Player Matchup

Hercules
Hercules
Diamond V
AnonimoKYD07
Hercules
Diamond V
Level 215
God Stats
4W - 3L
1,649 SR
Queue Stats
74W - 44L
2,087 MMR
Party 1
Discordia
Discordia
Gold II
Blessingliess
Discordia
Gold II
Level 157
God Stats
55W - 55L
1,585 SR
Queue Stats
212W - 235L
1,659 MMR
Party 1
Da Ji
Da Ji
Platinum II
Jairsus
Da Ji
Platinum II
Level 193
God Stats
4W - 1L
1,530 SR
Queue Stats
71W - 72L
1,999 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 188
1,588 SR
1,915 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,565 SR
1,757 MMR
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Diamond IV
TTVTastyyCat
Vulcan
Diamond IV
Level 158
God Stats
1W - 1L
1,750 SR
Queue Stats
93W - 84L
1,928 MMR
Solo
Sobek
Sobek
Gold II
radu9876
Sobek
Gold II
Level 154
God Stats
0W - 2L
1,444 SR
Queue Stats
33W - 21L
1,843 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AnonimoKYD07
Hercules
13
3 / 1 / 5
10,252
732
8,780
14,557
15,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Discordia
Blessingliess
Discordia
14
3 / 0 / 5
10,449
746
8,053
5,021
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Jairsus
Da Ji
14
5 / 1 / 4
10,691
764
7,933
7,278
4,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Ne ZhaThothMorgan Le FayAchillesAres

VS

Bans
PersephoneAthenaCharonGebKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 5 / 1
8,466
605
7,625
9,425
3,642
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
13
1 / 3 / 0
9,735
695
8,236
4,970
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Sobek
radu9876
Sobek
12
1 / 3 / 1
9,199
657
5,229
12,602
13,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
2
2
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
1
0.1
W
Hercules
AnonimoKYD07
Hercules
3
1
5
5.5
W
Discordia
Blessingliess
Discordia
3
0
5
5.5
W
Da Ji
Jairsus
Da Ji
5
1
4
7
L
Vulcan
1
3
0
0.33
L
Sobek
radu9876
Sobek
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,766
Damage
21,090
26,856
Taken
26,997
21,661
Mitigated
20,029
4,890
Healing
3,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,625
3,083
0
1,164
9,425
3,642
0
3,505
5,837
0
31,388
W
Hercules
AnonimoKYD07
Hercules
8,780
2,479
0
3,535
14,557
15,418
231
7,937
6,326
0
27,767
W
Discordia
Blessingliess
Discordia
8,053
270
0
720
5,021
1,884
402
3,186
1,745
60,819
0
W
Da Ji
Jairsus
Da Ji
7,933
2,386
0
635
7,278
4,359
468
2,417
4,809
0
27,460
L
Vulcan
8,236
3,763
0
250
4,970
2,498
0
841
4,046
51,902
0
L
Sobek
radu9876
Sobek
5,229
282
0
1,846
12,602
13,889
0
3,784
8,214
10,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,392
Gold Earned
27,400
181
Minions Killed
143
0
Camps Cleared
0
833,462
Distance Traveled
808,362
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,466
605
20
1
0
248,431
2
W
Hercules
10,252
732
47
3
0
304,790
4
W
Discordia
10,449
746
88
6
0
273,847
0
W
Da Ji
10,691
764
46
3
0
254,825
3
L
Vulcan
9,735
695
112
8
0
273,765
4
L
Sobek
9,199
657
11
1
0
286,166
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role