Player Matchup

Guan Yu
Guan Yu
CommandantAce
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,310 Elo+
Party 1
Vulcan
Vulcan
Dhawan24
Vulcan
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,389 Elo+
Solo
King Arthur
King Arthur
Solyr04
King Arthur
Level 22
God Stats
3W - 4L
1,263 SR
Queue Stats
16W - 25L
1,310 Elo+
Party 1
Kali
Kali
kiddgotfans_4
Kali
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,440 Elo+
Solo
Hercules
Hercules
killshot_country
Hercules
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,310 Elo+
Party 1
Team Averages
Level 52
1,453 SR
1,352 Elo+

VS

Team Averages
Level 99
1,477 SR
1,374 Elo+
Tyr
Tyr
Av4dak3d4vra
Tyr
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,205 Elo+
Solo
Thanatos
Thanatos
Fopplet
Thanatos
Level 96
God Stats
72W - 63L
1,562 SR
Queue Stats
125W - 111L
1,513 Elo+
Solo
Chernobog
Chernobog
PapiLactose
Chernobog
Level 35
God Stats
1W - 3L
1,130 SR
Queue Stats
22W - 19L
1,308 Elo+
Solo
Jormungandr
Jormungandr
XROLLERMTZX
Jormungandr
Level 175
God Stats
4W - 1L
1,711 SR
Queue Stats
185W - 176L
1,433 Elo+
Solo
Kukulkan
Kukulkan
thedeeppatil0
Kukulkan
Level 157
God Stats
4W - 5L
1,479 SR
Queue Stats
239W - 256L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
1 / 6 / 1
8,010
348
4,958
16,716
10,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Dhawan24
Vulcan
16
5 / 11 / 1
10,689
465
19,174
21,241
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Solyr04
King Arthur
10
1 / 9 / 2
8,180
356
5,309
23,760
13,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 1
9,083
395
4,273
15,573
5,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 6 / 0
7,124
310
2,511
20,638
16,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
11,578
503
4,671
16,441
19,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Fopplet
Thanatos
20
18 / 0 / 6
14,065
612
22,729
23,575
11,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
PapiLactose
Chernobog
4
0 / 0 / 1
7,092
308
0
0
0
Jormungandr
XROLLERMTZX
Jormungandr
16
7 / 3 / 9
12,047
524
15,858
26,039
18,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
thedeeppatil0
Kukulkan
17
3 / 4 / 12
11,476
499
13,725
11,618
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
8
Kills
32
34
Deaths
8
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Guan Yu
1
6
1
0.25
L
Vulcan
Dhawan24
Vulcan
5
11
1
0.5
W
Thanatos
Fopplet
Thanatos
18
0
6
21
W
Chernobog
PapiLactose
Chernobog
0
0
1
0.5
L
King Arthur
Solyr04
King Arthur
1
9
2
0.22
W
Jormungandr
XROLLERMTZX
Jormungandr
7
3
9
3.83
L
1
2
1
0.75
L
0
6
0
0
W
Kukulkan
thedeeppatil0
Kukulkan
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,225
Damage
56,983
97,928
Taken
77,673
53,159
Mitigated
52,961
17,344
Healing
33,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,671
462
0
1,322
16,441
19,183
1,698
4,722
11,554
0
57,160
L
Guan Yu
4,958
2,106
3,127
4,504
16,716
10,312
426
5,916
10,072
0
29,605
L
Vulcan
Dhawan24
Vulcan
19,174
4,950
34
972
21,241
5,997
583
6,097
15,144
82,452
0
W
Thanatos
Fopplet
Thanatos
22,729
8,013
0
21,222
23,575
11,403
1,134
2,910
19,109
0
158,038
W
Chernobog
PapiLactose
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Solyr04
King Arthur
5,309
1,221
0
232
23,760
13,990
285
7,899
15,861
0
31,322
W
Jormungandr
XROLLERMTZX
Jormungandr
15,858
3,882
277
9,754
26,039
18,058
3,530
3,805
21,738
64,005
192
L
4,273
1,927
0
2,052
15,573
5,921
0
4,379
11,194
0
61,417
L
2,511
1,084
0
6,423
20,638
16,939
473
5,100
14,242
0
16,749
W
Kukulkan
thedeeppatil0
Kukulkan
13,725
1,524
0
1,250
11,618
4,317
3,508
7,737
3,843
80,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,086
Gold Earned
56,258
298
Minions Killed
523
0
Camps Cleared
0
1,749,892
Distance Traveled
1,642,958
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,578
503
106
5
0
413,504
0
L
Guan Yu
8,010
348
41
2
0
323,960
0
L
Vulcan
10,689
465
93
4
0
420,148
0
W
Thanatos
14,065
612
197
9
0
473,761
0
W
Chernobog
7,092
308
1
0
0
0
0
L
King Arthur
8,180
356
40
2
0
351,352
0
W
Jormungandr
12,047
524
76
3
0
385,408
0
L
Kali
9,083
395
102
4
0
339,857
0
L
Hercules
7,124
310
22
1
0
314,575
0
W
Kukulkan
11,476
499
143
6
0
370,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role