Player Matchup

Maui
Maui
F4LL3N D4Y5
Maui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,570 Elo+
Party 2
Ra
Ra
Kelan TR
Ra
Level 101
God Stats
4W - 8L
1,428 SR
Queue Stats
147W - 126L
1,542 Elo+
Party 2
Chaac
Chaac
QuAd Rambo
Chaac
Level 147
God Stats
2W - 2L
1,578 SR
Queue Stats
313W - 265L
1,573 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rioo TR
Tsukuyomi
Level 150
God Stats
2W - 4L
1,773 SR
Queue Stats
254W - 218L
1,587 Elo+
Party 2
Danzaburou
Danzaburou
SorryNovaTTV
Danzaburou
Level 119
God Stats
1W - 1L
1,572 SR
Queue Stats
164W - 168L
1,552 Elo+
Party 2
Team Averages
Level 107
1,570 SR
1,565 Elo+

VS

Team Averages
Level 122
1,585 SR
1,579 Elo+
Osiris
Osiris
BukNoodle
Osiris
Level 86
God Stats
3W - 1L
1,761 SR
Queue Stats
236W - 196L
1,560 Elo+
Solo
He Bo
He Bo
HeNoobLouis
He Bo
Level 141
God Stats
5W - 3L
1,605 SR
Queue Stats
265W - 213L
1,592 Elo+
Solo
Izanami
Izanami
IQueueFill
Izanami
Level 62
God Stats
2W - 0L
1,644 SR
Queue Stats
55W - 50L
1,582 Elo+
Party 1
Thor
Thor
LessTeeth
Thor
Level 139
God Stats
4W - 4L
1,457 SR
Queue Stats
313W - 280L
1,582 Elo+
Party 1
Bellona
Bellona
Zhadow090
Bellona
Level 181
God Stats
12W - 16L
1,455 SR
Queue Stats
586W - 504L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
6,104
470
1,357
11,116
7,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 7 / 4
6,997
538
5,516
9,459
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
12
2 / 3 / 2
7,502
577
8,274
15,100
10,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
Rioo TR
Tsukuyomi
15
6 / 2 / 2
8,472
652
7,386
9,186
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
SorryNovaTTV
Danzaburou
10
1 / 6 / 0
6,519
501
5,525
12,761
4,800
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BukNoodle
Osiris
13
1 / 3 / 4
8,290
638
8,480
13,198
16,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 4
9,100
700
8,482
7,311
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
IQueueFill
Izanami
15
7 / 2 / 3
9,297
715
11,830
10,342
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
5 / 3 / 5
8,230
633
7,820
10,493
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Zhadow090
Bellona
12
2 / 1 / 6
7,750
596
5,612
8,501
8,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
10
Kills
21
21
Deaths
10
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Osiris
BukNoodle
Osiris
1
3
4
1
L
0
3
4
0.67
W
6
1
4
8
W
Izanami
IQueueFill
Izanami
7
2
3
4.25
L
1
7
4
0.43
W
Thor
5
3
5
2.5
L
Chaac
2
3
2
1
L
Tsukuyomi
Rioo TR
Tsukuyomi
6
2
2
3.5
L
Danzaburou
SorryNovaTTV
Danzaburou
1
6
0
0.17
W
Bellona
Zhadow090
Bellona
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,058
Damage
42,224
57,622
Taken
49,845
30,724
Mitigated
36,473
13,925
Healing
14,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BukNoodle
Osiris
8,480
2,982
0
3,532
13,198
16,305
0
1,024
12,174
0
54,762
L
1,357
298
1,374
1,748
11,116
7,125
0
3,078
8,038
9,114
0
W
8,482
332
0
3,133
7,311
2,452
1,165
1,185
6,056
74,834
1,215
W
Izanami
IQueueFill
Izanami
11,830
8,505
0
3,772
10,342
5,639
2,353
1,280
9,062
0
82,622
L
5,516
428
607
1,331
9,459
4,002
0
3,158
6,301
58,028
0
W
Thor
7,820
1,766
0
1,438
10,493
3,990
0
1,834
8,659
0
63,108
L
Chaac
8,274
1,768
0
4,861
15,100
10,876
0
1,322
12,714
0
54,745
L
Tsukuyomi
Rioo TR
Tsukuyomi
7,386
1,727
0
1,377
9,186
3,921
0
734
8,372
0
67,263
L
Danzaburou
SorryNovaTTV
Danzaburou
5,525
2,604
0
2,627
12,761
4,800
0
0
12,761
0
45,848
W
Bellona
Zhadow090
Bellona
5,612
1,294
0
2,183
8,501
8,087
0
2,119
6,382
0
17,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,594
Gold Earned
42,667
396
Minions Killed
490
0
Camps Cleared
0
1,369,141
Distance Traveled
1,323,571
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,290
638
97
7
0
269,099
4
L
Maui
6,104
470
14
1
0
279,780
0
W
He Bo
9,100
700
137
11
0
274,313
0
W
Izanami
9,297
715
146
11
0
214,642
1
L
Ra
6,997
538
102
8
0
267,796
0
W
Thor
8,230
633
83
6
0
271,659
1
L
Chaac
7,502
577
91
7
0
258,101
0
L
Tsukuyomi
8,472
652
102
8
0
317,196
1
L
Danzaburou
6,519
501
87
7
0
246,268
1
W
Bellona
7,750
596
27
2
0
293,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role