Player Matchup

Cliodhna
Cliodhna
GrumpyMilkshake
Cliodhna
Level 219
God Stats
24W - 23L
1,548 SR
Queue Stats
395W - 362L
1,533 Elo+
Solo
Chiron
Chiron
SantosGamer7028
Chiron
Level 146
God Stats
7W - 7L
1,541 SR
Queue Stats
237W - 181L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
XeroDynasty
Baron Samedi
Level 130
God Stats
1W - 2L
1,680 SR
Queue Stats
72W - 72L
1,530 Elo+
Solo
Khepri
Khepri
almamarcelaxdxd
Khepri
Level 157
God Stats
7W - 4L
1,666 SR
Queue Stats
860W - 737L
1,594 Elo+
Party 1
Sun Wukong
Sun Wukong
funck66
Sun Wukong
Level 156
God Stats
9W - 13L
1,675 SR
Queue Stats
789W - 669L
1,555 Elo+
Party 1
Team Averages
Level 162
1,622 SR
1,550 Elo+

VS

Team Averages
Level 128
1,453 SR
1,531 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ItsSaxWell
Mercury
Level 142
God Stats
2W - 1L
1,166 SR
Queue Stats
141W - 145L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
Suaavee
Gilgamesh
Level 29
God Stats
15W - 12L
1,608 SR
Queue Stats
90W - 70L
1,517 Elo+
Party 2
Athena
Athena
Wolfuminati
Athena
Level 124
God Stats
11W - 9L
1,368 SR
Queue Stats
124W - 94L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
Zulxx
Kukulkan
Level 204
God Stats
2W - 1L
1,624 SR
Queue Stats
114W - 86L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
1 / 4 / 2
6,828
488
8,224
14,434
5,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 0 / 1
7,459
533
5,139
8,695
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
XeroDynasty
Baron Samedi
11
0 / 7 / 1
6,781
484
3,075
11,794
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 2
6,555
468
3,644
9,858
7,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
funck66
Sun Wukong
13
0 / 1 / 0
7,797
557
6,923
10,142
8,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 1 / 1
8,015
573
5,581
7,001
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
ItsSaxWell
Mercury
14
5 / 1 / 3
8,460
604
5,141
11,474
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Suaavee
Gilgamesh
14
1 / 0 / 2
8,135
581
5,817
9,636
10,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
12
0 / 1 / 7
7,517
537
4,512
13,447
11,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
Zulxx
Kukulkan
15
6 / 0 / 3
9,522
680
16,020
6,076
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
13
13
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
1
1.5
L
Cliodhna
1
4
2
0.5
W
Mercury
ItsSaxWell
Mercury
5
1
3
6.5
L
1
0
1
1.5
W
Gilgamesh
Suaavee
Gilgamesh
1
0
2
2
W
Athena
0
1
7
3.5
L
Baron Samedi
XeroDynasty
Baron Samedi
0
7
1
0.07
W
Kukulkan
Zulxx
Kukulkan
6
0
3
7.5
L
1
1
2
2
L
Sun Wukong
funck66
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,005
Damage
37,071
54,923
Taken
47,634
30,531
Mitigated
30,874
13,782
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,581
2,351
0
2,621
7,001
2,563
1,078
762
6,239
0
65,818
L
Cliodhna
8,224
818
0
2,863
14,434
5,432
0
4,295
10,139
0
58,684
W
Mercury
ItsSaxWell
Mercury
5,141
2,391
0
1,918
11,474
4,088
491
1,381
10,003
0
68,663
L
5,139
1,745
303
2,764
8,695
3,509
0
1,180
7,515
0
65,419
W
Gilgamesh
Suaavee
Gilgamesh
5,817
1,275
0
1,283
9,636
10,138
0
346
8,446
0
61,200
W
Athena
4,512
2,002
0
2,428
13,447
11,348
12
3,378
10,022
21,655
0
L
Baron Samedi
XeroDynasty
Baron Samedi
3,075
286
316
2,072
11,794
5,551
0
6,987
4,807
47,529
0
W
Kukulkan
Zulxx
Kukulkan
16,020
863
0
462
6,076
2,737
0
1,539
4,490
102,101
0
L
3,644
293
0
1,501
9,858
7,954
0
6,840
3,018
17,234
0
L
Sun Wukong
funck66
Sun Wukong
6,923
1,409
0
3,963
10,142
8,085
0
1,230
8,912
0
64,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,420
Gold Earned
41,649
456
Minions Killed
510
0
Camps Cleared
0
1,473,112
Distance Traveled
1,592,044
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,015
573
118
8
0
277,212
4
L
Cliodhna
6,828
488
86
6
0
326,779
0
W
Mercury
8,460
604
90
6
0
378,913
3
L
Chiron
7,459
533
131
9
0
279,480
4
W
Gilgamesh
8,135
581
113
8
0
286,386
3
W
Athena
7,517
537
20
1
0
314,249
2
L
Baron Samedi
6,781
484
101
7
0
263,586
2
W
Kukulkan
9,522
680
169
12
0
335,284
0
L
Khepri
6,555
468
19
1
0
290,992
5
L
Sun Wukong
7,797
557
119
9
0
312,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role