Player Matchup

Surtr
Surtr
BlackDYNAMITE119
Surtr
Level 34
God Stats
38W - 18L
1,674 SR
Queue Stats
123W - 113L
1,410 Elo+
Party 3
Anhur
Anhur
Kinda8v
Anhur
Level 149
God Stats
1W - 0L
1,772 SR
Queue Stats
204W - 204L
1,387 Elo+
Solo
Cabrakan
Cabrakan
MachoMan-XCVIII
Cabrakan
Level 118
God Stats
35W - 19L
1,655 SR
Queue Stats
357W - 344L
1,403 Elo+
Party 3
Bakasura
Bakasura
OsirisAG
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
tacosalad74
Baron Samedi
Level 65
God Stats
2W - 1L
1,542 SR
Queue Stats
3W - 1L
1,471 Elo+
Party 2
Team Averages
Level 79
1,629 SR
1,428 Elo+

VS

Team Averages
Level 85
1,377 SR
1,359 Elo+
Pele
Pele
Daddyrise
Pele
Level 69
God Stats
1W - 2L
1,511 SR
Queue Stats
73W - 76L
1,494 Elo+
Party 1
Janus
Janus
Dexruyne
Janus
Level 110
God Stats
13W - 21L
1,367 SR
Queue Stats
230W - 284L
1,395 Elo+
Party 1
Anhur
Anhur
K00LA1DCRUSH
Anhur
Level 81
God Stats
2W - 3L
1,279 SR
Queue Stats
27W - 32L
1,274 Elo+
Party 4
Chaac
Chaac
KuKu4PentaKillz
Chaac
Level 149
God Stats
1W - 2L
1,314 SR
Queue Stats
20W - 25L
1,305 Elo+
Party 4
Ymir
Ymir
QThing
Ymir
Level 16
God Stats
3W - 8L
1,415 SR
Queue Stats
7W - 14L
1,328 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,575
631
7,716
10,582
8,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
Kinda8v
Anhur
11
1 / 0 / 1
6,097
508
3,506
5,585
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
9
1 / 0 / 4
6,057
505
1,926
8,759
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
OsirisAG
Bakasura
13
6 / 1 / 2
8,178
682
4,602
9,450
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
tacosalad74
Baron Samedi
12
7 / 2 / 4
7,360
613
10,085
8,706
4,682
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
1 / 3 / 0
6,043
504
2,602
14,048
5,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Dexruyne
Janus
9
1 / 8 / 0
6,034
503
3,172
9,049
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 0
5,548
462
5,207
3,749
1,156
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 1
6,701
558
8,265
12,645
8,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
QThing
Ymir
8
0 / 3 / 1
5,425
452
4,059
8,943
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
18
Kills
3
3
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Pele
1
3
0
0.33
L
Janus
Dexruyne
Janus
1
8
0
0.13
L
0
0
0
0
W
Anhur
Kinda8v
Anhur
1
0
1
1.5
L
1
4
1
0.38
W
Cabrakan
1
0
4
3
W
Bakasura
OsirisAG
Bakasura
6
1
2
7
L
Ymir
QThing
Ymir
0
3
1
0.17
W
Baron Samedi
tacosalad74
Baron Samedi
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,835
Damage
23,305
43,082
Taken
48,434
25,820
Mitigated
24,154
13,933
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,716
2,248
0
3,118
10,582
8,107
294
269
10,313
1,240
48,958
L
Pele
2,602
962
0
3,865
14,048
5,077
0
2,824
10,909
0
47,247
L
Janus
Dexruyne
Janus
3,172
128
0
0
9,049
3,200
0
5,890
3,019
25,920
0
L
5,207
3,335
0
1,969
3,749
1,156
168
308
3,441
0
38,985
W
Anhur
Kinda8v
Anhur
3,506
1,626
0
1,840
5,585
1,872
0
814
4,771
0
43,408
L
8,265
849
0
3,090
12,645
8,523
0
1,498
10,682
0
53,946
W
Cabrakan
1,926
333
351
3,948
8,759
6,866
0
2,051
6,708
10,035
0
W
Bakasura
OsirisAG
Bakasura
4,602
2,863
0
2,816
9,450
4,293
1,116
1,379
8,017
0
54,697
L
Ymir
QThing
Ymir
4,059
757
194
2,139
8,943
6,198
0
1,898
6,846
19,319
86
W
Baron Samedi
tacosalad74
Baron Samedi
10,085
1,151
664
1,196
8,706
4,682
506
2,282
6,128
36,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,267
Gold Earned
29,751
328
Minions Killed
280
0
Camps Cleared
0
1,127,378
Distance Traveled
1,048,100
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,575
631
81
7
0
231,638
4
L
Pele
6,043
504
73
6
0
238,147
0
L
Janus
6,034
503
37
3
0
169,020
0
L
Anhur
5,548
462
50
4
0
219,969
0
W
Anhur
6,097
508
72
6
0
182,459
4
L
Chaac
6,701
558
90
8
0
215,023
2
W
Cabrakan
6,057
505
15
1
0
243,411
7
W
Bakasura
8,178
682
119
10
0
253,432
0
L
Ymir
5,425
452
30
3
0
205,941
0
W
Baron Samedi
7,360
613
41
3
0
216,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role