Player Matchup

Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 281
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
SuperDanceGod
Arachne
Silver II
Level 91
God Stats
6W - 1L
1,658 SR
Queue Stats
21W - 14L
1,418 MMR
Party 2
Hades
Hades
Bronze III
Windscar223
Hades
Bronze III
Level 126
God Stats
3W - 1L
1,554 SR
Queue Stats
3W - 6L
1,454 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
illoqic
Morgan Le Fay
Gold II
Level 148
God Stats
64W - 46L
1,646 SR
Queue Stats
783W - 776L
1,501 MMR
Party 2
Nike
Nike
Gold III
son-ofKitana
Nike
Gold III
Level 153
God Stats
1W - 0L
1,749 SR
Queue Stats
36W - 43L
1,461 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 160
1,621 SR
1,467 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,590 SR
1,476 MMR
Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
BlackHeartSuave_
Chang'e
Gold V
Level 163
God Stats
38W - 23L
1,667 SR
Queue Stats
623W - 633L
1,447 MMR
Solo
Khepri
Khepri
Gold III
Eznd
Khepri
Gold III
Level 146
God Stats
55W - 53L
1,554 SR
Queue Stats
400W - 412L
1,482 MMR
Party 1
Ravana
Ravana
Silver II
TyrannicalToxin
Ravana
Silver II
Level 149
God Stats
2W - 2L
1,674 SR
Queue Stats
15W - 23L
1,454 MMR
Solo
Mulan
Mulan
Gold III
lts TayK
Mulan
Gold III
Level 108
God Stats
45W - 49L
1,552 SR
Queue Stats
602W - 620L
1,494 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
0 / 1 / 6
8,037
574
7,051
6,923
2,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
14
9 / 1 / 3
9,359
669
8,151
11,590
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 3
8,017
573
6,044
8,659
4,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
illoqic
Morgan Le Fay
16
6 / 1 / 4
10,125
723
9,684
7,811
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 7
9,113
651
6,786
13,406
11,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AresAthenaFreyaGanesha

VS

Bans
Maman BrigitteAwilixAphroditeAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 4 / 2
6,649
475
2,881
8,836
2,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 6 / 1
7,029
502
5,362
10,448
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
Eznd
Khepri
10
0 / 1 / 4
6,533
467
1,385
7,878
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 1 / 1
7,912
565
5,823
8,982
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
lts TayK
Mulan
10
0 / 7 / 2
6,511
465
8,527
14,067
9,410

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
19
Kills
7
7
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
1
6
3
L
Hachiman
 
Hachiman
2
4
2
0.75
L
1
6
1
0.25
L
Khepri
Eznd
Khepri
0
1
4
2
W
Arachne
9
1
3
10.5
L
4
1
1
4.5
W
2
2
3
1.75
W
Morgan Le Fay
illoqic
Morgan Le Fay
6
1
4
8
L
Mulan
lts TayK
Mulan
0
7
2
0.14
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,716
Damage
23,978
48,389
Taken
50,211
26,263
Mitigated
26,260
14,480
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,051
3,206
0
2,285
6,923
2,722
1,157
1,475
5,448
0
62,053
L
Hachiman
 
Hachiman
2,881
1,968
0
1,693
8,836
2,986
0
3,136
5,700
0
31,563
L
5,362
275
424
1,773
10,448
3,597
0
5,413
5,035
51,962
0
L
Khepri
Eznd
Khepri
1,385
20
0
1,663
7,878
6,197
0
3,312
4,566
18,455
0
W
Arachne
8,151
5,894
0
4,197
11,590
4,478
416
1,218
10,136
0
75,712
L
5,823
1,615
0
1,809
8,982
4,070
0
2,092
6,890
0
63,414
W
6,044
431
372
3,535
8,659
4,678
0
912
7,666
38,321
0
W
Morgan Le Fay
illoqic
Morgan Le Fay
9,684
940
0
2,251
7,811
3,310
0
2,863
4,948
82,349
0
L
Mulan
lts TayK
Mulan
8,527
1,530
0
2,431
14,067
9,410
0
1,957
12,110
0
40,700
W
6,786
1,269
0
1,840
13,406
11,075
0
1,119
11,788
771
54,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,651
Gold Earned
34,634
516
Minions Killed
351
0
Camps Cleared
0
1,498,287
Distance Traveled
1,442,478
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,037
574
103
7
0
262,595
0
L
Hachiman
6,649
475
61
4
0
268,202
0
L
Chang'e
7,029
502
97
7
0
276,317
5
L
Khepri
6,533
467
13
1
0
317,947
4
W
Arachne
9,359
669
114
8
0
353,114
1
L
Ravana
7,912
565
100
7
0
323,697
2
W
Hades
8,017
573
72
5
0
300,946
6
W
Morgan Le Fay
10,125
723
138
10
0
309,231
4
L
Mulan
6,511
465
80
6
0
256,315
0
W
Nike
9,113
651
89
6
0
272,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role