Player Matchup

Ymir
Ymir
PapaTwinkletoes
Ymir
Level 129
God Stats
10W - 11L
1,510 SR
Queue Stats
182W - 167L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
Shiinzae
Hun Batz
Level 143
God Stats
5W - 2L
1,718 SR
Queue Stats
287W - 271L
1,521 Elo+
Party 1
Hades
Hades
chillpillmatt
Hades
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 293L
1,497 Elo+
Party 1
Team Averages
Level 112
1,576 SR
1,504 Elo+

VS

Team Averages
Level 95
1,606 SR
1,678 Elo+
Sobek
Sobek
AJUICYTURTLE
Sobek
Level 118
God Stats
1W - 0L
1,540 SR
Queue Stats
32W - 9L
1,775 Elo+
Party 2
Zhong Kui
Zhong Kui
AtkSpeedGeb
Zhong Kui
Level 103
God Stats
4W - 1L
1,695 SR
Queue Stats
37W - 21L
1,666 Elo+
Party 2
Ishtar
Ishtar
nrmStarkiller
Ishtar
Level 63
God Stats
5W - 3L
1,583 SR
Queue Stats
14W - 8L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 4
8,092
736
7,030
14,606
14,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Shiinzae
Hun Batz
12
5 / 5 / 1
9,680
880
8,006
10,452
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 5 / 6
8,040
731
7,667
12,006
7,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 9
9,684
880
5,235
12,243
14,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
AtkSpeedGeb
Zhong Kui
12
6 / 1 / 9
10,104
919
12,389
9,747
9,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 2 / 12
9,885
899
13,617
8,877
3,692
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
6
Kills
16
16
Deaths
6
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
W
Zhong Kui
AtkSpeedGeb
Zhong Kui
6
1
9
10.5
L
1
6
4
0.5
L
Hun Batz
Shiinzae
Hun Batz
5
5
1
1.1
L
0
5
6
0.6
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,703
Damage
31,241
37,064
Taken
30,867
27,367
Mitigated
27,617
5,148
Healing
9,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,235
652
0
3,170
12,243
14,844
268
5,919
6,324
15,125
0
W
Zhong Kui
AtkSpeedGeb
Zhong Kui
12,389
868
0
3,796
9,747
9,081
736
5,255
4,492
35,268
0
L
7,030
1,118
0
650
14,606
14,556
0
6,879
7,727
15,371
0
L
Hun Batz
Shiinzae
Hun Batz
8,006
1,229
0
474
10,452
5,760
0
4,468
5,984
0
23,489
L
7,667
748
596
3,428
12,006
7,051
0
6,346
5,660
29,097
0
W
13,617
9,218
0
2,258
8,877
3,692
1,409
3,940
4,937
0
47,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,812
Gold Earned
29,673
72
Minions Killed
122
0
Camps Cleared
0
596,067
Distance Traveled
555,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,684
880
9
1
0
187,753
0
W
Zhong Kui
10,104
919
45
4
0
189,628
0
L
Ymir
8,092
736
14
1
0
179,843
0
L
Hun Batz
9,680
880
24
2
0
216,688
0
L
Hades
8,040
731
34
3
0
199,536
0
W
Ishtar
9,885
899
68
6
0
178,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role