Player Matchup

Janus
Janus
ArnoldluvsBBC
Janus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 57L
1,422 Elo+
Party 2
Arachne
Arachne
Roasted_Gekko
Arachne
Level 30
God Stats
3W - 11L
1,181 SR
Queue Stats
18W - 31L
1,260 Elo+
Party 1
Yemoja
Yemoja
SoGFlaco
Yemoja
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,435 Elo+
Solo
Ravana
Ravana
WayTooRealz
Ravana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 110L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
slidewaysace
Danzaburou
Level 60
God Stats
14W - 19L
1,431 SR
Queue Stats
23W - 37L
1,306 Elo+
Party 1
Team Averages
Level 54
1,422 SR
1,371 Elo+

VS

Team Averages
Level 107
1,516 SR
1,437 Elo+
Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 67
God Stats
212W - 237L
1,476 SR
Queue Stats
224W - 256L
1,397 Elo+
Solo
Vulcan
Vulcan
IRON_MAN_20
Vulcan
Level 159
God Stats
9W - 4L
1,622 SR
Queue Stats
70W - 65L
1,472 Elo+
Solo
Aphrodite
Aphrodite
TipoInquietante
Aphrodite
Level 48
God Stats
4W - 7L
1,449 SR
Queue Stats
78W - 81L
1,444 Elo+
Solo
Anhur
Anhur
VongolaPrimoI
Anhur
Level 106
God Stats
20W - 18L
1,531 SR
Queue Stats
513W - 527L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
6,829
569
4,092
5,013
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
9
1 / 1 / 0
5,358
447
2,882
8,262
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
SoGFlaco
Yemoja
9
1 / 0 / 1
5,866
489
1,662
6,267
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
11
0 / 3 / 1
5,993
499
2,731
9,189
4,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
slidewaysace
Danzaburou
9
0 / 1 / 2
5,151
429
2,222
9,860
3,097
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 1 / 0
7,278
607
3,599
9,943
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
AchillesSamaras
Danzaburou
11
0 / 1 / 0
7,124
594
8,303
7,674
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
14
3 / 0 / 0
8,260
688
7,546
6,777
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
TipoInquietante
Aphrodite
12
0 / 0 / 1
6,996
583
2,741
6,840
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 0
5,939
495
1,002
3,731
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
2
Kills
6
6
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
0
2
W
Danzaburou
AchillesSamaras
Danzaburou
0
1
0
0
L
0
1
0
0
W
Vulcan
3
0
0
3
L
Arachne
1
1
0
1
L
Yemoja
SoGFlaco
Yemoja
1
0
1
1.5
W
Aphrodite
TipoInquietante
Aphrodite
0
0
1
0.5
W
1
1
0
1
L
Ravana
0
3
1
0.17
L
Danzaburou
slidewaysace
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,589
Damage
23,191
38,591
Taken
34,965
16,241
Mitigated
13,308
9,832
Healing
25,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,599
313
0
9,632
9,943
3,725
440
848
9,047
0
47,697
W
Danzaburou
AchillesSamaras
Danzaburou
8,303
3,589
0
5,002
7,674
2,930
428
1,247
6,427
0
62,648
L
4,092
121
0
750
5,013
1,951
0
2,076
2,937
65,605
674
W
Vulcan
7,546
4,211
0
4,450
6,777
2,762
0
0
6,777
64,177
0
L
Arachne
2,882
2,168
0
773
8,262
2,739
0
1,486
6,776
0
26,961
L
Yemoja
SoGFlaco
Yemoja
1,662
434
832
2,955
6,267
4,314
0
0
6,267
17,114
0
W
Aphrodite
TipoInquietante
Aphrodite
2,741
160
693
5,474
6,840
2,532
636
2,901
3,651
48,010
0
W
1,002
111
0
639
3,731
1,359
0
336
3,395
0
23,329
L
Ravana
2,731
928
0
1,352
9,189
4,140
0
6,725
2,464
0
33,142
L
Danzaburou
slidewaysace
Danzaburou
2,222
360
0
3,170
9,860
3,097
0
0
9,860
0
27,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,197
Gold Earned
35,597
284
Minions Killed
409
0
Camps Cleared
0
1,228,517
Distance Traveled
1,153,232
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,278
607
76
6
0
293,173
0
W
Danzaburou
7,124
594
101
8
0
204,158
2
L
Janus
6,829
569
119
10
0
242,469
0
W
Vulcan
8,260
688
104
9
0
241,502
2
L
Arachne
5,358
447
40
3
0
298,278
0
L
Yemoja
5,866
489
25
2
0
200,613
1
W
Aphrodite
6,996
583
89
7
0
226,984
0
W
Anhur
5,939
495
39
3
0
187,415
4
L
Ravana
5,993
499
55
5
0
244,769
0
L
Danzaburou
5,151
429
45
4
0
242,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role