
CarthageOrc
Janus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,389 Elo+
Solo
Arachne
Arachne
DarioSoto97
Arachne
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 105L
1,486 Elo+
Solo
Chaac
Chaac
IamEngi
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,271 Elo+
Solo
Hades
Hades
LunaReii
Hades
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,132 Elo+
Solo
Jormungandr
Jormungandr
momentttt
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,321 Elo+
Solo
Team Averages
Level 68
1,500 SR
1,320 Elo+

VS

Team Averages
Level 74
1,546 SR
1,484 Elo+
Heimdallr
Heimdallr
Amatsumagatsuchi
Heimdallr
Level 39
God Stats
0W - 2L
1,560 SR
Queue Stats
5W - 8L
1,405 Elo+
Solo
Maui
Maui
EmpyreanLord
Maui
Level 147
God Stats
0W - 2L
1,314 SR
Queue Stats
46W - 45L
1,494 Elo+
Solo
He Bo
He Bo
Mieruś
He Bo
Level 137
God Stats
3W - 2L
1,648 SR
Queue Stats
439W - 462L
1,525 Elo+
Solo
Da Ji
Da Ji
PopcornJenk1ns
Da Ji
Level 29
God Stats
0W - 1L
1,706 SR
Queue Stats
48W - 45L
1,495 Elo+
Solo
Poseidon
Poseidon
TheRend25
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 12
7,753
775
6,863
7,326
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
DarioSoto97
Arachne
14
6 / 4 / 13
8,439
844
8,544
12,452
13,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
IamEngi
Chaac
17
7 / 2 / 11
9,399
940
11,222
11,294
8,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Hades
LunaReii
Hades
15
4 / 3 / 10
8,340
834
6,954
9,479
6,034
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
momentttt
Jormungandr
16
5 / 1 / 13
8,812
881
6,852
7,625
7,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
14
5 / 5 / 6
8,734
873
12,064
10,195
5,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 8
7,537
754
5,069
12,160
14,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
Mieruś
He Bo
15
4 / 4 / 3
8,007
801
5,178
7,250
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 4
6,245
625
5,885
8,004
8,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
TheRend25
Poseidon
14
4 / 7 / 5
7,921
792
8,046
9,831
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
24
Kills
13
14
Deaths
24
59
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
5
5
6
1.6
W
2
4
12
2
W
Arachne
DarioSoto97
Arachne
6
4
13
3.13
L
0
4
8
1
W
Chaac
IamEngi
Chaac
7
2
11
6.25
W
Hades
LunaReii
Hades
4
3
10
3
L
He Bo
Mieruś
He Bo
4
4
3
1.38
L
0
4
4
0.5
L
Poseidon
TheRend25
Poseidon
4
7
5
0.93
W
Jormungandr
momentttt
Jormungandr
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,435
Damage
36,242
48,176
Taken
47,440
39,034
Mitigated
35,362
16,278
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
12,064
6,600
239
1,825
10,195
5,145
0
5,664
4,062
0
25,715
W
6,863
182
609
512
7,326
3,256
306
3,305
3,939
13,917
0
W
Arachne
DarioSoto97
Arachne
8,544
6,971
0
1,495
12,452
13,747
522
4,029
8,204
0
12,026
L
5,069
488
381
1,307
12,160
14,868
11
5,187
6,328
14,114
0
W
Chaac
IamEngi
Chaac
11,222
918
678
4,997
11,294
8,178
183
3,949
7,202
0
24,979
W
Hades
LunaReii
Hades
6,954
501
2,460
3,470
9,479
6,034
186
4,420
4,928
15,114
0
L
He Bo
Mieruś
He Bo
5,178
85
1,338
1,420
7,250
3,047
0
2,501
4,531
14,516
0
L
5,885
1,021
682
784
8,004
8,303
0
2,168
5,470
0
8,530
L
Poseidon
TheRend25
Poseidon
8,046
1,102
166
621
9,831
3,999
63
3,794
5,722
19,024
0
W
Jormungandr
momentttt
Jormungandr
6,852
1,712
734
1,323
7,625
7,819
506
2,590
4,955
14,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,743
Gold Earned
38,444
104
Minions Killed
103
0
Camps Cleared
0
1,117,487
Distance Traveled
783,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,734
873
33
3
0
152,492
0
W
Janus
7,753
775
29
3
0
214,237
0
W
Arachne
8,439
844
8
1
0
256,498
0
L
Maui
7,537
754
11
1
0
131,264
0
W
Chaac
9,399
940
33
3
0
222,191
0
W
Hades
8,340
834
22
2
0
229,329
0
L
He Bo
8,007
801
22
2
0
185,496
0
L
Da Ji
6,245
625
9
1
0
172,739
0
L
Poseidon
7,921
792
28
3
0
141,037
0
W
Jormungandr
8,812
881
12
1
0
195,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role