Player Matchup

Nemesis
Nemesis
Drangkal
Nemesis
Level 33
God Stats
3W - 1L
1,292 SR
Queue Stats
55W - 44L
1,498 Elo+
Party 4
Martichoras
Martichoras
ShiNexAddo
Martichoras
Level 114
God Stats
8W - 3L
1,772 SR
Queue Stats
49W - 28L
1,561 Elo+
Party 4
Osiris
Osiris
Skellten
Osiris
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 129L
1,465 Elo+
Party 2
Bacchus
Bacchus
Typical_Ewok_
Bacchus
Level 69
God Stats
2W - 0L
1,825 SR
Queue Stats
7W - 3L
1,551 Elo+
Party 2
Ratatoskr
Ratatoskr
xDylanSevenx
Ratatoskr
Level 29
God Stats
4W - 5L
1,484 SR
Queue Stats
26W - 29L
1,477 Elo+
Party 2
Team Averages
Level 74
1,575 SR
1,510 Elo+

VS

Team Averages
Level 84
1,515 SR
1,518 Elo+
Loki
Loki
 
Loki
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
SquadUpSquid
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
chuyowh
Cthulhu
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 85L
1,513 Elo+
Party 1
Bellona
Bellona
mrhipsterhottie
Bellona
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,530 Elo+
Party 3
Izanami
Izanami
sackharrell
Izanami
Level 69
God Stats
5W - 4L
1,575 SR
Queue Stats
12W - 15L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drangkal
Nemesis
10
5 / 0 / 2
6,051
605
2,520
4,923
1,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
ShiNexAddo
Martichoras
9
5 / 3 / 4
5,756
576
7,216
6,328
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
Skellten
Osiris
11
5 / 2 / 3
6,827
683
6,165
8,989
5,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
8
1 / 2 / 7
5,520
552
3,031
5,885
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
xDylanSevenx
Ratatoskr
10
2 / 0 / 1
5,483
548
4,526
7,521
2,570
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 3 / 2
6,012
601
2,510
8,424
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 5 / 0
5,170
517
2,901
6,084
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
chuyowh
Cthulhu
9
1 / 3 / 3
5,932
593
3,905
9,748
6,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 1
5,536
554
3,531
8,212
6,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
sackharrell
Izanami
8
2 / 5 / 2
5,346
535
3,175
7,939
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
18
Kills
6
7
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
2
1
W
Nemesis
Drangkal
Nemesis
5
0
2
6
W
Martichoras
ShiNexAddo
Martichoras
5
3
4
2.33
W
Osiris
Skellten
Osiris
5
2
3
3.25
L
1
5
0
0.2
W
Bacchus
1
2
7
2.25
L
Cthulhu
chuyowh
Cthulhu
1
3
3
0.83
L
0
2
1
0.25
L
Izanami
sackharrell
Izanami
2
5
2
0.6
W
Ratatoskr
xDylanSevenx
Ratatoskr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,458
Damage
16,022
33,646
Taken
40,407
17,455
Mitigated
19,928
5,991
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,510
1,058
0
3,911
8,424
2,831
0
548
7,876
0
41,072
W
Nemesis
Drangkal
Nemesis
2,520
1,243
0
966
4,923
1,659
0
194
4,729
0
34,392
W
Martichoras
ShiNexAddo
Martichoras
7,216
2,980
0
547
6,328
2,435
343
1,530
4,798
0
36,242
W
Osiris
Skellten
Osiris
6,165
2,155
0
1,721
8,989
5,088
0
2,403
6,586
0
46,665
L
2,901
1,476
76
816
6,084
1,820
0
0
6,084
26,264
0
W
Bacchus
3,031
220
0
1,621
5,885
5,703
112
973
4,912
11,754
0
L
Cthulhu
chuyowh
Cthulhu
3,905
395
54
1,659
9,748
6,448
0
808
8,940
23,864
0
L
3,531
903
0
2,969
8,212
6,436
0
602
7,610
0
34,031
L
Izanami
sackharrell
Izanami
3,175
1,939
0
988
7,939
2,393
606
1,073
6,866
0
26,113
W
Ratatoskr
xDylanSevenx
Ratatoskr
4,526
1,094
0
1,136
7,521
2,570
0
1,609
5,815
0
31,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,637
Gold Earned
27,996
225
Minions Killed
256
0
Camps Cleared
0
1,036,452
Distance Traveled
951,193
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,012
601
74
7
0
226,822
0
W
Nemesis
6,051
605
50
5
0
247,060
0
W
Martichoras
5,756
576
48
5
0
173,828
0
W
Osiris
6,827
683
76
8
0
200,360
0
L
Ra
5,170
517
50
5
0
160,495
0
W
Bacchus
5,520
552
10
1
0
202,321
0
L
Cthulhu
5,932
593
32
3
0
200,633
0
L
Bellona
5,536
554
54
5
0
181,842
0
L
Izanami
5,346
535
46
5
0
181,401
0
W
Ratatoskr
5,483
548
41
4
0
212,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role