Player Matchup

Hun Batz
Hun Batz
Adversebvbbivs
Hun Batz
Level 61
God Stats
1W - 3L
1,398 SR
Queue Stats
65W - 59L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
Dogcons
Danzaburou
Level 53
God Stats
2W - 1L
1,785 SR
Queue Stats
57W - 46L
1,510 Elo+
Party 1
Eset
Eset
LissandraEnjoyer
Eset
Level 24
God Stats
2W - 4L
1,378 SR
Queue Stats
15W - 19L
1,493 Elo+
Party 1
Chaac
Chaac
Toxic_Wave34
Chaac
Level 8
God Stats
2W - 1L
1,616 SR
Queue Stats
2W - 3L
1,805 Elo+
Party 1
Janus
Janus
Young_Buck0328
Janus
Level 18
God Stats
8W - 7L
1,516 SR
Queue Stats
10W - 10L
1,463 Elo+
Party 1
Team Averages
Level 33
1,539 SR
1,553 Elo+

VS

Team Averages
Level 44
1,663 SR
1,624 Elo+
Hel
Hel
Heph43stus
Hel
Level 47
God Stats
8W - 9L
1,450 SR
Queue Stats
46W - 56L
1,439 Elo+
Solo
Bellona
Bellona
Negativespace201
Bellona
Level 72
God Stats
3W - 1L
1,645 SR
Queue Stats
139W - 98L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
Raymungandr
Cthulhu
Level 15
God Stats
4W - 1L
1,739 SR
Queue Stats
33W - 11L
1,821 Elo+
Party 2
Awilix
Awilix
awilixbitties
Awilix
Level 5
God Stats
5W - 0L
1,792 SR
Queue Stats
7W - 1L
1,727 Elo+
Party 3
Danzaburou
Danzaburou
omiiscool18
Danzaburou
Level 81
God Stats
1W - 0L
1,690 SR
Queue Stats
31W - 32L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
1 / 3 / 1
5,212
521
3,423
9,152
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Dogcons
Danzaburou
7
1 / 2 / 1
4,546
455
3,912
6,142
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 4 / 0
4,166
417
2,509
7,963
2,824
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 8 / 0
4,241
424
1,958
10,593
7,159
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
5,285
529
3,789
6,501
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,752
575
2,416
4,010
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
7 / 0 / 2
7,612
761
7,813
5,964
6,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Raymungandr
Cthulhu
9
2 / 1 / 3
6,080
608
5,132
8,267
5,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
10 / 0 / 2
6,912
691
8,265
7,459
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
omiiscool18
Danzaburou
10
0 / 1 / 3
6,471
647
6,747
5,747
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
20
20
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
3
1
0.5
L
Danzaburou
Dogcons
Danzaburou
1
2
1
0.75
W
1
1
2
2
L
0
4
0
0
W
7
0
2
8
W
Cthulhu
Raymungandr
Cthulhu
2
1
3
3.5
L
0
8
0
0
L
1
3
1
0.5
W
10
0
2
11
W
Danzaburou
omiiscool18
Danzaburou
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,591
Damage
30,373
40,351
Taken
31,447
17,406
Mitigated
17,888
5,744
Healing
14,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
3,423
1,457
0
1,022
9,152
3,079
0
270
8,840
0
32,012
L
Danzaburou
Dogcons
Danzaburou
3,912
1,840
0
1,001
6,142
2,139
0
1,352
4,790
0
19,978
W
2,416
224
1,429
2,516
4,010
1,162
93
1,244
2,696
35,480
0
L
2,509
442
123
1,409
7,963
2,824
0
2,102
5,861
8,834
0
W
7,813
3,367
0
2,212
5,964
6,755
0
0
5,964
0
47,432
W
Cthulhu
Raymungandr
Cthulhu
5,132
74
125
2,154
8,267
5,428
0
2,283
5,858
21,717
0
L
1,958
805
0
906
10,593
7,159
0
0
9,823
0
14,300
L
3,789
662
0
1,283
6,501
2,205
0
3,824
2,677
34,313
0
W
8,265
3,341
0
3,651
7,459
2,582
0
1,959
5,392
0
42,342
W
Danzaburou
omiiscool18
Danzaburou
6,747
3,465
0
2,843
5,747
1,961
2,164
508
5,239
0
46,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,450
Gold Earned
32,827
179
Minions Killed
327
0
Camps Cleared
0
990,747
Distance Traveled
942,164
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,212
521
58
6
0
223,596
0
L
Danzaburou
4,546
455
28
3
0
209,432
0
W
Hel
5,752
575
80
8
0
198,227
1
L
Eset
4,166
417
14
1
0
177,343
2
W
Bellona
7,612
761
71
7
0
159,193
0
W
Cthulhu
6,080
608
24
2
0
178,577
0
L
Chaac
4,241
424
16
2
0
188,670
0
L
Janus
5,285
529
63
6
0
191,706
0
W
Awilix
6,912
691
58
6
0
241,148
0
W
Danzaburou
6,471
647
94
9
0
165,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role