Player Matchup

Anhur
Anhur
BeyondGrave4695
Anhur
Level 70
God Stats
1W - 1L
1,195 SR
Queue Stats
60W - 107L
1,308 Elo+
Party 1
Lancelot
Lancelot
BoxiestMedusa20
Lancelot
Level 117
God Stats
1W - 0L
1,751 SR
Queue Stats
24W - 19L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
LovelyPeaches1
Ne Zha
Level 219
God Stats
2W - 1L
1,491 SR
Queue Stats
68W - 78L
1,458 Elo+
Party 1
Charon
Charon
VivianaThorns
Charon
Level 139
God Stats
2W - 1L
1,591 SR
Queue Stats
95W - 112L
1,392 Elo+
Party 1
Horus
Horus
tantalicsage69
Horus
Level 189
God Stats
2W - 1L
1,538 SR
Queue Stats
101W - 100L
1,430 Elo+
Party 1
Team Averages
Level 147
1,513 SR
1,421 Elo+

VS

Team Averages
Level 141
1,454 SR
1,495 Elo+
Charybdis
Charybdis
Christendomlol
Charybdis
Level 126
God Stats
0W - 2L
1,278 SR
Queue Stats
104W - 109L
1,524 Elo+
Solo
He Bo
He Bo
PINKDIVA
He Bo
Level 105
God Stats
1W - 3L
1,365 SR
Queue Stats
81W - 84L
1,451 Elo+
Solo
Ganesha
Ganesha
jciggy1
Ganesha
Level 132
God Stats
10W - 12L
1,477 SR
Queue Stats
578W - 604L
1,480 Elo+
Solo
Guan Yu
Guan Yu
stephenzhu
Guan Yu
Level 125
God Stats
11W - 6L
1,648 SR
Queue Stats
817W - 868L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXikarosXxGc
Tsukuyomi
Level 216
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 152L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 12
8,117
812
6,982
7,749
3,142
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Lancelot
13
6 / 3 / 9
8,257
826
10,210
11,308
10,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 1 / 18
8,814
881
19,066
10,194
5,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 14
9,359
936
9,784
11,321
10,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 2 / 14
9,435
944
6,770
15,828
12,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Christendomlol
Charybdis
12
0 / 3 / 5
6,837
684
9,806
8,332
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
PINKDIVA
He Bo
14
2 / 5 / 3
7,633
763
9,403
9,016
2,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ganesha
jciggy1
Ganesha
16
0 / 1 / 6
7,342
734
5,860
12,128
10,600
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Guan Yu
stephenzhu
Guan Yu
14
3 / 6 / 2
8,464
846
2,677
15,945
12,124
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
xXikarosXxGc
Tsukuyomi
14
3 / 7 / 2
8,341
834
12,374
14,995
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
22
Kills
8
9
Deaths
22
67
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
Lancelot
6
3
9
3.5
L
Charybdis
Christendomlol
Charybdis
0
3
5
0.83
W
2
1
18
11
L
He Bo
PINKDIVA
He Bo
2
5
3
0.7
W
6
1
14
13
L
Ganesha
jciggy1
Ganesha
0
1
6
3
L
Guan Yu
stephenzhu
Guan Yu
3
6
2
0.67
W
5
2
14
6
L
Tsukuyomi
xXikarosXxGc
Tsukuyomi
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,812
Damage
40,120
56,400
Taken
60,416
41,562
Mitigated
33,447
29,912
Healing
16,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,982
4,289
326
1,156
7,749
3,142
2,176
1,790
5,959
0
19,010
W
Lancelot
10,210
1,758
2,896
2,024
11,308
10,522
0
3,632
7,676
0
13,021
L
Charybdis
Christendomlol
Charybdis
9,806
4,753
255
1,559
8,332
2,446
0
1,227
7,016
0
16,834
W
19,066
3,000
1,340
2,507
10,194
5,067
0
1,477
8,717
0
39,920
L
He Bo
PINKDIVA
He Bo
9,403
255
549
251
9,016
2,878
266
725
8,167
19,075
0
W
9,784
2,238
0
882
11,321
10,014
540
3,685
7,636
14,925
1,505
L
Ganesha
jciggy1
Ganesha
5,860
508
781
1,351
12,128
10,600
0
1,628
10,411
20,736
521
L
Guan Yu
stephenzhu
Guan Yu
2,677
382
3,614
4,188
15,945
12,124
448
3,339
12,435
0
4,766
W
6,770
3,245
9,879
8,902
15,828
12,817
96
4,158
11,670
0
10,883
L
Tsukuyomi
xXikarosXxGc
Tsukuyomi
12,374
2,733
1,351
2,526
14,995
5,399
0
1,360
13,306
0
16,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,982
Gold Earned
38,617
103
Minions Killed
77
0
Camps Cleared
0
1,047,191
Distance Traveled
965,202
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,117
812
32
3
0
177,664
0
W
Lancelot
8,257
826
9
1
0
233,963
0
L
Charybdis
6,837
684
19
2
0
181,342
0
W
Ne Zha
8,814
881
41
4
0
219,755
0
L
He Bo
7,633
763
27
3
0
180,925
1
W
Charon
9,359
936
14
1
0
187,307
0
L
Ganesha
7,342
734
1
0
0
213,094
0
L
Guan Yu
8,464
846
14
1
0
190,864
0
W
Horus
9,435
944
7
1
0
228,502
0
L
Tsukuyomi
8,341
834
16
2
0
198,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role