Player Matchup

Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Bloodthìrster
Arachne
Level 56
God Stats
21W - 3L
1,867 SR
Queue Stats
54W - 32L
1,618 Elo+
Solo
Hades
Hades
DRUNKkiller20
Hades
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,726 Elo+
Party 1
Sylvanus
Sylvanus
PanecitoDeDios
Sylvanus
Level 149
God Stats
9W - 4L
1,526 SR
Queue Stats
88W - 81L
1,478 Elo+
Party 1
Team Averages
Level 110
1,579 SR
1,564 Elo+

VS

Team Averages
Level 105
1,509 SR
1,616 Elo+
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
JointedHook3375
Bacchus
Level 122
God Stats
10W - 10L
1,643 SR
Queue Stats
218W - 219L
1,466 Elo+
Party 3
Lancelot
Lancelot
jerry697
Lancelot
Level 107
God Stats
0W - 2L
1,260 SR
Queue Stats
49W - 23L
1,626 Elo+
Party 2
Skadi
Skadi
skiddyanimal949
Skadi
Level 8
God Stats
3W - 4L
1,831 SR
Queue Stats
3W - 4L
1,778 Elo+
Party 3
King Arthur
King Arthur
thefrix42
King Arthur
Level 129
God Stats
0W - 2L
1,309 SR
Queue Stats
25W - 10L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 3 / 1
6,723
672
4,134
8,621
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
 
Artemis
10
3 / 1 / 6
6,248
625
5,709
5,541
1,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
9 / 0 / 3
7,348
735
8,733
8,537
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 2
6,240
624
5,277
8,310
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
9
1 / 1 / 7
5,431
543
4,911
9,159
5,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 2 / 1
6,146
615
5,848
7,477
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 5 / 1
5,641
564
5,078
10,661
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
jerry697
Lancelot
7
0 / 3 / 1
4,607
461
3,093
9,009
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 5 / 1
4,684
468
3,785
7,880
2,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
thefrix42
King Arthur
12
3 / 4 / 0
6,913
691
5,414
12,804
8,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
6
6
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
3
1
1.5
W
Artemis
 
Artemis
3
1
6
6
L
Tiamat
 
Tiamat
0
2
1
0.25
W
9
0
3
10.5
W
2
1
2
3
L
2
5
1
0.5
W
Sylvanus
1
1
7
4.5
L
Lancelot
jerry697
Lancelot
0
3
1
0.17
L
1
5
1
0.3
L
King Arthur
thefrix42
King Arthur
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,764
Damage
23,218
40,168
Taken
47,831
18,222
Mitigated
27,450
14,509
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,134
1,106
0
1,579
8,621
3,141
0
0
8,621
0
38,299
W
Artemis
 
Artemis
5,709
2,183
89
455
5,541
1,906
262
1,222
4,319
0
29,776
L
Tiamat
 
Tiamat
5,848
322
0
1,505
7,477
4,281
0
3,641
3,836
52,258
0
W
8,733
7,063
0
3,952
8,537
3,175
150
1,751
6,716
0
54,144
W
5,277
344
427
4,650
8,310
4,019
13
3,882
4,083
44,406
0
L
5,078
923
0
2,821
10,661
9,476
0
2,967
7,694
17,328
0
W
Sylvanus
4,911
2,577
796
2,561
9,159
5,981
0
3,546
5,503
14,415
4,315
L
Lancelot
jerry697
Lancelot
3,093
646
0
934
9,009
3,138
0
2,241
6,768
0
22,837
L
3,785
1,320
0
199
7,880
2,352
0
782
7,098
0
22,998
L
King Arthur
thefrix42
King Arthur
5,414
554
0
2,558
12,804
8,203
0
0
12,804
0
51,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,990
Gold Earned
27,991
307
Minions Killed
264
0
Camps Cleared
0
946,993
Distance Traveled
1,039,086
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,723
672
76
8
0
189,607
1
W
Artemis
6,248
625
44
4
0
183,283
0
L
Tiamat
6,146
615
107
11
0
204,112
2
W
Arachne
7,348
735
78
8
0
225,925
0
W
Hades
6,240
624
80
8
0
177,816
0
L
Bacchus
5,641
564
17
2
0
199,013
0
W
Sylvanus
5,431
543
29
3
0
170,362
0
L
Lancelot
4,607
461
37
4
0
242,736
0
L
Skadi
4,684
468
32
3
0
188,186
0
L
King Arthur
6,913
691
71
7
0
205,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role