Player Matchup

Merlin
Merlin
FalataMutata
Merlin
Level 65
God Stats
6W - 2L
1,696 SR
Queue Stats
64W - 57L
1,495 Elo+
Party 3
Thanatos
Thanatos
Firefire198
Thanatos
Level 6
God Stats
3W - 0L
1,685 SR
Queue Stats
5W - 3L
1,482 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Illfvt3d
Ah Muzen Cab
Level 36
God Stats
6W - 4L
1,460 SR
Queue Stats
6W - 4L
1,186 Elo+
Solo
Heimdallr
Heimdallr
Kilgharra00_
Heimdallr
Level 104
God Stats
4W - 3L
1,376 SR
Queue Stats
93W - 87L
1,507 Elo+
Solo
Charon
Charon
tsuki_no_majo
Charon
Level 89
God Stats
1W - 1L
1,215 SR
Queue Stats
63W - 65L
1,498 Elo+
Solo
Team Averages
Level 60
1,487 SR
1,434 Elo+

VS

Team Averages
Level 85
1,480 SR
1,465 Elo+
Hou Yi
Hou Yi
GarTheGamer
Hou Yi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 153L
1,428 Elo+
Party 1
Ah Puch
Ah Puch
IX SAD IKO XI
Ah Puch
Level 148
God Stats
2W - 3L
1,491 SR
Queue Stats
419W - 397L
1,493 Elo+
Solo
Nike
Nike
RedHoodedMerc23
Nike
Level 104
God Stats
2W - 2L
1,848 SR
Queue Stats
126W - 114L
1,529 Elo+
Party 2
Fenrir
Fenrir
Tazzy1925
Fenrir
Level 46
God Stats
38W - 55L
1,430 SR
Queue Stats
62W - 86L
1,352 Elo+
Party 1
Geb
Geb
Zaireus9666
Geb
Level 21
God Stats
0W - 5L
1,130 SR
Queue Stats
30W - 27L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 4 / 7
7,822
602
4,448
7,291
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Firefire198
Thanatos
15
12 / 2 / 1
9,187
707
12,314
12,464
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Illfvt3d
Ah Muzen Cab
11
0 / 2 / 0
6,099
469
3,267
7,716
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Kilgharra00_
Heimdallr
11
4 / 1 / 4
6,952
535
7,460
8,778
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 5
6,579
506
4,450
10,065
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
0 / 5 / 3
5,147
396
4,647
10,176
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
11
7 / 6 / 0
7,365
567
10,153
10,055
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 1 / 0
7,104
546
6,602
11,427
9,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Tazzy1925
Fenrir
12
3 / 5 / 3
7,119
548
3,931
12,497
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 2
5,510
424
2,623
10,199
7,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
18
Kills
11
11
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
4
7
1.13
W
Thanatos
Firefire198
Thanatos
12
2
1
6.25
L
Hou Yi
0
5
3
0.3
L
Ah Puch
7
6
0
1.17
W
Ah Muzen Cab
Illfvt3d
Ah Muzen Cab
0
2
0
0
W
Heimdallr
Kilgharra00_
Heimdallr
4
1
4
6
L
1
1
0
1
L
Fenrir
Tazzy1925
Fenrir
3
5
3
0.9
L
0
2
2
0.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,939
Damage
27,956
46,314
Taken
54,354
21,164
Mitigated
28,049
17,524
Healing
13,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
4,448
284
0
1,315
7,291
2,633
0
3,274
4,017
47,137
0
W
Thanatos
Firefire198
Thanatos
12,314
3,051
0
11,456
12,464
5,098
0
2,500
9,964
0
69,318
L
Hou Yi
4,647
2,364
0
3,032
10,176
3,201
121
2,276
7,900
0
28,755
L
Ah Puch
10,153
866
0
2,205
10,055
3,235
60
2,606
7,449
39,750
0
W
Ah Muzen Cab
Illfvt3d
Ah Muzen Cab
3,267
1,246
0
351
7,716
2,470
168
0
7,716
0
37,140
W
Heimdallr
Kilgharra00_
Heimdallr
7,460
2,505
0
2,606
8,778
3,661
455
3,636
5,142
0
43,112
L
6,602
226
0
1,128
11,427
9,254
0
948
10,479
0
53,059
L
Fenrir
Tazzy1925
Fenrir
3,931
1,289
0
3,590
12,497
4,531
0
1,392
11,105
0
49,699
L
2,623
419
0
3,797
10,199
7,828
48
1,676
8,523
14,204
0
W
4,450
935
0
1,796
10,065
7,302
284
3,366
6,699
20,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,639
Gold Earned
32,245
320
Minions Killed
282
0
Camps Cleared
0
1,241,512
Distance Traveled
1,305,528
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,822
602
90
7
0
231,986
0
W
Thanatos
9,187
707
93
7
0
302,836
0
L
Hou Yi
5,147
396
37
3
0
277,524
0
L
Ah Puch
7,365
567
61
5
0
224,216
0
W
Ah Muzen Cab
6,099
469
56
4
0
237,275
2
W
Heimdallr
6,952
535
62
5
0
230,689
1
L
Nike
7,104
546
93
7
0
245,112
0
L
Fenrir
7,119
548
79
6
0
295,638
0
L
Geb
5,510
424
12
1
0
263,038
2
W
Charon
6,579
506
19
1
0
238,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role