Player Matchup

Atlas
Atlas
Av4dak3d4vra
Atlas
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,166 Elo+
Solo
Neith
Neith
Billdog21
Neith
Level 5
God Stats
2W - 7L
1,223 SR
Queue Stats
2W - 10L
1,088 Elo+
Party 4
Cu Chulainn
Cu Chulainn
BongRipErikTTV
Cu Chulainn
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 57L
1,576 Elo+
Party 3
Poseidon
Poseidon
MegaaMindd
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 3
Awilix
Awilix
MinimalKnight76
Awilix
Level 87
God Stats
2W - 1L
1,814 SR
Queue Stats
37W - 32L
1,410 Elo+
Party 4
Team Averages
Level 50
1,507 SR
1,394 Elo+

VS

Team Averages
Level 47
1,590 SR
1,394 Elo+
Mulan
Mulan
Hathel
Mulan
Level 32
God Stats
8W - 5L
1,627 SR
Queue Stats
21W - 30L
1,392 Elo+
Party 2
Serqet
Serqet
Rhamke
Serqet
Level 44
God Stats
11W - 7L
1,705 SR
Queue Stats
24W - 30L
1,414 Elo+
Party 2
Raijin
Raijin
Scopedandropped
Raijin
Level 42
God Stats
8W - 8L
1,548 SR
Queue Stats
22W - 30L
1,396 Elo+
Party 2
Cthulhu
Cthulhu
jojominono05
Cthulhu
Level 28
God Stats
2W - 3L
1,571 SR
Queue Stats
5W - 8L
1,333 Elo+
Party 1
Chernobog
Chernobog
water123275
Chernobog
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
7,413
530
2,653
9,238
6,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Billdog21
Neith
7
0 / 5 / 1
5,041
360
1,951
7,025
2,271
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
BongRipErikTTV
Cu Chulainn
13
0 / 1 / 0
8,080
577
8,718
10,765
8,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
MegaaMindd
Poseidon
8
0 / 6 / 0
5,697
407
4,787
9,146
3,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 7 / 0
6,490
464
5,760
15,677
6,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hathel
Mulan
13
1 / 1 / 0
6,791
485
4,731
13,152
7,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Rhamke
Serqet
15
3 / 0 / 4
8,769
626
3,837
11,978
5,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 0 / 5
8,651
618
7,475
5,399
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
jojominono05
Cthulhu
12
3 / 0 / 6
8,154
582
5,372
9,617
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
water123275
Chernobog
12
7 / 1 / 5
7,719
551
13,063
8,754
3,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
19
19
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Neith
Billdog21
Neith
0
5
1
0.1
L
Cu Chulainn
BongRipErikTTV
Cu Chulainn
0
1
0
0
W
Mulan
Hathel
Mulan
1
1
0
1
L
Poseidon
MegaaMindd
Poseidon
0
6
0
0
L
0
7
0
0
W
Serqet
Rhamke
Serqet
3
0
4
5
W
5
0
5
7.5
W
Cthulhu
jojominono05
Cthulhu
3
0
6
6
W
Chernobog
water123275
Chernobog
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,869
Damage
34,478
51,851
Taken
48,900
26,930
Mitigated
26,106
6,675
Healing
17,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,653
954
0
2,270
9,238
6,302
0
2,614
6,432
21,851
0
L
Neith
Billdog21
Neith
1,951
1,158
0
480
7,025
2,271
0
879
6,065
0
11,157
L
Cu Chulainn
BongRipErikTTV
Cu Chulainn
8,718
1,079
0
2,418
10,765
8,833
386
778
9,831
0
64,045
W
Mulan
Hathel
Mulan
4,731
673
0
5,345
13,152
7,080
0
0
12,389
0
39,760
L
Poseidon
MegaaMindd
Poseidon
4,787
1,184
0
420
9,146
3,132
36
4,651
4,495
24,047
0
L
5,760
3,202
0
1,087
15,677
6,392
0
3,925
11,752
0
55,874
W
Serqet
Rhamke
Serqet
3,837
1,292
0
4,632
11,978
5,341
0
1,238
10,616
0
78,847
W
7,475
964
0
2,091
5,399
2,386
407
1,897
3,502
55,885
0
W
Cthulhu
jojominono05
Cthulhu
5,372
114
0
3,022
9,617
7,743
199
2,644
6,973
33,008
0
W
Chernobog
water123275
Chernobog
13,063
6,805
0
2,671
8,754
3,556
2,287
1,661
7,093
0
52,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,721
Gold Earned
40,084
277
Minions Killed
375
0
Camps Cleared
0
1,259,232
Distance Traveled
1,452,616
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,413
530
33
2
0
289,269
0
L
Neith
5,041
360
18
1
0
205,507
0
L
Cu Chulainn
8,080
577
106
8
0
258,571
0
W
Mulan
6,791
485
60
4
0
287,916
10
L
Poseidon
5,697
407
32
2
0
231,714
0
L
Awilix
6,490
464
88
6
0
274,171
0
W
Serqet
8,769
626
115
8
0
354,564
0
W
Raijin
8,651
618
84
6
0
253,943
5
W
Cthulhu
8,154
582
49
4
0
286,234
0
W
Chernobog
7,719
551
67
5
0
269,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role