Player Matchup

Hachiman
Hachiman
AspectFS
Hachiman
Level 144
God Stats
3W - 6L
1,437 SR
Queue Stats
11W - 14L
1,558 Elo+
Party 2
Raijin
Raijin
IceyPanda
Raijin
Level 129
God Stats
10W - 9L
1,511 SR
Queue Stats
152W - 132L
1,541 Elo+
Party 1
Hera
Hera
Jinjack87
Hera
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 73L
1,546 Elo+
Party 1
Ares
Ares
The Escamilla
Ares
Level 173
God Stats
17W - 20L
1,505 SR
Queue Stats
147W - 162L
1,546 Elo+
Solo
Nike
Nike
X a INI a X
Nike
Level 137
God Stats
1W - 0L
1,685 SR
Queue Stats
20W - 30L
1,453 Elo+
Party 2
Team Averages
Level 145
1,528 SR
1,529 Elo+

VS

Team Averages
Level 129
1,536 SR
1,544 Elo+
Nox
Nox
Axiphel
Nox
Level 144
God Stats
1W - 3L
1,439 SR
Queue Stats
378W - 327L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
BocchiTheBox
Tsukuyomi
Level 108
God Stats
10W - 23L
1,450 SR
Queue Stats
195W - 178L
1,525 Elo+
Party 3
Hachiman
Hachiman
ElChon
Hachiman
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,596 Elo+
Solo
Ao Kuang
Ao Kuang
RainyMemories
Ao Kuang
Level 94
God Stats
25W - 19L
1,648 SR
Queue Stats
239W - 219L
1,515 Elo+
Party 3
Geb
Geb
sharedgrave
Geb
Level 145
God Stats
44W - 35L
1,645 SR
Queue Stats
366W - 391L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AspectFS
Hachiman
16
3 / 0 / 5
8,758
876
11,787
8,312
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
IceyPanda
Raijin
15
2 / 4 / 8
8,366
837
11,464
10,682
7,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
15
3 / 3 / 3
8,984
898
9,142
6,346
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 7
8,604
860
6,534
9,585
10,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 2 / 4
7,645
765
5,110
7,911
6,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
1 / 3 / 6
7,987
799
7,742
12,117
10,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
BocchiTheBox
Tsukuyomi
13
0 / 4 / 5
7,563
756
6,730
10,452
4,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
ElChon
Hachiman
13
1 / 1 / 1
7,638
764
5,122
6,258
2,417
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
RainyMemories
Ao Kuang
15
5 / 3 / 0
8,608
861
8,908
11,801
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 1 / 2
8,352
835
4,531
11,215
9,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
12
Kills
9
9
Deaths
12
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AspectFS
Hachiman
3
0
5
5.5
L
Nox
1
3
6
1.33
L
Tsukuyomi
BocchiTheBox
Tsukuyomi
0
4
5
0.63
L
Hachiman
ElChon
Hachiman
1
1
1
1.5
W
Raijin
IceyPanda
Raijin
2
4
8
1.5
W
Hera
3
3
3
1.5
L
Ao Kuang
RainyMemories
Ao Kuang
5
3
0
1.67
W
2
0
7
5.5
W
2
2
4
2
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,037
Damage
33,033
42,836
Taken
51,843
31,979
Mitigated
33,556
8,543
Healing
6,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AspectFS
Hachiman
11,787
7,968
0
2,874
8,312
4,095
1,820
4,447
3,865
0
34,983
L
Nox
7,742
1,143
112
1,001
12,117
10,837
0
5,434
6,510
15,136
0
L
Tsukuyomi
BocchiTheBox
Tsukuyomi
6,730
1,038
0
864
10,452
4,283
0
6,069
4,126
0
24,801
L
Hachiman
ElChon
Hachiman
5,122
3,326
0
1,173
6,258
2,417
0
2,290
3,831
0
23,560
W
Raijin
IceyPanda
Raijin
11,464
1,867
0
2,002
10,682
7,706
0
6,839
3,843
29,109
0
W
Hera
9,142
1,540
0
310
6,346
2,792
13
3,488
2,858
34,241
0
L
Ao Kuang
RainyMemories
Ao Kuang
8,908
2,056
0
2,134
11,801
6,079
1,889
7,641
3,794
21,785
1,684
W
6,534
196
0
3,357
9,585
10,676
0
2,381
7,204
16,509
0
W
5,110
550
0
0
7,911
6,710
368
3,758
4,153
0
13,782
L
4,531
425
177
951
11,215
9,940
0
4,625
6,442
13,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,357
Gold Earned
40,148
224
Minions Killed
151
0
Camps Cleared
0
994,469
Distance Traveled
975,328
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,758
876
66
7
0
200,565
4
L
Nox
7,987
799
24
2
0
210,562
5
L
Tsukuyomi
7,563
756
35
4
0
213,113
0
L
Hachiman
7,638
764
46
5
0
142,054
0
W
Raijin
8,366
837
53
5
0
166,618
0
W
Hera
8,984
898
68
7
0
204,112
0
L
Ao Kuang
8,608
861
31
3
0
203,322
0
W
Ares
8,604
860
20
2
0
226,602
0
W
Nike
7,645
765
17
2
0
196,572
0
L
Geb
8,352
835
15
2
0
206,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role