Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BleachTBH
Morgan Le Fay
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,560 Elo+
Solo
Ra
Ra
BussyTickler
Ra
Level 106
God Stats
0W - 1L
1,538 SR
Queue Stats
25W - 26L
1,463 Elo+
Solo
Nemesis
Nemesis
Innerscepter
Nemesis
Level 62
God Stats
10W - 11L
1,519 SR
Queue Stats
12W - 23L
1,399 Elo+
Solo
King Arthur
King Arthur
Psyis
King Arthur
Level 87
God Stats
0W - 2L
1,360 SR
Queue Stats
100W - 89L
1,442 Elo+
Solo
Team Averages
Level 64
1,483 SR
1,473 Elo+

VS

Team Averages
Level 102
1,568 SR
1,461 Elo+
Nu Wa
Nu Wa
DanielaLilith97
Nu Wa
Level 86
God Stats
9W - 8L
1,564 SR
Queue Stats
13W - 11L
1,475 Elo+
Solo
King Arthur
King Arthur
TheKing8950
King Arthur
Level 109
God Stats
45W - 47L
1,526 SR
Queue Stats
162W - 144L
1,518 Elo+
Party 1
Ah Puch
Ah Puch
TheeRajMahal
Ah Puch
Level 109
God Stats
3W - 0L
1,744 SR
Queue Stats
11W - 21L
1,320 Elo+
Solo
Fenrir
Fenrir
Woodkind
Fenrir
Level 125
God Stats
2W - 0L
1,315 SR
Queue Stats
71W - 76L
1,451 Elo+
Solo
Terra
Terra
djn895174
Terra
Level 81
God Stats
52W - 32L
1,691 SR
Queue Stats
82W - 67L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 0 / 0
5,681
710
14
1,468
771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
BleachTBH
Morgan Le Fay
12
0 / 3 / 2
6,438
805
7,074
6,377
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 2 / 1
7,097
887
6,131
7,147
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Innerscepter
Nemesis
11
1 / 3 / 1
6,039
755
3,013
10,419
4,893
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Psyis
King Arthur
11
0 / 5 / 0
5,811
726
2,796
11,255
8,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
7,421
928
5,764
3,547
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TheKing8950
King Arthur
14
2 / 0 / 3
7,758
970
6,630
5,622
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
TheeRajMahal
Ah Puch
14
6 / 0 / 4
7,396
925
9,710
3,956
1,511
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Woodkind
Fenrir
13
2 / 1 / 6
6,834
854
5,021
6,792
2,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
djn895174
Terra
12
1 / 1 / 9
6,995
874
5,474
8,757
7,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
13
13
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
L
Morgan Le Fay
BleachTBH
Morgan Le Fay
0
3
2
0.33
L
1
2
1
0.75
W
2
0
7
5.5
L
Nemesis
Innerscepter
Nemesis
1
3
1
0.5
L
King Arthur
Psyis
King Arthur
0
5
0
0
W
King Arthur
TheKing8950
King Arthur
2
0
3
3.5
W
Ah Puch
TheeRajMahal
Ah Puch
6
0
4
8
W
Fenrir
Woodkind
Fenrir
2
1
6
5
W
Terra
djn895174
Terra
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,028
Damage
32,599
36,666
Taken
28,674
19,910
Mitigated
17,653
4,086
Healing
5,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
14
0
346
181
1,468
771
0
1,217
251
14
0
L
Morgan Le Fay
BleachTBH
Morgan Le Fay
7,074
428
0
278
6,377
2,635
0
4,618
1,759
23,773
0
L
6,131
446
486
1,571
7,147
3,535
0
3,071
4,076
31,597
0
W
5,764
1,299
0
295
3,547
1,202
1,237
1,739
1,808
26,052
0
L
Nemesis
Innerscepter
Nemesis
3,013
801
0
834
10,419
4,893
0
4,773
5,646
370
4,838
L
King Arthur
Psyis
King Arthur
2,796
197
0
390
11,255
8,076
0
7,269
3,986
0
8,233
W
King Arthur
TheKing8950
King Arthur
6,630
579
0
836
5,622
4,595
0
2,993
2,629
0
33,402
W
Ah Puch
TheeRajMahal
Ah Puch
9,710
239
0
1,482
3,956
1,511
817
2,104
1,852
18,439
0
W
Fenrir
Woodkind
Fenrir
5,021
1,073
0
1,915
6,792
2,986
48
3,009
3,783
0
18,342
W
Terra
djn895174
Terra
5,474
688
147
729
8,757
7,359
0
3,656
5,101
10,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,066
Gold Earned
36,404
125
Minions Killed
183
0
Camps Cleared
0
687,311
Distance Traveled
875,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,681
710
0
0
0
30,141
0
L
Morgan Le Fay
6,438
805
40
5
0
154,504
0
L
Ra
7,097
887
69
9
0
185,512
0
W
Nu Wa
7,421
928
48
6
0
169,689
0
L
Nemesis
6,039
755
6
1
0
163,252
0
L
King Arthur
5,811
726
10
1
0
153,902
0
W
King Arthur
7,758
970
68
9
0
199,283
0
W
Ah Puch
7,396
925
26
3
0
167,904
0
W
Fenrir
6,834
854
28
4
0
175,327
0
W
Terra
6,995
874
13
2
0
163,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role