Player Matchup

Bakasura
Bakasura
Creauxbat
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 84L
1,479 Elo+
Party 2
Bacchus
Bacchus
Jugg Harden1371
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,074 Elo+
Party 3
He Bo
He Bo
Thūnderclap
He Bo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,214 Elo+
Solo
Hachiman
Hachiman
ZOEHITTA083
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,074 Elo+
Party 3
Jing Wei
Jing Wei
nexik1
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,347 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,237 Elo+

VS

Team Averages
Level 121
1,505 SR
1,475 Elo+
Apollo
Apollo
 
Apollo
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Cheekadee_
Mercury
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,454 Elo+
Solo
Athena
Athena
Kwith
Athena
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
SsSNAKEBELLYsS
Medusa
Level 159
God Stats
9W - 8L
1,527 SR
Queue Stats
1,009W - 1,013L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Creauxbat
Bakasura
16
4 / 3 / 2
7,552
839
8,258
12,711
17,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

2
0 / 0 / 1
2,451
272
0
0
0
13
1 / 4 / 2
7,111
790
7,621
6,906
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ZOEHITTA083
Hachiman
1
0 / 0 / 0
2,268
252
0
0
0
Jing Wei
nexik1
Jing Wei
16
1 / 4 / 5
7,089
788
7,597
7,173
3,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
4 / 2 / 6
8,978
998
7,828
9,572
5,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
 
Ganesha
17
0 / 0 / 9
8,594
955
2,687
10,261
6,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Cheekadee_
Mercury
2
0 / 0 / 0
3,018
335
0
0
0
Athena
Kwith
Athena
15
2 / 2 / 8
8,983
998
4,896
12,021
12,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 3 / 2
9,478
1,053
7,304
10,567
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
11
11
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
2
6
3.5
W
Ganesha
 
Ganesha
0
0
9
4.5
W
Mercury
Cheekadee_
Mercury
0
0
0
0
L
Bakasura
Creauxbat
Bakasura
4
3
2
1.67
L
0
0
1
0.5
W
Athena
Kwith
Athena
2
2
8
3
W
5
3
2
2
L
1
4
2
0.5
L
Hachiman
ZOEHITTA083
Hachiman
0
0
0
0
L
Jing Wei
nexik1
Jing Wei
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,476
Damage
22,715
26,790
Taken
42,421
23,470
Mitigated
30,244
5,282
Healing
16,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,828
4,533
179
2,629
9,572
5,280
3,261
1,139
7,922
0
24,872
W
Ganesha
 
Ganesha
2,687
104
1,227
5,964
10,261
6,796
1,751
3,236
6,577
17,207
0
W
Mercury
Cheekadee_
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Creauxbat
Bakasura
8,258
5,148
0
4,086
12,711
17,275
0
3,297
9,414
0
10,001
L
0
0
0
0
0
0
0
0
0
0
0
W
Athena
Kwith
Athena
4,896
852
1,712
1,399
12,021
12,866
254
2,638
9,093
10,304
0
W
7,304
3,893
663
3,025
10,567
5,302
2,883
608
9,396
0
27,538
L
7,621
1,147
272
924
6,906
2,814
0
2,652
4,254
16,107
0
L
Hachiman
ZOEHITTA083
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
nexik1
Jing Wei
7,597
6,550
0
0
7,173
3,381
0
1,634
5,539
0
21,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,471
Gold Earned
39,051
56
Minions Killed
106
0
Camps Cleared
0
435,852
Distance Traveled
670,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,978
998
41
5
0
171,568
0
W
Ganesha
8,594
955
2
0
0
154,508
0
W
Mercury
3,018
335
0
0
0
0
0
L
Bakasura
7,552
839
25
3
0
183,383
0
L
Bacchus
2,451
272
0
0
0
0
0
W
Athena
8,983
998
21
2
0
181,577
0
W
Medusa
9,478
1,053
42
5
0
162,798
0
L
He Bo
7,111
790
14
2
0
90,980
0
L
Hachiman
2,268
252
0
0
0
0
0
L
Jing Wei
7,089
788
17
2
0
161,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role