Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
david7ares
Hercules
Level 148
God Stats
22W - 9L
1,623 SR
Queue Stats
78W - 54L
1,582 Elo+
Party 1
Hades
Hades
giwus2
Hades
Level 121
God Stats
3W - 8L
1,460 SR
Queue Stats
208W - 181L
1,610 Elo+
Solo
Rama
Rama
marzalet
Rama
Level 142
God Stats
4W - 2L
1,540 SR
Queue Stats
87W - 63L
1,577 Elo+
Party 1
Team Averages
Level 143
1,524 SR
1,554 Elo+

VS

Team Averages
Level 117
1,497 SR
1,505 Elo+
Charon
Charon
 
Charon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Shinnsei
Achilles
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,420 Elo+
Party 2
Eset
Eset
Thorge421
Eset
Level 106
God Stats
2W - 2L
1,479 SR
Queue Stats
497W - 449L
1,538 Elo+
Solo
Heimdallr
Heimdallr
ekhoe
Heimdallr
Level 148
God Stats
1W - 2L
1,509 SR
Queue Stats
92W - 70L
1,598 Elo+
Solo
Thor
Thor
xKokushibo
Thor
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 2 / 3
6,996
538
6,605
12,552
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Zeus
 
Zeus
9
0 / 4 / 0
6,084
468
4,443
7,217
2,028
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
david7ares
Hercules
11
1 / 3 / 3
6,131
472
4,347
12,571
6,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
giwus2
Hades
13
3 / 2 / 0
7,380
568
7,281
11,988
6,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
13
1 / 2 / 0
7,551
581
3,553
7,764
2,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 1 / 6
7,844
603
5,218
11,527
9,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Shinnsei
Achilles
14
3 / 0 / 2
8,489
653
5,365
10,467
8,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Eset
12
0 / 4 / 2
7,143
549
6,037
7,758
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
ekhoe
Heimdallr
13
4 / 1 / 0
8,478
652
8,278
6,857
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 3
8,390
645
6,621
9,606
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
13
13
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
3
1.75
L
Zeus
 
Zeus
0
4
0
0
W
Charon
 
Charon
1
1
6
4
W
Achilles
Shinnsei
Achilles
3
0
2
4
W
Eset
0
4
2
0.25
L
Hercules
david7ares
Hercules
1
3
3
0.83
W
Heimdallr
ekhoe
Heimdallr
4
1
0
4
L
Hades
giwus2
Hades
3
2
0
1.5
L
Rama
1
2
0
0.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,229
Damage
31,519
52,092
Taken
46,215
21,642
Mitigated
27,307
16,502
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,605
4,065
0
2,799
12,552
4,794
0
1,644
10,857
0
51,891
L
Zeus
 
Zeus
4,443
377
0
1,951
7,217
2,028
0
382
6,331
35,421
0
W
Charon
 
Charon
5,218
1,101
0
2,994
11,527
9,588
13
3,046
8,481
25,662
0
W
Achilles
Shinnsei
Achilles
5,365
595
0
3,692
10,467
8,155
200
4,314
6,153
0
52,504
W
Eset
6,037
475
131
1,378
7,758
2,911
0
3,522
4,236
61,349
0
L
Hercules
david7ares
Hercules
4,347
1,573
0
2,831
12,571
6,021
0
2,802
9,769
0
27,372
W
Heimdallr
ekhoe
Heimdallr
8,278
5,483
0
2,510
6,857
3,175
0
154
6,703
0
65,185
L
Hades
giwus2
Hades
7,281
738
640
4,929
11,988
6,180
0
5,024
6,917
68,871
0
L
Rama
3,553
2,966
0
3,352
7,764
2,619
0
1,403
6,361
0
60,704
W
6,621
1,491
0
750
9,606
3,478
0
1,598
8,008
0
60,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,142
Gold Earned
40,344
415
Minions Killed
452
0
Camps Cleared
0
1,366,747
Distance Traveled
1,373,588
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,996
538
68
5
0
294,545
0
L
Zeus
6,084
468
65
5
0
272,529
0
W
Charon
7,844
603
28
2
0
271,021
4
W
Achilles
8,489
653
96
7
0
284,063
0
W
Eset
7,143
549
115
9
0
244,303
2
L
Hercules
6,131
472
61
5
0
278,358
4
W
Heimdallr
8,478
652
124
10
0
267,746
6
L
Hades
7,380
568
114
9
0
258,484
0
L
Rama
7,551
581
107
8
0
262,831
2
W
Thor
8,390
645
89
7
0
306,455
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role