Player Matchup

Ne Zha
Ne Zha
Platinum III
PRINCE_LeGiiT
Ne Zha
Platinum III
Level 145
God Stats
14W - 15L
1,469 SR
Queue Stats
213W - 258L
1,494 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
RebelsCov
Morgan Le Fay
Gold V
Level 128
God Stats
1W - 6L
1,154 SR
Queue Stats
94W - 118L
1,466 MMR
Solo
Ganesha
Ganesha
Bronze V
pappamoon
Ganesha
Bronze V
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,437 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,374 SR
1,466 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,658 SR
1,154 MMR
Baron Samedi
Baron Samedi
Silver I
AutofiIIed
Baron Samedi
Silver I
Level 102
God Stats
5W - 3L
1,598 SR
Queue Stats
84W - 97L
1,192 MMR
Party 1
Loki
Loki
Silver II
Autofilled
Loki
Silver II
Level 125
God Stats
4W - 0L
1,833 SR
Queue Stats
85W - 98L
1,195 MMR
Party 1
Cthulhu
Cthulhu
Silver II
RTFxJefe
Cthulhu
Silver II
Level 112
God Stats
40W - 39L
1,541 SR
Queue Stats
80W - 96L
1,075 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
11,452
674
15,452
20,922
12,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
RebelsCov
Morgan Le Fay
14
3 / 4 / 1
11,686
687
13,473
13,253
5,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
pappamoon
Ganesha
14
0 / 3 / 4
10,598
623
5,533
13,919
17,669
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothAwilixAthenaBastet

VS

Bans
PersephoneAresGebBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AutofiIIed
Baron Samedi
16
5 / 3 / 3
12,539
738
10,805
12,690
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 0 / 6
12,312
724
12,089
15,465
5,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
RTFxJefe
Cthulhu
15
1 / 1 / 8
11,706
689
15,841
17,504
17,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
10
10
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AutofiIIed
Baron Samedi
5
3
3
2.17
W
4
0
6
7
L
1
3
3
0.83
W
Cthulhu
RTFxJefe
Cthulhu
1
1
8
5
L
Morgan Le Fay
RebelsCov
Morgan Le Fay
3
4
1
0.88
L
Ganesha
pappamoon
Ganesha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,458
Damage
38,735
48,094
Taken
45,659
35,612
Mitigated
29,184
10,207
Healing
18,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AutofiIIed
Baron Samedi
10,805
463
1,761
3,225
12,690
6,282
60
6,201
6,195
40,650
0
W
12,089
1,043
0
7,160
15,465
5,151
126
3,988
11,294
26
73,072
L
15,452
3,224
0
6,406
20,922
12,296
0
9,346
11,576
0
51,838
W
Cthulhu
RTFxJefe
Cthulhu
15,841
620
707
5,349
17,504
17,751
540
8,398
8,752
40,408
2,355
L
Morgan Le Fay
RebelsCov
Morgan Le Fay
13,473
938
0
1,537
13,253
5,647
0
7,825
5,428
58,250
0
L
Ganesha
pappamoon
Ganesha
5,533
275
0
2,264
13,919
17,669
0
7,704
6,215
25,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,736
Gold Earned
36,557
183
Minions Killed
186
0
Camps Cleared
0
874,213
Distance Traveled
964,426
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,539
738
53
3
0
287,842
4
W
Loki
12,312
724
75
4
0
350,612
3
L
Ne Zha
11,452
674
92
5
0
298,723
3
W
Cthulhu
11,706
689
58
3
0
325,972
2
L
Morgan Le Fay
11,686
687
88
5
0
288,549
1
L
Ganesha
10,598
623
3
0
0
286,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role