Player Matchup

Merlin
Merlin
HankHillll
Merlin
Level 128
God Stats
7W - 1L
1,632 SR
Queue Stats
131W - 120L
1,533 Elo+
Solo
Jing Wei
Jing Wei
ampman24
Jing Wei
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 30L
1,433 Elo+
Party 1
Achilles
Achilles
xtmzkillerx
Achilles
Level 12
God Stats
2W - 2L
1,352 SR
Queue Stats
11W - 15L
1,307 Elo+
Party 1
Team Averages
Level 69
1,495 SR
1,425 Elo+

VS

Team Averages
Level 43
1,538 SR
1,461 Elo+
Kali
Kali
FortniteFan69
Kali
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Tiamat
Tiamat
GoofyGoober4945
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
naro4th
Neith
Level 41
God Stats
0W - 1L
1,614 SR
Queue Stats
8W - 15L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HankHillll
Merlin
15
10 / 2 / 6
12,510
962
19,969
9,738
4,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
ampman24
Jing Wei
13
5 / 2 / 9
11,169
859
10,933
11,176
4,361
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
xtmzkillerx
Achilles
13
3 / 1 / 10
10,596
815
6,097
9,376
11,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
10,541
811
8,880
16,083
6,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 10 / 1
8,832
679
1,599
13,898
6,772
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
naro4th
Neith
14
3 / 3 / 2
11,056
850
8,307
13,745
4,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
5
5
Deaths
18
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
0
10
1
0.05
W
Merlin
HankHillll
Merlin
10
2
6
6.5
W
Jing Wei
ampman24
Jing Wei
5
2
9
4.75
L
Neith
naro4th
Neith
3
3
2
1.33
W
Achilles
xtmzkillerx
Achilles
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,999
Damage
18,786
30,290
Taken
43,726
20,037
Mitigated
18,502
4,484
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,880
2,950
0
2,245
16,083
6,811
0
6,668
9,415
0
32,577
L
1,599
305
0
539
13,898
6,772
0
6,520
7,378
16,474
0
W
Merlin
HankHillll
Merlin
19,969
1,427
0
696
9,738
4,129
210
846
8,879
65,410
0
W
Jing Wei
ampman24
Jing Wei
10,933
9,846
126
2,932
11,176
4,361
2,993
705
10,450
0
53,080
L
Neith
naro4th
Neith
8,307
2,841
0
2,318
13,745
4,919
0
7,469
6,276
0
43,982
W
Achilles
xtmzkillerx
Achilles
6,097
719
0
730
9,376
11,547
226
795
8,567
0
22,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,275
Gold Earned
30,429
154
Minions Killed
135
0
Camps Cleared
0
760,745
Distance Traveled
684,652
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,541
811
39
3
0
246,011
0
L
Tiamat
8,832
679
21
2
0
205,604
0
W
Merlin
12,510
962
70
5
0
240,704
0
W
Jing Wei
11,169
859
63
5
0
252,475
8
L
Neith
11,056
850
75
6
0
233,037
0
W
Achilles
10,596
815
21
2
0
267,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role