Player Matchup

Awilix
Awilix
BigPoohh
Awilix
Level 43
God Stats
1W - 1L
1,685 SR
Queue Stats
3W - 4L
1,271 Elo+
Party 2
Terra
Terra
ImHIM-1x
Terra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
996 Elo+
Party 2
Danzaburou
Danzaburou
NotSoGrouchy
Danzaburou
Level 123
God Stats
5W - 4L
1,376 SR
Queue Stats
57W - 67L
1,501 Elo+
Solo
Bacchus
Bacchus
bxssidy
Bacchus
Level 8
God Stats
1W - 2L
1,590 SR
Queue Stats
3W - 3L
1,275 Elo+
Party 2
Nike
Nike
iLxgical-
Nike
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,158 Elo+
Party 2
Team Averages
Level 69
1,530 SR
1,240 Elo+

VS

Team Averages
Level 75
1,406 SR
1,130 Elo+
Bastet
Bastet
ELITEBOSS52X
Bastet
Level 106
God Stats
13W - 14L
1,562 SR
Queue Stats
101W - 104L
1,507 Elo+
Solo
Chaac
Chaac
Sal_Manelluh
Chaac
Level 14
God Stats
0W - 2L
1,179 SR
Queue Stats
0W - 7L
1,029 Elo+
Party 1
Artemis
Artemis
TrashCanJr_69
Artemis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,029 Elo+
Party 1
Ymir
Ymir
benjackattack
Ymir
Level 16
God Stats
0W - 3L
1,101 SR
Queue Stats
1W - 6L
1,056 Elo+
Party 1
Sol
Sol
temp-80632677907
Sol
Level 117
God Stats
0W - 1L
1,689 SR
Queue Stats
2W - 8L
1,029 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BigPoohh
Awilix
16
11 / 0 / 7
10,469
1,047
22,470
11,948
7,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
ImHIM-1x
Terra
15
2 / 2 / 13
9,564
956
5,053
11,022
11,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
NotSoGrouchy
Danzaburou
17
4 / 0 / 3
10,213
1,021
6,055
7,524
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
bxssidy
Bacchus
14
4 / 2 / 4
8,550
855
4,429
8,395
9,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
15
2 / 1 / 10
8,804
880
7,037
11,689
10,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
0 / 5 / 2
7,285
729
3,985
6,541
2,129
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 0
7,602
760
3,442
12,469
11,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
15
2 / 4 / 0
8,274
827
7,793
8,314
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 4 / 0
7,302
730
5,071
12,867
9,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 5 / 2
7,709
771
10,721
10,915
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
23
Kills
5
5
Deaths
23
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
BigPoohh
Awilix
11
0
7
14.5
L
Bastet
0
5
2
0.2
W
Terra
ImHIM-1x
Terra
2
2
13
4.25
W
Danzaburou
NotSoGrouchy
Danzaburou
4
0
3
5.5
L
1
5
0
0.2
L
Artemis
2
4
0
0.5
L
0
4
0
0
W
Bacchus
bxssidy
Bacchus
4
2
4
3
W
Nike
2
1
10
7
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,044
Damage
31,012
50,578
Taken
51,106
42,030
Mitigated
28,561
11,496
Healing
5,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BigPoohh
Awilix
22,470
8,262
0
1,765
11,948
7,174
467
4,820
7,128
0
41,778
L
Bastet
3,985
940
0
318
6,541
2,129
0
955
5,548
0
13,320
W
Terra
ImHIM-1x
Terra
5,053
1,469
2,206
2,492
11,022
11,185
299
4,281
6,741
9,725
0
W
Danzaburou
NotSoGrouchy
Danzaburou
6,055
3,333
0
2,164
7,524
3,740
5,358
728
6,796
0
43,388
L
3,442
648
51
621
12,469
11,035
0
3,238
8,985
0
10,622
L
Artemis
7,793
2,996
0
31
8,314
3,471
0
873
7,406
0
27,461
L
5,071
1,402
49
1,928
12,867
9,082
0
3,122
9,652
10,202
0
W
Bacchus
bxssidy
Bacchus
4,429
724
0
862
8,395
9,349
34
1,981
6,414
13,658
0
W
Nike
7,037
267
0
2,007
11,689
10,582
139
3,982
7,707
0
23,057
L
10,721
2,107
0
2,139
10,915
2,844
0
792
10,033
24,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,600
Gold Earned
38,172
207
Minions Killed
123
0
Camps Cleared
0
1,126,474
Distance Traveled
789,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,469
1,047
44
4
0
263,963
0
L
Bastet
7,285
729
22
2
0
119,005
0
W
Terra
9,564
956
18
2
0
228,791
0
W
Danzaburou
10,213
1,021
82
8
0
206,636
0
L
Chaac
7,602
760
11
1
0
174,501
0
L
Artemis
8,274
827
52
5
0
163,729
0
L
Ymir
7,302
730
14
1
0
163,670
0
W
Bacchus
8,550
855
23
2
0
208,818
0
W
Nike
8,804
880
40
4
0
218,266
0
L
Sol
7,709
771
24
2
0
168,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role