Player Matchup

Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
DurkDan
Ishtar
Level 149
God Stats
0W - 4L
1,272 SR
Queue Stats
123W - 110L
1,521 Elo+
Party 1
Tiamat
Tiamat
GeTooK
Tiamat
Level 84
God Stats
2W - 4L
1,685 SR
Queue Stats
119W - 123L
1,465 Elo+
Party 1
Terra
Terra
MrAgusIV
Terra
Level 158
God Stats
1W - 2L
1,543 SR
Queue Stats
211W - 170L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
ReyDeEspaña
Heimdallr
Level 114
God Stats
0W - 4L
1,244 SR
Queue Stats
427W - 414L
1,549 Elo+
Party 1
Team Averages
Level 123
1,449 SR
1,507 Elo+

VS

Team Averages
Level 155
1,542 SR
1,625 Elo+
Chang'e
Chang'e
Compton
Chang'e
Level 163
God Stats
3W - 0L
1,766 SR
Queue Stats
751W - 473L
1,671 Elo+
Party 2
Amaterasu
Amaterasu
Liriodendron
Amaterasu
Level 158
God Stats
2W - 0L
1,566 SR
Queue Stats
50W - 28L
1,650 Elo+
Solo
Hun Batz
Hun Batz
SnοwKid
Hun Batz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 40L
1,620 Elo+
Solo
Ganesha
Ganesha
Sofa
Ganesha
Level 158
God Stats
2W - 1L
1,225 SR
Queue Stats
504W - 374L
1,601 Elo+
Party 2
Xbalanque
Xbalanque
XxHyPeRxLiGhTxX
Xbalanque
Level 170
God Stats
9W - 7L
1,652 SR
Queue Stats
697W - 675L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
6 / 6 / 3
12,144
578
19,661
31,040
13,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
DurkDan
Ishtar
15
0 / 5 / 5
10,120
482
14,349
19,789
7,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
GeTooK
Tiamat
16
2 / 8 / 3
10,025
477
12,859
18,500
15,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
MrAgusIV
Terra
13
0 / 5 / 5
8,966
427
7,317
20,622
20,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
ReyDeEspaña
Heimdallr
16
1 / 7 / 1
10,357
493
18,339
26,879
11,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Compton
Chang'e
20
11 / 1 / 8
14,181
675
20,762
18,460
10,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Liriodendron
Amaterasu
20
4 / 1 / 7
13,728
654
17,640
28,989
35,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
SnοwKid
Hun Batz
20
10 / 2 / 8
14,279
680
17,983
18,179
10,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
Sofa
Ganesha
17
0 / 2 / 25
12,397
590
13,952
25,330
30,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
XxHyPeRxLiGhTxX
Xbalanque
20
6 / 3 / 12
13,801
657
25,252
22,164
12,509
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
9
Kills
31
31
Deaths
9
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
6
6
3
1.25
W
Chang'e
Compton
Chang'e
11
1
8
15
L
Ishtar
DurkDan
Ishtar
0
5
5
0.5
L
Tiamat
GeTooK
Tiamat
2
8
3
0.44
W
Amaterasu
Liriodendron
Amaterasu
4
1
7
7.5
L
Terra
MrAgusIV
Terra
0
5
5
0.5
L
Heimdallr
ReyDeEspaña
Heimdallr
1
7
1
0.21
W
Hun Batz
SnοwKid
Hun Batz
10
2
8
7
W
Ganesha
Sofa
Ganesha
0
2
25
6.25
W
Xbalanque
XxHyPeRxLiGhTxX
Xbalanque
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,525
Damage
95,589
116,830
Taken
113,122
67,737
Mitigated
98,570
18,645
Healing
51,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
19,661
10,292
0
3,065
31,040
13,341
0
7,095
23,945
0
126,379
W
Chang'e
Compton
Chang'e
20,762
1,442
7,366
11,976
18,460
10,123
1,681
4,988
13,472
126,800
0
L
Ishtar
DurkDan
Ishtar
14,349
8,502
0
2,496
19,789
7,279
388
6,825
12,964
0
86,274
L
Tiamat
GeTooK
Tiamat
12,859
1,062
0
2,798
18,500
15,668
0
8,060
10,440
73,243
0
W
Amaterasu
Liriodendron
Amaterasu
17,640
8,734
0
13,969
28,989
35,679
4,038
1,734
27,049
0
111,561
L
Terra
MrAgusIV
Terra
7,317
1,022
1,379
2,465
20,622
20,307
0
7,962
12,660
15,333
0
L
Heimdallr
ReyDeEspaña
Heimdallr
18,339
9,906
0
6,442
26,879
11,142
0
5,337
21,542
0
86,588
W
Hun Batz
SnοwKid
Hun Batz
17,983
3,749
0
1,777
18,179
10,014
0
3,955
14,224
0
123,641
W
Ganesha
Sofa
Ganesha
13,952
927
0
4,779
25,330
30,245
1,965
8,090
17,240
37,460
0
W
Xbalanque
XxHyPeRxLiGhTxX
Xbalanque
25,252
16,456
0
12,030
22,164
12,509
4,921
3,106
19,058
0
152,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,612
Gold Earned
68,386
582
Minions Killed
743
0
Camps Cleared
0
2,113,764
Distance Traveled
2,402,807
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,144
578
148
7
0
508,850
4
W
Chang'e
14,181
675
216
10
0
470,155
0
L
Ishtar
10,120
482
149
7
0
370,234
1
L
Tiamat
10,025
477
152
7
0
385,734
2
W
Amaterasu
13,728
654
171
8
0
548,319
5
L
Terra
8,966
427
13
1
0
467,236
3
L
Heimdallr
10,357
493
120
6
0
381,710
2
W
Hun Batz
14,279
680
168
8
0
518,943
2
W
Ganesha
12,397
590
4
0
0
466,561
10
W
Xbalanque
13,801
657
184
9
0
398,829
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role