Player Matchup

Cthulhu
Cthulhu
QueenArachne
Cthulhu
Level 150
God Stats
42W - 31L
1,611 SR
Queue Stats
389W - 320L
1,567 Elo+
Party 2
Thanatos
Thanatos
Reliable_Angel20
Thanatos
Level 230
God Stats
75W - 36L
1,748 SR
Queue Stats
653W - 552L
1,549 Elo+
Party 2
Izanami
Izanami
StarGazing26
Izanami
Level 5
God Stats
2W - 0L
1,723 SR
Queue Stats
2W - 1L
1,556 Elo+
Party 2
Khepri
Khepri
USSV-Prometheus
Khepri
Level 104
God Stats
7W - 6L
1,600 SR
Queue Stats
72W - 71L
1,530 Elo+
Party 2
Janus
Janus
cam_da_0takuz
Janus
Level 106
God Stats
3W - 7L
1,351 SR
Queue Stats
263W - 299L
1,463 Elo+
Solo
Team Averages
Level 119
1,607 SR
1,533 Elo+

VS

Team Averages
Level 98
1,486 SR
1,544 Elo+
Xbalanque
Xbalanque
Fucyo
Xbalanque
Level 109
God Stats
1W - 2L
1,509 SR
Queue Stats
163W - 152L
1,567 Elo+
Solo
Maui
Maui
Koda249
Maui
Level 127
God Stats
84W - 68L
1,635 SR
Queue Stats
268W - 221L
1,549 Elo+
Party 1
Thanatos
Thanatos
Schwiftie
Thanatos
Level 21
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 3L
1,517 Elo+
Party 3
Danzaburou
Danzaburou
Valorant_Emerald
Danzaburou
Level 144
God Stats
5W - 2L
1,765 SR
Queue Stats
474W - 403L
1,568 Elo+
Party 1
Eset
Eset
XenoObsidian
Eset
Level 89
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 3L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
QueenArachne
Cthulhu
16
2 / 2 / 8
9,884
549
8,641
16,339
12,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
18 / 0 / 6
12,242
680
22,049
18,047
8,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
StarGazing26
Izanami
15
3 / 4 / 5
9,952
553
13,375
13,373
5,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 10
9,489
527
3,046
11,346
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
2 / 2 / 7
9,130
507
6,106
11,719
5,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fucyo
Xbalanque
15
0 / 6 / 1
9,516
529
5,398
13,709
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
Koda249
Maui
11
1 / 4 / 2
8,180
454
4,036
15,684
11,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Schwiftie
Thanatos
15
3 / 5 / 1
8,902
495
6,801
16,321
5,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Valorant_Emerald
Danzaburou
17
4 / 4 / 2
10,611
590
14,107
18,409
6,741
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 1
8,416
468
8,533
11,836
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
26
Kills
9
9
Deaths
26
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Fucyo
Xbalanque
0
6
1
0.08
L
Maui
Koda249
Maui
1
4
2
0.5
W
Cthulhu
QueenArachne
Cthulhu
2
2
8
3
W
18
0
6
21
L
Thanatos
Schwiftie
Thanatos
3
5
1
0.7
W
Izanami
StarGazing26
Izanami
3
4
5
1.38
W
1
1
10
6
L
Danzaburou
Valorant_Emerald
Danzaburou
4
4
2
1.25
L
1
7
1
0.21
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,217
Damage
38,875
70,824
Taken
75,959
43,024
Mitigated
32,110
40,654
Healing
20,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Fucyo
Xbalanque
5,398
1,983
0
1,989
13,709
4,690
3,296
4,064
8,955
0
74,349
L
Maui
Koda249
Maui
4,036
1,162
1,485
1,584
15,684
11,884
0
6,396
8,786
15,349
0
W
Cthulhu
QueenArachne
Cthulhu
8,641
118
2,193
3,486
16,339
12,008
261
2,078
14,261
61,393
333
W
22,049
7,385
0
24,128
18,047
8,703
141
2,460
15,587
0
105,813
L
Thanatos
Schwiftie
Thanatos
6,801
1,738
0
8,617
16,321
5,769
0
1,559
14,627
0
67,300
W
Izanami
StarGazing26
Izanami
13,375
9,797
0
4,192
13,373
5,251
388
1,339
12,034
0
83,941
W
3,046
391
0
2,709
11,346
11,988
0
2,663
8,683
17,715
0
L
Danzaburou
Valorant_Emerald
Danzaburou
14,107
6,051
0
5,378
18,409
6,741
840
665
17,744
0
93,547
L
8,533
504
191
1,376
11,836
3,026
0
3,189
8,387
65,743
0
W
6,106
497
0
3,946
11,719
5,074
0
5,286
6,433
68,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,697
Gold Earned
45,625
504
Minions Killed
502
0
Camps Cleared
0
1,840,619
Distance Traveled
1,658,975
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,516
529
122
7
0
311,125
0
L
Maui
8,180
454
20
1
0
329,421
7
W
Cthulhu
9,884
549
99
6
0
359,662
0
W
Thanatos
12,242
680
116
6
0
452,507
0
L
Thanatos
8,902
495
97
5
0
359,007
0
W
Izanami
9,952
553
136
8
0
284,727
0
W
Khepri
9,489
527
26
1
0
376,455
1
L
Danzaburou
10,611
590
148
8
0
326,213
0
L
Eset
8,416
468
115
6
0
333,209
2
W
Janus
9,130
507
127
7
0
367,268
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role