Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
FatFriknR3_T4_RD
Chernobog
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 90L
1,419 Elo+
Party 3
Ravana
Ravana
NATTY_NANDO
Ravana
Level 111
God Stats
8W - 6L
1,468 SR
Queue Stats
31W - 37L
1,394 Elo+
Party 3
Achilles
Achilles
SMASH_BRUHHHH
Achilles
Level 65
God Stats
15W - 8L
1,655 SR
Queue Stats
172W - 168L
1,498 Elo+
Party 3
Team Averages
Level 131
1,525 SR
1,462 Elo+

VS

Team Averages
Level 118
1,488 SR
1,354 Elo+
Poseidon
Poseidon
FeekiTunes
Poseidon
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,280 Elo+
Party 1
Khepri
Khepri
IGotNoHors
Khepri
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 21L
1,436 Elo+
Party 1
Chaac
Chaac
NinoTheKidd
Chaac
Level 140
God Stats
1W - 2L
1,290 SR
Queue Stats
117W - 126L
1,438 Elo+
Party 1
Izanami
Izanami
OwenCarti
Izanami
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,434 Elo+
Party 1
King Arthur
King Arthur
xToxic Dreamzx
King Arthur
Level 67
God Stats
0W - 1L
1,649 SR
Queue Stats
0W - 3L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
1 / 2 / 1
3,528
706
1,146
4,300
1,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
 
Freya
5
1 / 2 / 0
3,268
654
2,588
3,321
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
6
0 / 0 / 1
3,748
750
2,013
1,652
400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
7
2 / 0 / 0
4,211
842
817
1,319
431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
SMASH_BRUHHHH
Achilles
6
0 / 0 / 0
3,646
729
0
964
587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FeekiTunes
Poseidon
5
0 / 1 / 0
3,148
630
320
3,003
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
IGotNoHors
Khepri
5
0 / 1 / 3
3,534
707
1,106
3,948
2,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
3 / 1 / 0
3,687
737
1,264
3,740
1,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
OwenCarti
Izanami
5
1 / 2 / 2
3,449
690
2,518
2,536
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
xToxic Dreamzx
King Arthur
1
0 / 0 / 0
2,444
489
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
4
4
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
1
0.75
W
Freya
 
Freya
1
2
0
0.5
W
Chernobog
0
0
1
0.5
L
Poseidon
FeekiTunes
Poseidon
0
1
0
0
L
Khepri
IGotNoHors
Khepri
0
1
3
1.5
W
Ravana
2
0
0
2
L
3
1
0
3
L
Izanami
OwenCarti
Izanami
1
2
2
1
W
Achilles
SMASH_BRUHHHH
Achilles
0
0
0
0
L
King Arthur
xToxic Dreamzx
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,564
Damage
5,208
11,556
Taken
13,227
4,414
Mitigated
5,002
4,150
Healing
3,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,146
232
539
1,123
4,300
1,924
0
443
3,857
7,356
0
W
Freya
 
Freya
2,588
963
0
667
3,321
1,072
0
663
2,658
12,879
0
W
Chernobog
2,013
1,155
0
648
1,652
400
0
300
1,352
0
19,571
L
Poseidon
FeekiTunes
Poseidon
320
44
0
650
3,003
539
0
0
3,003
14,309
0
L
Khepri
IGotNoHors
Khepri
1,106
161
0
1,262
3,948
2,071
0
2,146
1,653
8,278
0
W
Ravana
817
229
0
923
1,319
431
0
20
1,299
0
20,426
L
1,264
400
0
1,044
3,740
1,571
0
108
3,632
0
17,290
L
Izanami
OwenCarti
Izanami
2,518
2,079
0
265
2,536
821
46
1,242
1,205
0
17,449
W
Achilles
SMASH_BRUHHHH
Achilles
0
0
0
250
964
587
0
0
964
0
14,162
L
King Arthur
xToxic Dreamzx
King Arthur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,401
Gold Earned
16,262
129
Minions Killed
98
0
Camps Cleared
0
496,612
Distance Traveled
449,211
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,528
706
12
2
0
99,083
1
W
Freya
3,268
654
23
5
0
108,823
2
W
Chernobog
3,748
750
33
7
0
100,029
1
L
Poseidon
3,148
630
26
5
0
104,582
0
L
Khepri
3,534
707
12
2
0
113,004
2
W
Ravana
4,211
842
41
8
0
120,976
0
L
Chaac
3,687
737
26
5
0
125,365
0
L
Izanami
3,449
690
34
7
0
90,851
0
W
Achilles
3,646
729
20
4
0
67,701
0
L
King Arthur
2,444
489
0
0
0
15,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role