Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BambuQuarantini
Sobek
Level 81
God Stats
1W - 2L
1,531 SR
Queue Stats
111W - 110L
1,445 Elo+
Party 2
Tiamat
Tiamat
CHIEFSHAKATOOL
Tiamat
Level 183
God Stats
1W - 3L
1,527 SR
Queue Stats
191W - 184L
1,542 Elo+
Solo
Rama
Rama
LoKii_33
Rama
Level 67
God Stats
7W - 6L
1,490 SR
Queue Stats
132W - 137L
1,535 Elo+
Party 2
Jormungandr
Jormungandr
TheFirstOmega
Jormungandr
Level 48
God Stats
1W - 3L
1,466 SR
Queue Stats
86W - 142L
1,383 Elo+
Party 1
Team Averages
Level 100
1,503 SR
1,481 Elo+

VS

Team Averages
Level 137
1,565 SR
1,458 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Evilpillpop
Scylla
Level 101
God Stats
2W - 0L
1,741 SR
Queue Stats
76W - 75L
1,448 Elo+
Solo
Ganesha
Ganesha
FairyXking
Ganesha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,484 Elo+
Solo
Thor
Thor
Gouki IBlackout
Thor
Level 152
God Stats
1W - 0L
1,580 SR
Queue Stats
14W - 19L
1,466 Elo+
Solo
Athena
Athena
MailmanSam
Athena
Level 158
God Stats
2W - 1L
1,503 SR
Queue Stats
78W - 106L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 2 / 2
5,127
1,025
2,341
4,381
1,209
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,320
264
0
0
0
10
0 / 2 / 2
5,168
1,034
3,295
3,416
1,725
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
11
2 / 2 / 3
5,789
1,158
3,447
3,840
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
TheFirstOmega
Jormungandr
10
1 / 2 / 2
5,124
1,025
5,144
6,957
5,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 1 / 3
6,173
1,235
6,235
5,296
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
11
2 / 1 / 2
5,643
1,129
4,311
3,050
1,081
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
FairyXking
Ganesha
10
0 / 1 / 5
5,769
1,154
1,161
5,047
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 2 / 6
5,348
1,070
3,169
5,646
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
MailmanSam
Athena
11
2 / 0 / 4
6,263
1,253
1,901
6,263
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
3
Kills
8
8
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
2
0.5
W
Ne Zha
 
Ne Zha
3
1
3
4.5
L
0
0
0
0
L
0
2
2
0.5
W
Scylla
2
1
2
3
W
Ganesha
FairyXking
Ganesha
0
1
5
2.5
W
1
2
6
2
L
Rama
2
2
3
1.75
W
Athena
MailmanSam
Athena
2
0
4
4
L
Jormungandr
TheFirstOmega
Jormungandr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,227
Damage
16,777
18,594
Taken
25,302
9,173
Mitigated
12,574
3,161
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
2,341
274
0
500
4,381
1,209
0
1,234
3,147
9,030
0
W
Ne Zha
 
Ne Zha
6,235
314
953
1,380
5,296
2,182
0
2,253
2,626
0
14,253
L
0
0
0
0
0
0
0
0
0
0
0
L
3,295
48
406
676
3,416
1,725
0
984
2,432
6,851
0
W
Scylla
4,311
515
0
0
3,050
1,081
48
1,115
1,775
9,467
0
W
Ganesha
FairyXking
Ganesha
1,161
0
365
2,003
5,047
3,349
0
1,132
3,794
4,616
0
W
3,169
317
994
1,354
5,646
2,404
0
1,752
3,810
0
7,273
L
Rama
3,447
2,155
93
277
3,840
1,066
0
1,084
2,756
0
9,323
W
Athena
MailmanSam
Athena
1,901
443
915
3,197
6,263
3,558
527
2,643
3,453
3,308
0
L
Jormungandr
TheFirstOmega
Jormungandr
5,144
615
352
857
6,957
5,173
0
4,071
2,886
5,478
936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,528
Gold Earned
29,196
40
Minions Killed
47
0
Camps Cleared
0
363,771
Distance Traveled
569,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,127
1,025
13
3
0
99,018
0
W
Ne Zha
6,173
1,235
20
4
0
123,478
0
L
Sobek
1,320
264
0
0
0
0
0
L
Tiamat
5,168
1,034
9
2
0
78,670
0
W
Scylla
5,643
1,129
9
2
0
108,998
0
W
Ganesha
5,769
1,154
0
0
0
106,114
0
W
Thor
5,348
1,070
6
1
0
113,355
0
L
Rama
5,789
1,158
18
4
0
84,604
0
W
Athena
6,263
1,253
12
2
0
117,285
0
L
Jormungandr
5,124
1,025
0
0
0
101,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role