Player Matchup

Chaac
Chaac
Insanecrown1061
Chaac
Level 61
God Stats
37W - 22L
1,650 SR
Queue Stats
63W - 46L
1,459 Elo+
Party 1
Cupid
Cupid
PlatypusPete
Cupid
Level 98
God Stats
34W - 34L
1,411 SR
Queue Stats
52W - 54L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
poutyaf
Nu Wa
Level 25
God Stats
7W - 8L
1,413 SR
Queue Stats
9W - 12L
1,335 Elo+
Party 1
Team Averages
Level 61
1,491 SR
1,419 Elo+

VS

Team Averages
Level 74
1,434 SR
1,354 Elo+
Jing Wei
Jing Wei
Sneak3rz0tooli3
Jing Wei
Level 59
God Stats
0W - 1L
1,167 SR
Queue Stats
3W - 20L
1,148 Elo+
Solo
Odin
Odin
XxSithKiraxX
Odin
Level 101
God Stats
2W - 2L
1,523 SR
Queue Stats
87W - 83L
1,449 Elo+
Solo
Chang'e
Chang'e
sugarydolphin
Chang'e
Level 63
God Stats
28W - 15L
1,611 SR
Queue Stats
183W - 156L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 7
8,820
882
6,055
4,671
4,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 0 / 7
8,708
871
9,886
4,937
1,819
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
poutyaf
Nu Wa
10
2 / 2 / 8
7,742
774
6,017
4,612
1,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 8 / 1
6,697
670
2,068
10,377
3,302
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
6,535
654
2,851
8,339
4,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
10
2 / 3 / 0
7,121
712
6,187
8,248
2,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
2
2
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
6
0
7
9.5
L
Jing Wei
0
8
1
0.06
L
0
3
0
0
W
Nu Wa
poutyaf
Nu Wa
2
2
8
3
L
Chang'e
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,958
Damage
11,106
14,220
Taken
26,964
8,247
Mitigated
10,499
4,546
Healing
2,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,055
917
0
1,295
4,671
4,729
0
2,075
2,596
0
33,508
W
9,886
5,113
305
2,629
4,937
1,819
648
1,492
3,250
0
30,883
L
Jing Wei
2,068
1,454
0
558
10,377
3,302
0
2,071
8,306
0
17,698
L
2,851
707
0
905
8,339
4,376
0
1,576
6,763
0
23,415
W
Nu Wa
poutyaf
Nu Wa
6,017
3,181
0
317
4,612
1,699
239
3,140
1,433
20,595
0
L
Chang'e
6,187
101
112
1,225
8,248
2,821
0
2,583
5,665
27,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
20,353
119
Minions Killed
101
0
Camps Cleared
0
543,280
Distance Traveled
463,065
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,820
882
54
5
0
193,357
0
W
Cupid
8,708
871
41
4
0
183,858
0
L
Jing Wei
6,697
670
29
3
0
143,031
0
L
Odin
6,535
654
43
4
0
156,115
3
W
Nu Wa
7,742
774
24
2
0
166,065
0
L
Chang'e
7,121
712
29
3
0
163,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role