Player Matchup

Danzaburou
Danzaburou
BigBabyKrill
Danzaburou
Level 144
God Stats
4W - 3L
1,345 SR
Queue Stats
247W - 239L
1,531 Elo+
Party 1
Sobek
Sobek
Creggadeth
Sobek
Level 68
God Stats
2W - 1L
1,490 SR
Queue Stats
157W - 153L
1,569 Elo+
Party 1
Hun Batz
Hun Batz
Montak
Hun Batz
Level 156
God Stats
2W - 0L
1,711 SR
Queue Stats
110W - 67L
1,651 Elo+
Solo
Freya
Freya
SeedSama
Freya
Level 156
God Stats
5W - 3L
1,523 SR
Queue Stats
352W - 348L
1,528 Elo+
Party 1
Odin
Odin
UhOhRetadAlert
Odin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,557 Elo+
Party 1
Team Averages
Level 117
1,514 SR
1,567 Elo+

VS

Team Averages
Level 110
1,552 SR
1,724 Elo+
Vamana
Vamana
Brokenlunchbox
Vamana
Level 102
God Stats
1W - 2L
1,490 SR
Queue Stats
172W - 64L
1,822 Elo+
Party 2
Tyr
Tyr
Dannl55l
Tyr
Level 88
God Stats
3W - 5L
1,433 SR
Queue Stats
343W - 306L
1,603 Elo+
Solo
Ishtar
Ishtar
FRSoccerPro
Ishtar
Level 69
God Stats
0W - 1L
1,838 SR
Queue Stats
72W - 21L
1,802 Elo+
Party 2
Jing Wei
Jing Wei
TheDrummer275
Jing Wei
Level 154
God Stats
0W - 1L
1,365 SR
Queue Stats
38W - 37L
1,570 Elo+
Solo
Chronos
Chronos
TheKingJC
Chronos
Level 139
God Stats
3W - 4L
1,634 SR
Queue Stats
183W - 69L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBabyKrill
Danzaburou
18
11 / 2 / 12
11,785
1,071
19,225
9,277
5,233
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
14
1 / 4 / 11
9,160
833
2,268
12,738
13,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Hun Batz
Montak
Hun Batz
17
7 / 5 / 16
10,572
961
15,744
10,521
6,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
SeedSama
Freya
17
5 / 4 / 11
9,687
881
9,886
11,308
5,996
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 2 / 11
9,298
845
6,600
10,012
10,588
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 9
8,756
796
8,717
13,560
15,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 5 / 4
8,240
749
7,316
12,462
12,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
15
1 / 5 / 7
8,570
779
7,541
9,588
3,706
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
TheDrummer275
Jing Wei
16
5 / 5 / 6
9,604
873
10,267
12,284
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
TheKingJC
Chronos
15
1 / 6 / 8
8,804
800
8,479
12,967
5,047
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
47
27
Kills
13
17
Deaths
27
61
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigBabyKrill
Danzaburou
11
2
12
8.5
L
3
6
9
1.25
W
Sobek
1
4
11
1.63
L
3
5
4
1
L
Ishtar
1
5
7
0.9
W
Hun Batz
Montak
Hun Batz
7
5
16
3
W
Freya
SeedSama
Freya
5
4
11
2.63
L
Jing Wei
TheDrummer275
Jing Wei
5
5
6
1.6
L
Chronos
TheKingJC
Chronos
1
6
8
0.83
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,723
Damage
42,320
53,856
Taken
60,861
41,752
Mitigated
42,462
15,477
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigBabyKrill
Danzaburou
19,225
10,606
968
3,613
9,277
5,233
4,410
1,663
7,483
0
43,171
L
8,717
1,646
220
1,325
13,560
15,255
165
3,247
9,912
0
12,408
W
Sobek
2,268
268
353
2,029
12,738
13,600
303
2,365
10,212
5,690
0
L
7,316
300
663
2,334
12,462
12,941
154
2,419
9,688
0
10,673
L
Ishtar
7,541
4,630
61
1,097
9,588
3,706
648
1,114
8,290
0
21,230
W
Hun Batz
Montak
Hun Batz
15,744
2,332
1,383
625
10,521
6,335
1,623
456
9,813
0
26,918
W
Freya
SeedSama
Freya
9,886
2,591
817
3,428
11,308
5,996
1,816
1,828
9,176
18,966
0
L
Jing Wei
TheDrummer275
Jing Wei
10,267
8,443
51
2,902
12,284
5,513
1,051
2,517
9,486
0
24,623
L
Chronos
TheKingJC
Chronos
8,479
2,708
0
1,462
12,967
5,047
426
2,303
10,610
23,708
0
W
6,600
1,679
120
2,141
10,012
10,588
244
2,167
7,703
0
8,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,502
Gold Earned
43,974
125
Minions Killed
124
0
Camps Cleared
0
1,011,878
Distance Traveled
1,046,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,785
1,071
70
6
0
210,348
0
L
Vamana
8,756
796
5
0
0
216,976
0
W
Sobek
9,160
833
5
0
0
178,976
0
L
Tyr
8,240
749
11
1
0
214,314
0
L
Ishtar
8,570
779
42
4
0
209,214
0
W
Hun Batz
10,572
961
23
2
0
191,266
0
W
Freya
9,687
881
22
2
0
203,400
0
L
Jing Wei
9,604
873
25
2
0
207,910
0
L
Chronos
8,804
800
41
4
0
198,054
0
W
Odin
9,298
845
5
0
0
227,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role