Player Matchup

Nu Wa
Nu Wa
AaronCabj12
Nu Wa
Level 145
God Stats
0W - 1L
1,224 SR
Queue Stats
9W - 17L
1,393 Elo+
Party 2
Maui
Maui
CaRit4
Maui
Level 145
God Stats
1W - 4L
1,103 SR
Queue Stats
267W - 223L
1,581 Elo+
Solo
Ymir
Ymir
Matriux
Ymir
Level 132
God Stats
1W - 4L
1,452 SR
Queue Stats
27W - 27L
1,528 Elo+
Party 2
Thanatos
Thanatos
ZzvinioozZ
Thanatos
Level 58
God Stats
7W - 12L
1,420 SR
Queue Stats
89W - 117L
1,401 Elo+
Solo
Ishtar
Ishtar
calciffer-
Ishtar
Level 69
God Stats
1W - 4L
1,735 SR
Queue Stats
7W - 17L
1,297 Elo+
Solo
Team Averages
Level 110
1,387 SR
1,440 Elo+

VS

Team Averages
Level 110
1,577 SR
1,480 Elo+
Nemesis
Nemesis
ColossoGamer
Nemesis
Level 110
God Stats
2W - 2L
1,558 SR
Queue Stats
27W - 24L
1,432 Elo+
Solo
Bellona
Bellona
Dakiezi
Bellona
Level 126
God Stats
1W - 1L
1,781 SR
Queue Stats
162W - 153L
1,501 Elo+
Party 1
Cupid
Cupid
EzeFlamengo
Cupid
Level 148
God Stats
9W - 4L
1,639 SR
Queue Stats
28W - 24L
1,564 Elo+
Solo
Ra
Ra
MatriXLuigy
Ra
Level 81
God Stats
38W - 33L
1,590 SR
Queue Stats
119W - 105L
1,549 Elo+
Party 1
Kukulkan
Kukulkan
MugricioLacri
Kukulkan
Level 84
God Stats
1W - 1L
1,319 SR
Queue Stats
18W - 19L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
10,702
1,070
11,891
8,778
3,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
CaRit4
Maui
15
1 / 4 / 5
10,318
1,032
5,004
17,957
19,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
Matriux
Ymir
15
2 / 8 / 4
9,997
1,000
9,272
20,909
11,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
ZzvinioozZ
Thanatos
16
3 / 7 / 5
10,818
1,082
6,265
16,665
7,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
calciffer-
Ishtar
15
1 / 3 / 3
9,977
998
7,415
13,242
5,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

134

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ColossoGamer
Nemesis
17
7 / 3 / 8
11,627
1,163
18,002
11,559
5,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bellona
Dakiezi
Bellona
17
3 / 2 / 13
11,087
1,109
12,132
11,293
14,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 1 / 9
11,551
1,155
13,973
10,786
3,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 2 / 11
12,186
1,219
18,951
8,047
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
MugricioLacri
Kukulkan
17
0 / 0 / 11
10,658
1,066
8,934
2,721
1,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
8
Kills
23
23
Deaths
8
24
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
1
7
4.5
L
Maui
CaRit4
Maui
1
4
5
0.88
W
Nemesis
ColossoGamer
Nemesis
7
3
8
3.67
W
Bellona
Dakiezi
Bellona
3
2
13
4.75
W
7
1
9
11.5
W
6
2
11
5.75
L
Ymir
Matriux
Ymir
2
8
4
0.5
W
Kukulkan
MugricioLacri
Kukulkan
0
0
11
5.5
L
Thanatos
ZzvinioozZ
Thanatos
3
7
5
0.79
L
Ishtar
calciffer-
Ishtar
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,847
Damage
71,992
77,551
Taken
44,406
48,412
Mitigated
28,642
6,966
Healing
10,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,891
3,282
0
0
8,778
3,531
0
1,607
7,088
47,143
0
L
Maui
CaRit4
Maui
5,004
246
1,512
1,175
17,957
19,889
0
6,698
10,746
13,201
0
W
Nemesis
ColossoGamer
Nemesis
18,002
9,944
0
1,014
11,559
5,254
0
5,184
6,375
0
22,799
W
Bellona
Dakiezi
Bellona
12,132
2,566
0
1,112
11,293
14,416
0
6,426
4,867
0
24,761
W
13,973
10,575
154
2,611
10,786
3,964
0
6,532
4,254
0
23,985
W
18,951
549
3,180
2,296
8,047
3,608
0
5,689
2,358
58,376
0
L
Ymir
Matriux
Ymir
9,272
1,702
0
0
20,909
11,515
0
9,349
11,143
27,180
0
W
Kukulkan
MugricioLacri
Kukulkan
8,934
72
0
199
2,721
1,400
0
2,336
385
37,674
0
L
Thanatos
ZzvinioozZ
Thanatos
6,265
1,282
0
2,917
16,665
7,547
0
5,333
11,127
0
16,193
L
Ishtar
calciffer-
Ishtar
7,415
4,084
0
1,362
13,242
5,930
0
4,802
8,302
0
27,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,812
Gold Earned
57,109
204
Minions Killed
224
8
Camps Cleared
9
998,987
Distance Traveled
1,079,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,702
1,070
103
10
1
185,137
0
L
Maui
10,318
1,032
11
1
0
208,784
0
W
Nemesis
11,627
1,163
5
1
3
204,133
0
W
Bellona
11,087
1,109
21
2
2
233,228
0
W
Cupid
11,551
1,155
13
1
2
184,487
0
W
Ra
12,186
1,219
101
10
1
229,278
0
L
Ymir
9,997
1,000
40
4
1
196,340
0
W
Kukulkan
10,658
1,066
84
8
1
228,422
0
L
Thanatos
10,818
1,082
12
1
3
221,874
0
L
Ishtar
9,977
998
38
4
3
186,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role