Player Matchup

Jing Wei
Jing Wei
BigBussin
Jing Wei
Level 14
God Stats
3W - 3L
1,574 SR
Queue Stats
9W - 14L
1,414 Elo+
Party 2
Sobek
Sobek
BigDEnergy2069
Sobek
Level 10
God Stats
0W - 3L
1,233 SR
Queue Stats
5W - 15L
1,266 Elo+
Party 2
Thoth
Thoth
CoolMarshy1
Thoth
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 153L
1,485 Elo+
Party 2
Lancelot
Lancelot
RuffleBoi
Lancelot
Level 62
God Stats
0W - 4L
1,240 SR
Queue Stats
77W - 101L
1,405 Elo+
Party 2
Chaac
Chaac
ambushcow1738
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Team Averages
Level 41
1,410 SR
1,366 Elo+

VS

Team Averages
Level 117
1,690 SR
1,512 Elo+
Bake Kujira
Bake Kujira
MerumMerum
Bake Kujira
Level 80
God Stats
6W - 1L
1,709 SR
Queue Stats
35W - 30L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
SaltShinobi
Baron Samedi
Level 67
God Stats
54W - 28L
1,681 SR
Queue Stats
198W - 168L
1,504 Elo+
Solo
Loki
Loki
SolielLunaire
Loki
Level 132
God Stats
10W - 5L
1,719 SR
Queue Stats
395W - 356L
1,506 Elo+
Solo
Jing Wei
Jing Wei
WaifuWaitress
Jing Wei
Level 149
God Stats
3W - 3L
1,523 SR
Queue Stats
8W - 4L
1,728 Elo+
Party 1
Achilles
Achilles
xLucifermorning
Achilles
Level 155
God Stats
2W - 1L
1,819 SR
Queue Stats
11W - 6L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigBussin
Jing Wei
10
2 / 3 / 0
6,278
483
5,984
7,862
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 5 / 0
5,599
431
2,545
11,591
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 3 / 3
7,020
540
5,644
7,648
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
RuffleBoi
Lancelot
12
2 / 3 / 0
6,795
523
1,623
12,244
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 8 / 0
5,814
447
3,351
12,233
5,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
MerumMerum
Bake Kujira
12
1 / 1 / 5
7,347
565
2,976
9,612
7,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
SaltShinobi
Baron Samedi
14
5 / 1 / 1
7,907
608
6,844
6,319
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 2 / 3
7,775
598
4,577
9,244
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
WaifuWaitress
Jing Wei
12
1 / 2 / 5
7,424
571
7,976
8,107
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
15
9 / 0 / 0
9,433
726
10,054
9,227
11,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
21
22
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BigBussin
Jing Wei
2
3
0
0.67
L
0
5
0
0
L
0
3
3
0.5
W
Bake Kujira
MerumMerum
Bake Kujira
1
1
5
3.5
L
Lancelot
RuffleBoi
Lancelot
2
3
0
0.67
W
Baron Samedi
SaltShinobi
Baron Samedi
5
1
1
5.5
W
5
2
3
3.25
W
Jing Wei
WaifuWaitress
Jing Wei
1
2
5
1.75
L
0
8
0
0
W
Achilles
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,147
Damage
32,427
51,578
Taken
42,509
25,653
Mitigated
28,388
6,204
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BigBussin
Jing Wei
5,984
5,040
0
1,522
7,862
2,638
0
739
7,117
0
41,854
L
2,545
434
0
2,085
11,591
9,101
0
2,009
9,452
12,303
0
L
5,644
238
0
500
7,648
2,903
0
4,285
3,043
50,698
0
W
Bake Kujira
MerumMerum
Bake Kujira
2,976
1,063
0
1,669
9,612
7,223
31
2,350
7,262
33,541
0
L
Lancelot
RuffleBoi
Lancelot
1,623
67
0
1,111
12,244
5,299
0
2,292
9,777
0
61,939
W
Baron Samedi
SaltShinobi
Baron Samedi
6,844
158
1,308
2,543
6,319
3,337
0
3,488
2,831
50,831
0
W
4,577
1,161
0
1,226
9,244
3,363
117
531
8,713
0
58,516
W
Jing Wei
WaifuWaitress
Jing Wei
7,976
6,246
0
2,671
8,107
3,093
316
1,246
6,861
0
56,634
L
3,351
881
0
986
12,233
5,712
0
0
11,556
0
31,695
W
Achilles
10,054
1,698
0
3,657
9,227
11,372
406
574
8,653
0
66,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,506
Gold Earned
39,886
331
Minions Killed
403
0
Camps Cleared
0
1,344,858
Distance Traveled
1,342,213
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,278
483
67
5
0
244,406
0
L
Sobek
5,599
431
14
1
0
261,982
0
L
Thoth
7,020
540
97
7
0
267,922
1
W
Bake Kujira
7,347
565
59
5
0
295,425
2
L
Lancelot
6,795
523
102
8
0
315,897
0
W
Baron Samedi
7,907
608
93
7
0
253,097
3
W
Loki
7,775
598
80
6
0
314,922
0
W
Jing Wei
7,424
571
83
6
0
245,676
0
L
Chaac
5,814
447
51
4
0
254,651
0
W
Achilles
9,433
726
88
7
0
233,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role