Player Matchup

Nox
Nox
JossV
Nox
Level 187
God Stats
1W - 0L
1,349 SR
Queue Stats
6W - 5L
1,420 Elo+
Party 1
Hel
Hel
SR PAPS
Hel
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,271 Elo+
Party 1
Baron Samedi
Baron Samedi
V1pEr xK
Baron Samedi
Level 101
God Stats
1W - 0L
1,504 SR
Queue Stats
4W - 2L
1,486 Elo+
Party 1
Team Averages
Level 131
1,451 SR
1,392 Elo+

VS

Team Averages
Level 97
1,667 SR
1,472 Elo+
Nemesis
Nemesis
FILHO_DE_EXU
Nemesis
Level 162
God Stats
13W - 8L
1,641 SR
Queue Stats
32W - 24L
1,600 Elo+
Solo
Achilles
Achilles
G20MN
Achilles
Level 68
God Stats
5W - 5L
1,767 SR
Queue Stats
21W - 22L
1,379 Elo+
Party 2
Anubis
Anubis
JerrySmitesAlot
Anubis
Level 62
God Stats
8W - 8L
1,594 SR
Queue Stats
69W - 57L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
JossV
Nox
15
7 / 1 / 6
12,164
811
11,990
16,704
13,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hel
14
1 / 1 / 12
10,934
729
9,214
11,371
5,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
V1pEr xK
Baron Samedi
15
5 / 1 / 7
11,700
780
16,803
13,029
6,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FILHO_DE_EXU
Nemesis
14
2 / 0 / 1
10,465
698
14,765
17,822
24,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
G20MN
Achilles
12
0 / 9 / 2
9,519
635
6,425
16,808
14,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 2
10,369
691
13,929
13,856
12,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
3
3
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FILHO_DE_EXU
Nemesis
2
0
1
2.5
L
Achilles
G20MN
Achilles
0
9
2
0.11
L
1
4
2
0.5
W
Nox
JossV
Nox
7
1
6
10
W
Hel
1
1
12
7
W
Baron Samedi
V1pEr xK
Baron Samedi
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,007
Damage
35,119
41,104
Taken
48,486
25,720
Mitigated
50,816
23,879
Healing
12,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FILHO_DE_EXU
Nemesis
14,765
1,603
0
5,546
17,822
24,506
0
11,602
6,220
428
37,186
L
Achilles
G20MN
Achilles
6,425
1,067
176
1,773
16,808
14,078
0
13,815
2,993
0
33,052
L
13,929
510
0
5,308
13,856
12,232
294
12,877
979
50,992
0
W
Nox
JossV
Nox
11,990
1,769
0
1,850
16,704
13,449
534
4,998
10,768
41,939
0
W
Hel
9,214
574
7,764
6,949
11,371
5,433
397
4,529
6,619
34,590
0
W
Baron Samedi
V1pEr xK
Baron Samedi
16,803
1,000
3,715
3,601
13,029
6,838
374
5,212
7,247
57,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,798
Gold Earned
30,353
159
Minions Killed
140
0
Camps Cleared
0
848,115
Distance Traveled
745,444
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,465
698
49
3
0
322,245
0
L
Achilles
9,519
635
31
2
0
202,751
0
L
Anubis
10,369
691
60
4
0
220,448
0
W
Nox
12,164
811
49
3
0
288,199
2
W
Hel
10,934
729
44
3
0
284,989
0
W
Baron Samedi
11,700
780
66
4
0
274,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role