Player Matchup

Sol
Sol
IIMeowMeow
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Poseidon
Poseidon
JohnyBGood04
Poseidon
Level 160
God Stats
8W - 6L
1,595 SR
Queue Stats
316W - 308L
1,477 Elo+
Solo
Hel
Hel
RattUnii
Hel
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Athena
Athena
SomeBadgers
Athena
Level 153
God Stats
7W - 7L
1,437 SR
Queue Stats
302W - 307L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
killerbrowns1640
Ah Muzen Cab
Level 144
God Stats
4W - 1L
1,650 SR
Queue Stats
33W - 39L
1,426 Elo+
Solo
Team Averages
Level 100
1,536 SR
1,477 Elo+

VS

Team Averages
Level 103
1,532 SR
1,556 Elo+
Arachne
Arachne
Bonesieboy
Arachne
Level 157
God Stats
3W - 2L
1,557 SR
Queue Stats
159W - 141L
1,559 Elo+
Solo
Freya
Freya
CrustyFlapMeat
Freya
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 7L
1,722 Elo+
Solo
Erlang Shen
Erlang Shen
JekyVonZ
Erlang Shen
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,539 Elo+
Solo
Aphrodite
Aphrodite
Mr_whosittoya
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
jonahss
Nu Wa
Level 107
God Stats
16W - 11L
1,605 SR
Queue Stats
465W - 465L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 19
12,785
852
30,045
17,647
7,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
JohnyBGood04
Poseidon
18
6 / 4 / 18
11,698
780
23,238
18,927
10,628
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 21
10,839
723
9,309
13,809
6,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
17
6 / 7 / 19
12,124
808
12,683
28,950
34,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
killerbrowns1640
Ah Muzen Cab
19
8 / 1 / 19
12,056
804
24,098
16,916
9,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bonesieboy
Arachne
16
2 / 7 / 9
10,009
667
16,809
28,906
36,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 5 / 6
10,806
720
16,372
16,201
8,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
JekyVonZ
Erlang Shen
13
0 / 11 / 6
8,680
579
12,973
29,562
26,558
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Mr_whosittoya
Aphrodite
18
5 / 6 / 6
11,354
757
7,453
19,810
13,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
jonahss
Nu Wa
19
4 / 4 / 8
10,994
733
26,870
13,884
7,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
51
33
Kills
16
16
Deaths
33
96
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bonesieboy
Arachne
2
7
9
0.93
L
5
5
6
1.6
W
10
2
19
9.75
L
Erlang Shen
JekyVonZ
Erlang Shen
0
11
6
0.27
W
Poseidon
JohnyBGood04
Poseidon
6
4
18
3.75
L
Aphrodite
Mr_whosittoya
Aphrodite
5
6
6
1.33
W
3
2
21
6.75
W
Athena
6
7
19
2.21
L
Nu Wa
jonahss
Nu Wa
4
4
8
2
W
Ah Muzen Cab
killerbrowns1640
Ah Muzen Cab
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,373
Damage
80,477
96,249
Taken
108,363
68,881
Mitigated
92,146
49,352
Healing
42,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bonesieboy
Arachne
16,809
9,272
1,106
8,874
28,906
36,299
626
17,827
11,079
0
19,481
L
16,372
4,836
314
4,850
16,201
8,358
0
12,739
3,462
35,271
0
W
30,045
8,726
389
6,647
17,647
7,960
3,867
9,957
7,402
67,402
0
L
Erlang Shen
JekyVonZ
Erlang Shen
12,973
6,239
474
4,940
29,562
26,558
405
20,680
8,882
0
16,670
W
Poseidon
JohnyBGood04
Poseidon
23,238
4,137
2,746
2,237
18,927
10,628
1,188
7,208
11,357
51,748
0
L
Aphrodite
Mr_whosittoya
Aphrodite
7,453
605
9,261
9,788
19,810
13,841
594
13,704
6,106
14,808
0
W
9,309
1,985
23,837
8,621
13,809
6,651
786
8,740
4,924
20,221
0
W
Athena
12,683
1,852
838
1,951
28,950
34,622
132
15,370
13,009
21,885
0
L
Nu Wa
jonahss
Nu Wa
26,870
7,310
1,035
1,612
13,884
7,090
1,676
10,325
3,559
56,296
0
W
Ah Muzen Cab
killerbrowns1640
Ah Muzen Cab
24,098
6,595
1,085
1,001
16,916
9,020
2,271
9,420
7,253
0
67,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,502
Gold Earned
51,843
298
Minions Killed
163
0
Camps Cleared
0
1,489,954
Distance Traveled
1,222,294
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,009
667
15
1
0
287,059
0
L
Freya
10,806
720
44
3
0
211,873
0
W
Sol
12,785
852
93
6
0
289,379
0
L
Erlang Shen
8,680
579
4
0
0
236,304
0
W
Poseidon
11,698
780
62
4
0
296,273
2
L
Aphrodite
11,354
757
44
3
0
225,499
0
W
Hel
10,839
723
27
2
0
274,099
0
W
Athena
12,124
808
31
2
0
297,258
0
L
Nu Wa
10,994
733
56
4
0
261,559
0
W
Ah Muzen Cab
12,056
804
85
6
0
332,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role