Player Matchup

Cthulhu
Cthulhu
Bronze I
BruceDaMoose213
Cthulhu
Bronze I
Level 58
God Stats
6W - 3L
1,525 SR
Queue Stats
18W - 28L
989 MMR
Solo
Fenrir
Fenrir
Silver II
CallMeLukie
Fenrir
Silver II
Level 86
God Stats
1W - 0L
1,429 SR
Queue Stats
39W - 51L
1,301 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
CamagareX12
Ah Muzen Cab
Bronze III
Level 142
God Stats
4W - 3L
1,473 SR
Queue Stats
256W - 316L
-400 MMR
Solo
Ra
Ra
Gold IV
JusBeingGras
Ra
Gold IV
Level 291
God Stats
118W - 115L
1,630 SR
Queue Stats
970W - 970L
1,285 MMR
Solo
Khepri
Khepri
Silver III
Syphaks
Khepri
Silver III
Level 94
God Stats
5W - 4L
1,437 SR
Queue Stats
50W - 55L
1,283 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,499 SR
892 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,495 SR
891 MMR
Horus
Horus
Gold III
JeGarcon
Horus
Gold III
Level 90
God Stats
5W - 6L
1,537 SR
Queue Stats
85W - 90L
1,368 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
JuniorJohn
Sun Wukong
Silver III
Level 148
God Stats
1W - 3L
1,725 SR
Queue Stats
46W - 63L
1,004 MMR
Solo
Ganesha
Ganesha
Silver II
KingGoomba19
Ganesha
Silver II
Level 175
God Stats
10W - 10L
1,453 SR
Queue Stats
255W - 272L
1,106 MMR
Solo
Zeus
Zeus
Bronze II
RaginInferno134
Zeus
Bronze II
Level 124
God Stats
4W - 8L
1,258 SR
Queue Stats
267W - 420L
-408 MMR
Solo
Rama
Rama
Silver IV
qlosop
Rama
Silver IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 12
10,979
578
12,260
22,656
23,568
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
18
14 / 0 / 7
12,397
652
20,198
15,254
10,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
CamagareX12
Ah Muzen Cab
17
3 / 1 / 2
11,770
619
5,444
8,270
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 0 / 11
11,859
624
15,423
8,945
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Syphaks
Khepri
16
1 / 0 / 20
11,362
598
6,749
16,140
20,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AchillesNe ZhaAthenaCharon

VS

Bans
Ao KuangRaijinMaman BrigitteAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JeGarcon
Horus
14
3 / 4 / 1
8,653
455
10,492
26,772
21,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
JuniorJohn
Sun Wukong
16
1 / 4 / 3
9,386
494
4,660
20,007
11,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
KingGoomba19
Ganesha
13
0 / 6 / 1
8,536
449
5,249
22,878
20,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 6 / 0
8,517
448
2,003
11,273
3,417
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rama
qlosop
Rama
15
1 / 4 / 0
9,629
507
6,728
11,528
4,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
10
24
Kills
5
5
Deaths
24
52
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
4
12
1.5
W
Fenrir
14
0
7
17.5
W
Ah Muzen Cab
CamagareX12
Ah Muzen Cab
3
1
2
4
L
Horus
JeGarcon
Horus
3
4
1
0.88
L
Sun Wukong
JuniorJohn
Sun Wukong
1
4
3
0.63
W
6
0
11
11.5
L
Ganesha
KingGoomba19
Ganesha
0
6
1
0.08
L
0
6
0
0
W
Khepri
Syphaks
Khepri
1
0
20
11
L
Rama
qlosop
Rama
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,074
Damage
29,132
71,265
Taken
92,458
63,324
Mitigated
61,273
31,932
Healing
24,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,260
2,322
535
8,032
22,656
23,568
1,129
2,477
20,179
70,774
150
W
Fenrir
20,198
8,142
0
4,714
15,254
10,328
3,356
3,006
12,248
0
98,363
W
Ah Muzen Cab
CamagareX12
Ah Muzen Cab
5,444
2,526
0
2,240
8,270
3,897
3,693
772
7,498
0
86,477
L
Horus
JeGarcon
Horus
10,492
4,840
565
6,321
26,772
21,436
0
11,638
15,134
0
55,224
L
Sun Wukong
JuniorJohn
Sun Wukong
4,660
1,171
0
8,803
20,007
11,702
0
6,972
12,869
0
80,009
W
15,423
1,976
6,414
6,855
8,945
5,126
3,340
3,005
5,940
121,913
0
L
Ganesha
KingGoomba19
Ganesha
5,249
674
0
3,784
22,878
20,598
0
9,472
13,265
44,585
0
L
2,003
432
0
1,218
11,273
3,417
1,164
3,785
7,488
58,449
0
W
Khepri
Syphaks
Khepri
6,749
552
191
2,951
16,140
20,405
521
3,932
12,208
30,485
312
L
Rama
qlosop
Rama
6,728
5,166
0
3,509
11,528
4,120
56
1,984
9,544
0
73,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,367
Gold Earned
44,721
528
Minions Killed
481
0
Camps Cleared
0
1,985,440
Distance Traveled
1,740,785
0
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,979
578
113
6
0
363,939
0
W
Fenrir
12,397
652
86
5
0
473,590
0
W
Ah Muzen Cab
11,770
619
132
7
0
365,633
0
L
Horus
8,653
455
80
4
0
372,066
8
L
Sun Wukong
9,386
494
112
6
0
376,610
6
W
Ra
11,859
624
171
9
0
409,194
0
L
Ganesha
8,536
449
14
1
0
351,700
5
L
Zeus
8,517
448
123
6
0
295,296
1
W
Khepri
11,362
598
26
1
0
373,084
0
L
Rama
9,629
507
152
8
0
345,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role