Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
GunDOwn33
Danzaburou
Level 67
God Stats
17W - 4L
1,639 SR
Queue Stats
33W - 18L
1,496 Elo+
Party 1
Mulan
Mulan
SSxYaBoiiGonzo
Mulan
Level 88
God Stats
10W - 7L
1,388 SR
Queue Stats
41W - 28L
1,485 Elo+
Party 1
Team Averages
Level 82
1,509 SR
1,494 Elo+

VS

Team Averages
Level 67
1,396 SR
1,373 Elo+
Hel
Hel
Achelois_Nero
Hel
Level 65
God Stats
2W - 2L
1,124 SR
Queue Stats
158W - 144L
1,417 Elo+
Solo
Kali
Kali
CLANHUNTER9
Kali
Level 68
God Stats
6W - 4L
1,493 SR
Queue Stats
6W - 9L
1,351 Elo+
Solo
Danzaburou
Danzaburou
boito2599
Danzaburou
Level 67
God Stats
10W - 8L
1,570 SR
Queue Stats
51W - 58L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
14 / 0 / 5
9,913
1,101
17,104
5,353
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
GunDOwn33
Danzaburou
10
3 / 3 / 12
8,282
920
9,762
7,032
2,455
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
3 / 2 / 11
7,845
872
4,324
6,758
4,960
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 3
6,474
719
3,355
10,684
3,996
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
2 / 5 / 1
6,643
738
2,833
10,341
4,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
boito2599
Danzaburou
8
1 / 7 / 4
6,452
717
4,149
12,739
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
20
Kills
4
5
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
14
0
5
16.5
L
1
8
3
0.31
L
2
5
1
0.5
W
Danzaburou
GunDOwn33
Danzaburou
3
3
12
3
W
3
2
11
4.25
L
Danzaburou
boito2599
Danzaburou
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,190
Damage
10,337
19,143
Taken
33,764
9,692
Mitigated
11,962
3,977
Healing
3,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
17,104
3,393
772
911
5,353
2,277
936
658
4,695
46,914
0
L
3,355
465
525
1,285
10,684
3,996
0
4,130
6,554
15,239
0
L
2,833
1,520
100
682
10,341
4,028
0
5,495
4,846
0
9,151
W
Danzaburou
GunDOwn33
Danzaburou
9,762
5,665
0
978
7,032
2,455
1,532
1,796
5,236
0
20,606
W
4,324
1,070
0
1,316
6,758
4,960
336
2,432
4,183
0
16,790
L
Danzaburou
boito2599
Danzaburou
4,149
1,746
0
656
12,739
3,938
0
7,479
5,260
0
13,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,040
Gold Earned
19,569
87
Minions Killed
40
0
Camps Cleared
0
437,616
Distance Traveled
413,181
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,913
1,101
38
4
0
155,345
0
L
Hel
6,474
719
15
2
0
130,750
0
L
Kali
6,643
738
8
1
0
157,425
0
W
Danzaburou
8,282
920
26
3
0
134,392
1
W
Mulan
7,845
872
23
3
0
147,879
0
L
Danzaburou
6,452
717
17
2
0
125,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role