Player Matchup

Olorun
Olorun
EijiNeko
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 43L
1,232 Elo+
Party 1
Camazotz
Camazotz
GrövOst
Camazotz
Level 102
God Stats
4W - 2L
1,383 SR
Queue Stats
108W - 99L
1,490 Elo+
Solo
Hou Yi
Hou Yi
HungryZombies
Hou Yi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,368 Elo+
Solo
Khepri
Khepri
Kirito_lvz
Khepri
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 36L
1,240 Elo+
Party 1
Odin
Odin
Kxmaru--
Odin
Level 88
God Stats
1W - 0L
1,261 SR
Queue Stats
23W - 41L
1,260 Elo+
Party 1
Team Averages
Level 75
1,429 SR
1,318 Elo+

VS

Team Averages
Level 106
1,514 SR
1,515 Elo+
Kuzenbo
Kuzenbo
ConnorCannibal
Kuzenbo
Level 156
God Stats
21W - 22L
1,424 SR
Queue Stats
1,067W - 1,092L
1,391 Elo+
Solo
Achilles
Achilles
PijanyComandos
Achilles
Level 61
God Stats
4W - 7L
1,330 SR
Queue Stats
116W - 129L
1,475 Elo+
Solo
Bastet
Bastet
REDQOO
Bastet
Level 106
God Stats
1W - 1L
1,595 SR
Queue Stats
2W - 1L
1,762 Elo+
Solo
Raijin
Raijin
WWE CRAZY 619
Raijin
Level 122
God Stats
5W - 3L
1,778 SR
Queue Stats
186W - 185L
1,447 Elo+
Solo
Anhur
Anhur
sifohotman
Anhur
Level 83
God Stats
26W - 35L
1,441 SR
Queue Stats
309W - 292L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EijiNeko
Olorun
7
0 / 0 / 1
3,516
703
633
2,352
779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
GrövOst
Camazotz
7
2 / 0 / 0
3,944
789
1,587
5,313
1,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 0
3,066
613
1,202
975
161
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
Kirito_lvz
Khepri
5
0 / 1 / 0
3,139
628
706
2,279
984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
6
1 / 0 / 0
3,613
723
1,356
3,127
2,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,989
798
198
2,724
2,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
6
0 / 1 / 0
3,491
698
2,195
3,358
1,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bastet
REDQOO
Bastet
2
0 / 1 / 0
2,765
553
326
1,921
408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
3,869
774
1,752
2,175
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
6
0 / 0 / 1
3,590
718
1,240
2,274
631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Olorun
EijiNeko
Olorun
0
0
1
0.5
W
Camazotz
GrövOst
Camazotz
2
0
0
2
W
0
0
0
0
W
Khepri
Kirito_lvz
Khepri
0
1
0
0
W
Odin
1
0
0
1
L
Achilles
0
1
0
0
L
Bastet
REDQOO
Bastet
0
1
0
0
L
0
1
0
0
L
Anhur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,484
Damage
5,711
14,046
Taken
12,452
5,490
Mitigated
5,347
4,786
Healing
4,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
198
60
0
852
2,724
2,033
0
194
2,530
10,705
0
W
Olorun
EijiNeko
Olorun
633
0
0
915
2,352
779
0
1,234
1,118
15,079
0
W
Camazotz
GrövOst
Camazotz
1,587
613
0
2,729
5,313
1,494
0
518
4,760
0
23,002
W
1,202
842
0
665
975
161
0
48
927
0
11,933
W
Khepri
Kirito_lvz
Khepri
706
30
0
300
2,279
984
0
150
2,129
5,385
0
W
Odin
1,356
414
0
177
3,127
2,072
0
0
2,906
0
13,913
L
Achilles
2,195
846
0
874
3,358
1,692
0
0
3,145
0
10,253
L
Bastet
REDQOO
Bastet
326
207
0
677
1,921
408
0
107
1,814
0
4,568
L
1,752
224
0
750
2,175
583
0
526
1,649
22,803
0
L
Anhur
1,240
1,157
0
1,049
2,274
631
0
512
1,762
0
21,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,278
Gold Earned
17,704
126
Minions Killed
123
0
Camps Cleared
0
526,892
Distance Traveled
463,959
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,989
798
19
4
0
107,097
2
W
Olorun
3,516
703
31
6
0
96,562
0
W
Camazotz
3,944
789
38
8
0
119,123
0
W
Hou Yi
3,066
613
20
4
0
96,755
0
W
Khepri
3,139
628
10
2
0
109,539
1
W
Odin
3,613
723
27
5
0
104,913
0
L
Achilles
3,491
698
20
4
0
99,429
0
L
Bastet
2,765
553
8
2
0
53,286
0
L
Raijin
3,869
774
44
9
0
108,812
0
L
Anhur
3,590
718
32
6
0
95,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role